Player Matchup

Athena
Athena
Apollo_Sols
Athena
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 214L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
High Is Flyy
Hou Yi
Level 101
God Stats
0W - 1L
1,801 SR
Queue Stats
69W - 61L
1,527 Elo+
Solo
Hel
Hel
Jubei_Valentine
Hel
Level 149
God Stats
14W - 15L
1,503 SR
Queue Stats
637W - 594L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
Xopty
Amaterasu
Level 81
God Stats
13W - 13L
1,478 SR
Queue Stats
412W - 487L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
cdhockey14
Ao Kuang
Level 113
God Stats
13W - 16L
1,551 SR
Queue Stats
382W - 376L
1,483 Elo+
Solo
Team Averages
Level 114
1,566 SR
1,515 Elo+

VS

Team Averages
Level 114
1,565 SR
1,531 Elo+
Ullr
Ullr
ChipWitDip
Ullr
Level 122
God Stats
53W - 63L
1,465 SR
Queue Stats
489W - 466L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JamminQjaf
Morgan Le Fay
Level 107
God Stats
19W - 22L
1,600 SR
Queue Stats
609W - 547L
1,538 Elo+
Solo
Osiris
Osiris
LotsaSaturn27
Osiris
Level 136
God Stats
5W - 4L
1,560 SR
Queue Stats
301W - 291L
1,529 Elo+
Solo
Chaac
Chaac
SA NMP7916
Chaac
Level 107
God Stats
4W - 4L
1,446 SR
Queue Stats
443W - 402L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
YDBlackFate
Baron Samedi
Level 96
God Stats
31W - 8L
1,753 SR
Queue Stats
211W - 201L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 4 / 5
6,751
422
5,484
14,917
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
13
4 / 3 / 2
7,835
490
4,870
9,181
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 6 / 4
8,147
509
8,866
12,852
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Xopty
Amaterasu
11
1 / 7 / 3
6,979
436
8,504
15,897
10,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
cdhockey14
Ao Kuang
12
4 / 6 / 4
7,756
485
8,252
16,561
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,758
610
6,135
6,021
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JamminQjaf
Morgan Le Fay
15
6 / 6 / 8
9,142
571
16,067
10,586
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 5
9,693
606
9,712
14,150
12,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
16
7 / 3 / 9
9,571
598
16,636
17,123
10,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
YDBlackFate
Baron Samedi
12
2 / 4 / 8
7,551
472
5,868
9,885
4,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
15
Kills
25
26
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
1
4
5
0.88
W
4
0
2
5
L
Hou Yi
4
3
2
1.67
W
Morgan Le Fay
JamminQjaf
Morgan Le Fay
6
6
8
1.67
L
5
6
4
1.17
W
6
2
5
4.25
W
Chaac
7
3
9
3.83
L
Amaterasu
Xopty
Amaterasu
1
7
3
0.36
W
Baron Samedi
YDBlackFate
Baron Samedi
2
4
8
1.5
L
Ao Kuang
cdhockey14
Ao Kuang
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,976
Damage
54,418
69,408
Taken
57,765
37,721
Mitigated
32,836
19,634
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,484
1,287
0
910
14,917
12,590
126
7,299
7,412
15,900
0
W
6,135
1,967
0
2,424
6,021
2,103
4,194
2,423
3,546
0
71,169
L
Hou Yi
4,870
1,923
0
1,578
9,181
2,830
0
1,451
7,730
0
46,091
W
Morgan Le Fay
JamminQjaf
Morgan Le Fay
16,067
1,791
0
1,907
10,586
3,744
522
6,501
3,901
51,683
0
L
8,866
281
2,983
5,430
12,852
6,968
192
2,669
10,015
35,276
0
W
9,712
3,818
0
5,804
14,150
12,388
1,877
3,685
10,419
12,225
40,947
W
Chaac
16,636
4,164
0
9,897
17,123
10,366
0
8,227
8,638
0
68,447
L
Amaterasu
Xopty
Amaterasu
8,504
2,672
0
3,491
15,897
10,195
0
6,805
8,840
7,396
27,680
W
Baron Samedi
YDBlackFate
Baron Samedi
5,868
656
831
2,488
9,885
4,235
452
3,890
5,855
26,841
0
L
Ao Kuang
cdhockey14
Ao Kuang
8,252
2,363
0
5,242
16,561
5,138
0
5,593
10,678
37,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
45,715
318
Minions Killed
470
0
Camps Cleared
0
1,391,361
Distance Traveled
1,511,822
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,751
422
24
2
0
272,041
2
W
Ullr
9,758
610
143
9
0
303,019
6
L
Hou Yi
7,835
490
91
6
0
236,103
4
W
Morgan Le Fay
9,142
571
86
5
0
303,716
5
L
Hel
8,147
509
71
4
0
297,216
4
W
Osiris
9,693
606
113
7
0
286,287
0
W
Chaac
9,571
598
97
6
0
338,523
3
L
Amaterasu
6,979
436
64
4
0
290,547
1
W
Baron Samedi
7,551
472
31
2
0
280,277
0
L
Ao Kuang
7,756
485
68
4
0
295,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role