Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CBTroyano
Ymir
Level 67
God Stats
17W - 9L
1,561 SR
Queue Stats
352W - 276L
1,489 Elo+
Solo
Charybdis
Charybdis
ILostMyLastNick
Charybdis
Level 151
God Stats
6W - 3L
1,218 SR
Queue Stats
238W - 230L
1,451 Elo+
Party 1
Hera
Hera
Mordecaiazull
Hera
Level 79
God Stats
1W - 2L
1,300 SR
Queue Stats
423W - 408L
1,450 Elo+
Solo
King Arthur
King Arthur
lllCaelumlll
King Arthur
Level 73
God Stats
13W - 10L
1,484 SR
Queue Stats
517W - 535L
1,450 Elo+
Solo
Team Averages
Level 104
1,413 SR
1,468 Elo+

VS

Team Averages
Level 83
1,412 SR
1,374 Elo+
Tyr
Tyr
CHUK1_M4LD1TO
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 126L
1,202 Elo+
Party 2
Ullr
Ullr
FelipeVaz09
Ullr
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
209W - 219L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
FernetWithCoca69
Zhong Kui
Level 148
God Stats
5W - 4L
1,556 SR
Queue Stats
241W - 240L
1,499 Elo+
Solo
Ares
Ares
Jinglee
Ares
Level 83
God Stats
7W - 9L
1,414 SR
Queue Stats
127W - 148L
1,459 Elo+
Solo
Loki
Loki
takumichep-_-
Loki
Level 49
God Stats
6W - 6L
1,091 SR
Queue Stats
254W - 439L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 1 / 0
8,278
637
5,597
9,650
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
11
1 / 1 / 4
6,781
522
3,912
10,087
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ILostMyLastNick
Charybdis
12
1 / 0 / 2
7,173
552
5,143
4,518
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 3
7,441
572
8,157
5,081
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
lllCaelumlll
King Arthur
12
0 / 0 / 2
7,159
551
6,861
8,402
5,109
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,908
378
3,076
9,036
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 1
6,423
494
2,758
7,465
1,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
11
0 / 4 / 2
6,239
480
6,600
10,289
7,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Jinglee
Ares
9
1 / 1 / 1
6,297
484
4,286
11,299
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 0
7,123
548
4,652
8,838
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
0
6
W
Ymir
1
1
4
3
L
0
2
0
0
L
0
2
1
0.25
L
Zhong Kui
0
4
2
0.25
W
Charybdis
ILostMyLastNick
Charybdis
1
0
2
2
L
Ares
Jinglee
Ares
1
1
1
1.5
W
3
2
3
2.25
W
King Arthur
lllCaelumlll
King Arthur
0
0
2
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
21,372
37,738
Taken
46,927
19,082
Mitigated
29,018
13,691
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,597
1,155
0
5,082
9,650
3,221
0
2,673
6,977
0
61,995
W
Ymir
3,912
1,089
0
1,352
10,087
8,076
58
4,241
5,768
17,272
0
L
3,076
1,038
0
2,564
9,036
7,847
0
1,961
7,017
0
11,833
L
2,758
1,592
0
2,857
7,465
1,978
0
260
7,205
0
36,020
L
Zhong Kui
6,600
430
0
3,401
10,289
7,111
0
3,241
6,964
39,987
0
W
Charybdis
ILostMyLastNick
Charybdis
5,143
3,062
0
2,660
4,518
1,098
682
301
4,217
0
42,110
L
Ares
Jinglee
Ares
4,286
186
0
3,290
11,299
8,556
0
3,695
7,432
18,560
0
W
8,157
1,368
73
2,062
5,081
1,578
616
2,207
2,874
45,267
0
W
King Arthur
lllCaelumlll
King Arthur
6,861
1,447
0
2,462
8,402
5,109
0
1,464
6,402
0
38,432
L
4,652
1,016
0
1,051
8,838
3,526
0
2,498
6,240
0
37,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
30,990
391
Minions Killed
278
0
Camps Cleared
0
1,302,870
Distance Traveled
1,143,883
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,278
637
95
7
0
276,629
2
W
Ymir
6,781
522
21
2
0
264,254
2
L
Tyr
4,908
378
19
1
0
202,504
0
L
Ullr
6,423
494
82
6
0
210,481
4
L
Zhong Kui
6,239
480
74
6
0
216,538
6
W
Charybdis
7,173
552
88
7
0
221,788
5
L
Ares
6,297
484
30
2
0
235,998
1
W
Hera
7,441
572
101
8
0
260,935
8
W
King Arthur
7,159
551
86
7
0
279,264
3
L
Loki
7,123
548
73
6
0
278,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role