Player Matchup

Awilix
Awilix
A Toxic Cactus
Awilix
Level 24
God Stats
9W - 6L
1,521 SR
Queue Stats
53W - 36L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IvoryMango4
Morgan Le Fay
Level 22
God Stats
4W - 0L
1,900 SR
Queue Stats
25W - 16L
1,548 Elo+
Solo
Izanami
Izanami
LethalNME
Izanami
Level 18
God Stats
30W - 23L
1,513 SR
Queue Stats
105W - 91L
1,368 Elo+
Solo
Kukulkan
Kukulkan
Wh4tever124
Kukulkan
Level 9
God Stats
2W - 1L
1,533 SR
Queue Stats
22W - 27L
1,424 Elo+
Solo
Yemoja
Yemoja
sebi_sal
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
993 Elo+
Solo
Team Averages
Level 16
1,593 SR
1,370 Elo+

VS

Team Averages
Level 25
1,496 SR
1,417 Elo+
Artemis
Artemis
Bandit228xx
Artemis
Level 14
God Stats
51W - 50L
1,517 SR
Queue Stats
272W - 267L
1,420 Elo+
Solo
Agni
Agni
ItchyBunny43440
Agni
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
219W - 215L
1,557 Elo+
Solo
Janus
Janus
RedDrahn
Janus
Level 28
God Stats
39W - 45L
1,372 SR
Queue Stats
85W - 114L
1,281 Elo+
Solo
Osiris
Osiris
Sir Will the II
Osiris
Level 29
God Stats
3W - 5L
1,592 SR
Queue Stats
87W - 82L
1,535 Elo+
Solo
Athena
Athena
x A GAY Pig x
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 220L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 13
15,559
1,197
25,446
12,580
4,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
IvoryMango4
Morgan Le Fay
20
8 / 0 / 20
14,249
1,096
18,997
12,150
5,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LethalNME
Izanami
20
12 / 3 / 15
14,789
1,138
24,756
19,273
6,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Wh4tever124
Kukulkan
20
3 / 3 / 19
13,334
1,026
15,609
13,858
5,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
sebi_sal
Yemoja
20
0 / 6 / 20
12,533
964
2,061
14,671
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bandit228xx
Artemis
18
5 / 10 / 2
12,473
959
19,642
19,196
7,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 10 / 3
11,939
918
25,910
18,888
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
RedDrahn
Janus
20
1 / 7 / 11
13,069
1,005
11,921
16,846
5,473
17
2 / 2 / 5
11,272
867
6,709
7,940
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 11 / 5
11,599
892
5,564
30,350
28,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
39
40
Kills
13
13
Deaths
40
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
17
1
13
23.5
L
Artemis
Bandit228xx
Artemis
5
10
2
0.6
L
4
10
3
0.55
W
Morgan Le Fay
IvoryMango4
Morgan Le Fay
8
0
20
18
W
Izanami
LethalNME
Izanami
12
3
15
6.5
L
Janus
RedDrahn
Janus
1
7
11
0.93
L
2
2
5
2.25
W
Kukulkan
Wh4tever124
Kukulkan
3
3
19
4.17
W
Yemoja
sebi_sal
Yemoja
0
6
20
1.67
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,869
Damage
69,746
72,532
Taken
93,220
29,264
Mitigated
57,016
13,792
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,446
12,297
0
1,546
12,580
4,385
0
7,323
5,008
0
34,103
L
Artemis
Bandit228xx
Artemis
19,642
7,808
0
10
19,196
7,637
0
7,374
11,822
0
47,147
L
25,910
1,615
105
1,988
18,888
7,216
0
5,255
13,633
40,688
0
W
Morgan Le Fay
IvoryMango4
Morgan Le Fay
18,997
4,397
319
5,063
12,150
5,147
0
6,150
5,738
41,272
0
W
Izanami
LethalNME
Izanami
24,756
19,827
470
2,049
19,273
6,720
0
11,207
7,706
0
55,809
L
Janus
RedDrahn
Janus
11,921
274
0
0
16,846
5,473
0
9,437
7,409
46,817
0
L
6,709
2,035
0
225
7,940
8,398
0
2,738
5,202
0
17,631
W
Kukulkan
Wh4tever124
Kukulkan
15,609
2,760
0
1,345
13,858
5,560
0
7,659
5,951
55,409
0
W
Yemoja
sebi_sal
Yemoja
2,061
645
1,675
1,325
14,671
7,452
0
9,512
4,734
9,863
0
L
5,564
698
0
0
30,350
28,292
0
11,863
18,487
18,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,464
Gold Earned
60,352
257
Minions Killed
241
9
Camps Cleared
5
1,160,080
Distance Traveled
1,077,395
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,559
1,197
16
1
4
281,714
0
L
Artemis
12,473
959
63
5
2
219,746
0
L
Agni
11,939
918
34
3
1
247,688
0
W
Morgan Le Fay
14,249
1,096
47
4
1
244,741
0
W
Izanami
14,789
1,138
80
6
4
217,527
2
L
Janus
13,069
1,005
95
7
2
263,640
0
L
Osiris
11,272
867
21
2
0
146,314
0
W
Kukulkan
13,334
1,026
106
8
0
218,195
0
W
Yemoja
12,533
964
8
1
0
197,903
0
L
Athena
11,599
892
28
2
0
200,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role