Player Matchup

Yemoja
Yemoja
GiveMeJungleTY
Yemoja
Level 21
God Stats
1W - 2L
1,650 SR
Queue Stats
82W - 58L
1,607 Elo+
Party 1
Merlin
Merlin
LaGravesinha-
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 28L
1,489 Elo+
Solo
Hun Batz
Hun Batz
M8ustafa
Hun Batz
Level 24
God Stats
5W - 6L
1,701 SR
Queue Stats
189W - 178L
1,565 Elo+
Solo
Artemis
Artemis
MURD3R-FI-FUN
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ttv_red_rum
Morgan Le Fay
Level 157
God Stats
23W - 24L
1,639 SR
Queue Stats
241W - 199L
1,573 Elo+
Party 1
Team Averages
Level 44
1,598 SR
1,601 Elo+

VS

Team Averages
Level 24
1,679 SR
1,463 Elo+
Ullr
Ullr
AdmiralUchiha
Ullr
Level 28
God Stats
30W - 16L
1,660 SR
Queue Stats
113W - 55L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
DMS_rayor3n
Tsukuyomi
Level 27
God Stats
14W - 5L
1,654 SR
Queue Stats
67W - 62L
1,404 Elo+
Party 2
Sobek
Sobek
Player852190557
Sobek
Level 20
God Stats
8W - 6L
1,584 SR
Queue Stats
42W - 52L
1,317 Elo+
Party 2
Chaac
Chaac
Vulpo5
Chaac
Level 26
God Stats
21W - 7L
1,679 SR
Queue Stats
66W - 57L
1,386 Elo+
Party 2
Nemesis
Nemesis
cristianodurum
Nemesis
Level 20
God Stats
3W - 0L
1,816 SR
Queue Stats
63W - 50L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,985
444
7,070
14,018
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 1
10,024
557
9,849
11,089
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
M8ustafa
Hun Batz
15
4 / 7 / 2
9,457
525
11,339
15,557
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
12
0 / 8 / 1
7,742
430
1,538
9,914
2,380
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
ttv_red_rum
Morgan Le Fay
15
4 / 5 / 2
9,210
512
15,026
9,927
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 4
13,490
749
16,074
13,849
5,988
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
DMS_rayor3n
Tsukuyomi
15
2 / 2 / 7
9,395
522
6,065
11,500
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 3
7,797
433
3,123
14,915
12,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Vulpo5
Chaac
16
3 / 2 / 2
10,297
572
8,142
15,744
8,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 3 / 6
10,789
599
10,650
15,012
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
26
26
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
W
Tsukuyomi
DMS_rayor3n
Tsukuyomi
2
2
7
2.75
L
0
3
5
0.83
L
2
3
1
0.83
L
Hun Batz
M8ustafa
Hun Batz
4
7
2
0.71
L
Artemis
0
8
1
0.06
W
1
2
3
1.25
W
Chaac
Vulpo5
Chaac
3
2
2
2
W
6
3
6
3
L
Morgan Le Fay
ttv_red_rum
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,822
Damage
44,054
60,505
Taken
71,020
30,267
Mitigated
37,836
9,133
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,074
5,823
0
5,459
13,849
5,988
1,782
3,999
9,774
0
134,188
W
Tsukuyomi
DMS_rayor3n
Tsukuyomi
6,065
1,240
0
2,215
11,500
4,676
90
5,045
6,341
0
51,622
L
7,070
666
312
1,560
14,018
15,439
84
1,398
12,226
31,006
0
L
9,849
463
0
2,977
11,089
4,013
0
0
11,089
74,744
0
L
Hun Batz
M8ustafa
Hun Batz
11,339
3,270
0
2,486
15,557
5,044
0
238
15,233
0
55,993
L
Artemis
1,538
684
0
1,008
9,914
2,380
568
0
9,914
0
37,956
W
3,123
69
0
2,327
14,915
12,225
0
8,652
5,727
22,110
0
W
Chaac
Vulpo5
Chaac
8,142
2,542
0
6,036
15,744
8,212
1,116
7,985
7,673
0
62,605
W
10,650
5,517
0
6,047
15,012
6,735
0
5,400
9,490
0
76,030
L
Morgan Le Fay
ttv_red_rum
Morgan Le Fay
15,026
1,482
0
790
9,927
3,391
90
811
8,920
64,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
51,768
457
Minions Killed
593
0
Camps Cleared
0
1,646,810
Distance Traveled
1,879,276
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,490
749
214
12
0
383,064
5
W
Tsukuyomi
9,395
522
86
5
0
367,378
1
L
Yemoja
7,985
444
45
3
0
346,732
0
L
Merlin
10,024
557
142
8
0
314,527
4
L
Hun Batz
9,457
525
84
5
0
351,387
1
L
Artemis
7,742
430
87
5
0
293,023
0
W
Sobek
7,797
433
45
3
0
374,527
1
W
Chaac
10,297
572
112
6
0
366,385
3
W
Nemesis
10,789
599
136
8
0
387,922
1
L
Morgan Le Fay
9,210
512
99
6
0
341,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role