Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AmAnGodK
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,371 Elo+
Party 3
Kali
Kali
Gible GBTW
Kali
Level 17
God Stats
0W - 1L
1,406 SR
Queue Stats
2W - 10L
1,231 Elo+
Party 3
Arachne
Arachne
KraDneKr3Dki
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,266 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxAssasin xXPL
Ah Muzen Cab
Level 125
God Stats
1W - 6L
1,162 SR
Queue Stats
159W - 158L
1,488 Elo+
Party 2
Team Averages
Level 72
1,414 SR
1,371 Elo+

VS

Team Averages
Level 62
1,714 SR
1,448 Elo+
Raijin
Raijin
DeadlyKinia
Raijin
Level 64
God Stats
4W - 2L
1,840 SR
Queue Stats
111W - 114L
1,436 Elo+
Solo
Ares
Ares
Nektis1
Ares
Level 22
God Stats
14W - 3L
1,694 SR
Queue Stats
102W - 85L
1,448 Elo+
Party 1
Olorun
Olorun
OoAlexoO
Olorun
Level 123
God Stats
3W - 0L
1,802 SR
Queue Stats
128W - 106L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
Separatist0924
Hou Yi
Level 43
God Stats
3W - 2L
1,585 SR
Queue Stats
164W - 196L
1,451 Elo+
Solo
Mulan
Mulan
ZigiPl11
Mulan
Level 58
God Stats
13W - 8L
1,649 SR
Queue Stats
513W - 570L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 5 / 1
7,690
699
9,069
26,109
19,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
AmAnGodK
Baron Samedi
14
1 / 5 / 1
7,901
718
13,828
11,392
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 9 / 3
6,637
603
3,283
11,116
4,422
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KraDneKr3Dki
Arachne
14
1 / 7 / 1
7,601
691
3,954
11,271
4,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
XxAssasin xXPL
Ah Muzen Cab
15
0 / 4 / 2
7,500
682
18,658
10,390
4,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
13 / 1 / 15
11,168
1,015
18,139
9,581
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Nektis1
Ares
14
4 / 1 / 20
9,548
868
10,139
16,154
18,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
OoAlexoO
Olorun
16
5 / 1 / 23
9,481
862
15,843
12,377
7,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 1 / 19
9,344
849
13,496
9,960
5,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
ZigiPl11
Mulan
15
3 / 1 / 22
9,013
819
8,172
12,328
12,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
129
3
Kills
30
30
Deaths
5
8
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
L
Baron Samedi
AmAnGodK
Baron Samedi
1
5
1
0.3
W
Raijin
13
1
15
20.5
L
0
9
3
0.17
L
Arachne
KraDneKr3Dki
Arachne
1
7
1
0.21
W
Ares
Nektis1
Ares
4
1
20
14
W
Olorun
OoAlexoO
Olorun
5
1
23
16.5
W
5
1
19
14.5
L
Ah Muzen Cab
XxAssasin xXPL
Ah Muzen Cab
0
4
2
0.25
W
Mulan
ZigiPl11
Mulan
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
65,789
70,278
Taken
60,400
40,086
Mitigated
49,391
23,372
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,069
282
659
10,255
26,109
19,188
0
16,168
9,941
17,263
0
L
Baron Samedi
AmAnGodK
Baron Samedi
13,828
1,863
2,228
3,380
11,392
7,216
0
7,918
3,474
27,358
0
W
Raijin
18,139
851
2,428
2,299
9,581
5,118
606
2,670
6,911
45,069
0
L
3,283
822
0
569
11,116
4,422
0
7,429
3,687
0
5,838
L
Arachne
KraDneKr3Dki
Arachne
3,954
3,240
458
1,712
11,271
4,621
0
7,408
3,863
0
9,701
W
Ares
Nektis1
Ares
10,139
815
289
2,084
16,154
18,945
319
7,603
8,551
12,733
0
W
Olorun
OoAlexoO
Olorun
15,843
8,910
7,168
4,915
12,377
7,203
2,380
4,447
7,930
35,056
0
W
13,496
5,300
1,294
1,494
9,960
5,436
1,361
4,670
5,290
0
29,563
L
Ah Muzen Cab
XxAssasin xXPL
Ah Muzen Cab
18,658
3,692
1,152
2,959
10,390
4,639
0
5,198
5,192
0
36,886
W
Mulan
ZigiPl11
Mulan
8,172
502
474
1,545
12,328
12,689
235
3,507
8,821
0
17,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
48,554
115
Minions Killed
195
0
Camps Cleared
0
967,180
Distance Traveled
1,045,499
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,690
699
26
2
0
211,707
2
L
Baron Samedi
7,901
718
32
3
0
201,243
3
W
Raijin
11,168
1,015
70
6
0
191,559
3
L
Kali
6,637
603
2
0
0
166,173
1
L
Arachne
7,601
691
15
1
0
194,334
3
W
Ares
9,548
868
5
0
0
245,880
1
W
Olorun
9,481
862
55
5
0
198,899
0
W
Hou Yi
9,344
849
38
3
0
187,869
0
L
Ah Muzen Cab
7,500
682
40
4
0
193,723
1
W
Mulan
9,013
819
27
2
0
221,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role