Player Matchup

Tsukuyomi
Tsukuyomi
Set_Main456
Tsukuyomi
Level 106
God Stats
4W - 3L
1,665 SR
Queue Stats
11W - 12L
1,539 Elo+
Party 2
Bastet
Bastet
T0x1cNA21
Bastet
Level 12
God Stats
2W - 1L
1,528 SR
Queue Stats
30W - 22L
1,521 Elo+
Solo
Bacchus
Bacchus
Whitw3175
Bacchus
Level 25
God Stats
2W - 0L
1,789 SR
Queue Stats
6W - 9L
1,240 Elo+
Party 2
Team Averages
Level 48
1,660 SR
1,433 Elo+

VS

Team Averages
Level 35
1,474 SR
1,426 Elo+
Hel
Hel
DanSzukics
Hel
Level 8
God Stats
8W - 8L
1,659 SR
Queue Stats
8W - 10L
1,390 Elo+
Solo
Tyr
Tyr
Mirabeastlli
Tyr
Level 74
God Stats
0W - 2L
1,262 SR
Queue Stats
54W - 56L
1,452 Elo+
Party 1
Skadi
Skadi
YokuTheMenace
Skadi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 56L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Set_Main456
Tsukuyomi
16
17 / 2 / 1
10,786
899
20,119
8,391
3,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
T0x1cNA21
Bastet
13
4 / 4 / 11
9,146
762
11,350
9,166
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Whitw3175
Bacchus
12
1 / 2 / 15
8,419
702
6,927
11,422
7,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 4
8,675
723
6,010
13,454
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 5 / 5
8,635
720
5,410
15,334
11,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 8 / 4
7,958
663
9,538
13,366
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
22
Kills
8
8
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
L
2
5
5
0.9
W
Tsukuyomi
Set_Main456
Tsukuyomi
17
2
1
8.75
W
Bastet
T0x1cNA21
Bastet
4
4
11
2.38
W
Bacchus
Whitw3175
Bacchus
1
2
15
4.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,396
Damage
20,958
28,979
Taken
42,154
14,820
Mitigated
20,784
4,895
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,010
139
4,285
4,210
13,454
4,945
282
1,760
11,694
21,148
0
L
5,410
1,137
333
3,139
15,334
11,689
0
3,213
12,121
0
12,834
W
Tsukuyomi
Set_Main456
Tsukuyomi
20,119
7,080
0
695
8,391
3,314
0
1,832
6,559
0
55,306
W
Bastet
T0x1cNA21
Bastet
11,350
3,677
0
425
9,166
4,128
254
2,979
6,187
0
30,189
W
Bacchus
Whitw3175
Bacchus
6,927
1,183
219
3,556
11,422
7,378
0
1,687
9,735
13,588
0
L
9,538
3,825
0
348
13,366
4,150
0
2,266
11,100
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
25,268
137
Minions Killed
113
9
Camps Cleared
3
704,618
Distance Traveled
581,893
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,675
723
45
4
1
207,737
0
L
Tyr
8,635
720
18
2
0
188,266
0
W
Tsukuyomi
10,786
899
87
7
5
234,740
3
W
Bastet
9,146
762
43
4
3
242,478
4
W
Bacchus
8,419
702
7
1
1
227,400
1
L
Skadi
7,958
663
50
4
2
185,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role