Player Matchup

Ymir
Ymir
Bienouin
Ymir
Level 14
God Stats
2W - 3L
1,174 SR
Queue Stats
6W - 17L
1,056 Elo+
Solo
Danzaburou
Danzaburou
elktonman
Danzaburou
Level 84
God Stats
3W - 3L
1,340 SR
Queue Stats
97W - 164L
1,209 Elo+
Solo
Fenrir
Fenrir
monster duckie
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 40L
1,207 Elo+
Solo
Team Averages
Level 42
1,338 SR
1,157 Elo+

VS

Team Averages
Level 61
1,458 SR
1,132 Elo+
Izanami
Izanami
JARHEAD202020
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
982 Elo+
Solo
Jormungandr
Jormungandr
colissus
Jormungandr
Level 15
God Stats
1W - 4L
1,455 SR
Queue Stats
10W - 25L
1,191 Elo+
Solo
Zeus
Zeus
zallan20
Zeus
Level 81
God Stats
23W - 33L
1,418 SR
Queue Stats
444W - 657L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 1 / 19
12,846
714
13,350
13,739
10,522
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
elktonman
Danzaburou
17
12 / 4 / 12
13,826
768
15,717
16,868
5,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
14 / 1 / 12
13,536
752
14,258
16,484
6,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 14 / 1
9,735
541
7,841
17,679
6,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
colissus
Jormungandr
12
2 / 11 / 0
10,191
566
6,438
18,868
15,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
13
1 / 7 / 3
11,055
614
11,240
12,993
6,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
32
Kills
4
6
Deaths
32
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
19
15.5
L
Izanami
1
14
1
0.11
L
Jormungandr
colissus
Jormungandr
2
11
0
0.18
W
Danzaburou
elktonman
Danzaburou
12
4
12
4.5
W
14
1
12
20
L
Zeus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,325
Damage
25,519
47,091
Taken
49,540
23,240
Mitigated
28,518
9,167
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,350
2,744
0
1,323
13,739
10,522
63
5,458
8,281
41,640
0
L
Izanami
7,841
4,849
0
597
17,679
6,416
0
3,810
13,869
0
22,301
L
Jormungandr
colissus
Jormungandr
6,438
1,464
0
108
18,868
15,712
464
5,491
13,377
30,743
0
W
Danzaburou
elktonman
Danzaburou
15,717
8,410
610
4,588
16,868
5,757
1,787
6,701
10,167
0
65,814
W
14,258
3,801
0
2,646
16,484
6,961
720
6,182
9,182
0
40,018
L
Zeus
11,240
1,388
0
1,797
12,993
6,390
509
4,566
8,427
32,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
30,981
182
Minions Killed
150
12
Camps Cleared
4
975,636
Distance Traveled
701,316
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,846
714
60
3
5
274,599
2
L
Izanami
9,735
541
50
3
1
236,637
0
L
Jormungandr
10,191
566
52
3
0
237,612
0
W
Danzaburou
13,826
768
78
4
2
330,152
0
W
Fenrir
13,536
752
44
2
5
370,885
3
L
Zeus
11,055
614
48
3
3
227,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role