Player Matchup

Sobek
Sobek
Bowery52
Sobek
Level 29
God Stats
1W - 0L
1,686 SR
Queue Stats
26W - 29L
1,420 Elo+
Party 1
Nemesis
Nemesis
Lucky38rus
Nemesis
Level 22
God Stats
25W - 17L
1,711 SR
Queue Stats
94W - 86L
1,476 Elo+
Party 2
Merlin
Merlin
Mantos986
Merlin
Level 25
God Stats
3W - 4L
1,438 SR
Queue Stats
72W - 67L
1,418 Elo+
Party 2
Chernobog
Chernobog
Sadcsv
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nike
Nike
WeryCrazyWolf
Nike
Level 22
God Stats
5W - 4L
1,545 SR
Queue Stats
20W - 19L
1,454 Elo+
Party 2
Team Averages
Level 20
1,576 SR
1,454 Elo+

VS

Team Averages
Level 20
1,454 SR
1,318 Elo+
Bellona
Bellona
Arkaaniline
Bellona
Level 24
God Stats
2W - 2L
1,684 SR
Queue Stats
88W - 78L
1,465 Elo+
Solo
Pele
Pele
Shimadax974
Pele
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 118L
1,258 Elo+
Solo
Bastet
Bastet
StepanGrand
Bastet
Level 12
God Stats
7W - 6L
1,358 SR
Queue Stats
19W - 17L
1,324 Elo+
Party 3
Neith
Neith
robloxer
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,296 Elo+
Party 3
Baron Samedi
Baron Samedi
этил
Baron Samedi
Level 26
God Stats
0W - 3L
1,230 SR
Queue Stats
4W - 7L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bowery52
Sobek
11
0 / 2 / 6
6,862
528
2,681
9,135
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Lucky38rus
Nemesis
12
5 / 1 / 7
8,002
616
6,442
9,178
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Mantos986
Merlin
12
6 / 1 / 3
7,963
613
4,786
4,140
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Sadcsv
Chernobog
12
5 / 2 / 1
7,202
554
3,574
4,528
1,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 3
7,599
585
5,625
8,921
4,391
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkaaniline
Bellona
12
2 / 3 / 2
7,364
566
5,477
8,323
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 1
6,631
510
2,231
7,644
2,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
8
0 / 4 / 2
5,584
430
2,099
7,941
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
robloxer
Neith
9
2 / 5 / 2
6,194
476
3,503
6,638
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
этил
Baron Samedi
10
4 / 5 / 0
6,756
520
4,178
6,100
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
9
9
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arkaaniline
Bellona
2
3
2
1
W
Sobek
Bowery52
Sobek
0
2
6
1.5
W
Nemesis
Lucky38rus
Nemesis
5
1
7
8.5
W
Merlin
Mantos986
Merlin
6
1
3
7.5
W
Chernobog
Sadcsv
Chernobog
5
2
1
2.75
L
1
4
1
0.38
L
Bastet
0
4
2
0.25
W
4
3
3
1.83
L
Neith
robloxer
Neith
2
5
2
0.6
L
Baron Samedi
этил
Baron Samedi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
17,488
35,902
Taken
36,646
17,111
Mitigated
13,991
9,629
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arkaaniline
Bellona
5,477
880
0
1,360
8,323
6,787
0
1,483
6,774
3,786
23,377
W
Sobek
Bowery52
Sobek
2,681
265
0
2,679
9,135
7,057
744
1,617
7,518
12,894
0
W
Nemesis
Lucky38rus
Nemesis
6,442
3,198
0
4,042
9,178
2,788
716
1,332
7,846
0
45,409
W
Merlin
Mantos986
Merlin
4,786
442
148
416
4,140
1,521
988
562
3,578
36,356
0
W
Chernobog
Sadcsv
Chernobog
3,574
2,416
0
965
4,528
1,354
1,788
463
4,065
0
37,271
L
2,231
396
0
389
7,644
2,048
288
191
7,453
0
39,367
L
Bastet
2,099
781
0
2,083
7,941
1,784
0
2,007
5,931
0
21,318
W
5,625
1,161
0
1,379
8,921
4,391
0
1,127
7,794
4,406
27,875
L
Neith
robloxer
Neith
3,503
1,473
0
1,221
6,638
1,689
987
1,853
4,785
0
21,273
L
Baron Samedi
этил
Baron Samedi
4,178
514
514
1,005
6,100
1,683
927
2,908
3,192
22,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
32,529
320
Minions Killed
273
0
Camps Cleared
0
1,175,501
Distance Traveled
1,178,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,364
566
65
5
0
259,435
3
W
Sobek
6,862
528
15
1
0
261,212
2
W
Nemesis
8,002
616
75
6
0
247,705
1
W
Merlin
7,963
613
78
6
0
223,667
2
W
Chernobog
7,202
554
82
6
0
210,643
2
L
Pele
6,631
510
79
6
0
219,571
1
L
Bastet
5,584
430
45
3
0
248,420
1
W
Nike
7,599
585
70
5
0
232,274
1
L
Neith
6,194
476
53
4
0
235,824
0
L
Baron Samedi
6,756
520
31
2
0
214,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role