Player Matchup

Neith
Neith
AnnoyingMosquito
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Irx713
Nemesis
Level 5
God Stats
3W - 1L
1,688 SR
Queue Stats
3W - 10L
1,024 Elo+
Solo
Ares
Ares
Orlando3408
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
akkabichito
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
chi20ma03lu
Zhong Kui
Level 78
God Stats
0W - 4L
1,211 SR
Queue Stats
211W - 241L
1,429 Elo+
Party 2
Team Averages
Level 18
1,480 SR
1,391 Elo+

VS

Team Averages
Level 21
1,464 SR
1,302 Elo+
Thoth
Thoth
Luugan
Thoth
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 1
Aphrodite
Aphrodite
RedFireFox95
Aphrodite
Level 24
God Stats
4W - 1L
1,433 SR
Queue Stats
21W - 30L
1,221 Elo+
Solo
Ao Kuang
Ao Kuang
X6 JJG
Ao Kuang
Level 27
God Stats
8W - 11L
1,389 SR
Queue Stats
115W - 152L
1,332 Elo+
Party 1
Chaac
Chaac
X6 Merk
Chaac
Level 20
God Stats
6W - 2L
1,623 SR
Queue Stats
34W - 65L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
YOSIi7
Heimdallr
Level 29
God Stats
2W - 1L
1,373 SR
Queue Stats
85W - 96L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,370
488
3,708
5,632
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Irx713
Nemesis
6
2 / 3 / 3
5,219
474
652
4,590
1,122
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
1 / 6 / 1
5,106
464
1,602
8,801
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
5
1 / 4 / 1
4,469
406
338
3,211
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
chi20ma03lu
Zhong Kui
11
10 / 2 / 3
7,378
671
10,923
9,638
5,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Luugan
Thoth
6
0 / 6 / 2
4,613
419
2,562
5,441
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
RedFireFox95
Aphrodite
9
0 / 5 / 4
5,366
488
875
6,428
2,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
X6 JJG
Ao Kuang
9
7 / 3 / 1
6,758
614
4,716
7,742
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
X6 Merk
Chaac
11
5 / 1 / 3
6,657
605
5,312
6,286
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
YOSIi7
Heimdallr
12
5 / 0 / 0
6,880
625
4,652
6,541
2,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
14
Kills
17
18
Deaths
15
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Nemesis
Irx713
Nemesis
2
3
3
1.17
W
Thoth
Luugan
Thoth
0
6
2
0.17
L
1
6
1
0.25
W
Aphrodite
RedFireFox95
Aphrodite
0
5
4
0.4
W
Ao Kuang
X6 JJG
Ao Kuang
7
3
1
2.5
W
Chaac
X6 Merk
Chaac
5
1
3
6.5
W
Heimdallr
YOSIi7
Heimdallr
5
0
0
5
L
Olorun
1
4
1
0.38
L
Zhong Kui
chi20ma03lu
Zhong Kui
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
18,117
31,872
Taken
32,438
13,636
Mitigated
13,343
7,699
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,708
1,784
0
1,253
5,632
1,073
934
54
5,578
0
28,608
L
Nemesis
Irx713
Nemesis
652
197
0
306
4,590
1,122
0
143
4,447
0
15,487
W
Thoth
Luugan
Thoth
2,562
555
0
0
5,441
1,283
533
2,553
2,888
13,549
0
L
1,602
598
0
1,396
8,801
4,777
0
3,306
5,102
8,541
0
W
Aphrodite
RedFireFox95
Aphrodite
875
72
205
2,355
6,428
2,177
173
4,551
1,877
17,125
0
W
Ao Kuang
X6 JJG
Ao Kuang
4,716
1,911
0
2,655
7,742
2,338
26
3,585
4,157
13,735
0
W
Chaac
X6 Merk
Chaac
5,312
719
0
2,697
6,286
5,282
552
2,129
4,157
9,414
16,357
W
Heimdallr
YOSIi7
Heimdallr
4,652
1,561
0
3,511
6,541
2,263
1,969
0
6,541
0
33,744
L
Olorun
338
226
0
92
3,211
1,035
88
396
2,530
4,749
400
L
Zhong Kui
chi20ma03lu
Zhong Kui
10,923
1,152
0
4,652
9,638
5,629
469
5,641
3,911
35,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
30,274
170
Minions Killed
184
0
Camps Cleared
0
950,331
Distance Traveled
910,057
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,370
488
52
5
0
285,658
1
L
Nemesis
5,219
474
31
3
0
218,947
0
W
Thoth
4,613
419
22
2
0
179,666
0
L
Ares
5,106
464
11
1
0
161,393
2
W
Aphrodite
5,366
488
19
2
0
150,139
1
W
Ao Kuang
6,758
614
26
2
0
189,675
2
W
Chaac
6,657
605
46
4
0
197,218
0
W
Heimdallr
6,880
625
71
6
0
193,359
3
L
Olorun
4,469
406
9
1
0
93,254
0
L
Zhong Kui
7,378
671
67
6
0
191,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role