Player Matchup

Awilix
Awilix
Beanostortinoes
Awilix
Level 27
God Stats
6W - 11L
1,286 SR
Queue Stats
22W - 38L
1,293 Elo+
Solo
Amaterasu
Amaterasu
FarquadContinues
Amaterasu
Level 26
God Stats
6W - 2L
1,507 SR
Queue Stats
218W - 250L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Sekigetsu
Kukulkan
Level 23
God Stats
1W - 2L
1,124 SR
Queue Stats
76W - 83L
1,332 Elo+
Solo
Khepri
Khepri
The_MilkMan_Milk
Khepri
Level 27
God Stats
8W - 9L
1,853 SR
Queue Stats
152W - 188L
1,335 Elo+
Party 1
Chernobog
Chernobog
YatoRogue
Chernobog
Level 28
God Stats
4W - 2L
1,370 SR
Queue Stats
84W - 90L
1,354 Elo+
Solo
Team Averages
Level 26
1,428 SR
1,327 Elo+

VS

Team Averages
Level 23
1,497 SR
1,342 Elo+
Artemis
Artemis
Brees069
Artemis
Level 36
God Stats
68W - 97L
1,425 SR
Queue Stats
294W - 344L
1,395 Elo+
Party 2
Discordia
Discordia
FeralApe
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,348 Elo+
Solo
Nike
Nike
Joker-unmasked
Nike
Level 21
God Stats
9W - 12L
1,468 SR
Queue Stats
99W - 126L
1,380 Elo+
Party 2
Loki
Loki
NateNFL8798
Loki
Level 18
God Stats
20W - 30L
1,304 SR
Queue Stats
271W - 359L
1,268 Elo+
Solo
Ymir
Ymir
Skyduv
Ymir
Level 12
God Stats
2W - 1L
1,785 SR
Queue Stats
16W - 13L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,361
530
5,941
8,393
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
8
5 / 2 / 2
6,128
511
3,170
4,232
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sekigetsu
Kukulkan
8
0 / 0 / 1
5,411
451
1,918
3,663
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 3
5,752
479
1,228
3,073
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
YatoRogue
Chernobog
12
0 / 1 / 0
6,876
573
2,170
6,646
2,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brees069
Artemis
10
0 / 0 / 0
5,715
476
2,690
3,430
705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
FeralApe
Discordia
11
2 / 1 / 0
6,857
571
3,113
3,806
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,702
475
4,564
7,119
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
2 / 2 / 0
6,077
506
1,302
5,907
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Skyduv
Ymir
9
1 / 1 / 1
5,989
499
1,914
6,686
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
5
6
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Artemis
Brees069
Artemis
0
0
0
0
W
Amaterasu
5
2
2
3
L
Discordia
FeralApe
Discordia
2
1
0
2
L
0
5
0
0
L
2
2
0
1
W
Kukulkan
Sekigetsu
Kukulkan
0
0
1
0.5
L
Ymir
Skyduv
Ymir
1
1
1
1.5
W
1
0
3
2.5
W
Chernobog
YatoRogue
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,427
Damage
13,583
26,007
Taken
26,948
9,820
Mitigated
9,815
6,236
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,941
3,057
0
3,031
8,393
2,266
0
1,720
6,549
0
34,749
L
Artemis
Brees069
Artemis
2,690
1,054
0
985
3,430
705
448
0
3,430
0
23,869
W
Amaterasu
3,170
1,705
0
106
4,232
2,487
292
225
4,007
0
9,659
L
Discordia
FeralApe
Discordia
3,113
538
0
1,391
3,806
901
184
518
3,288
30,099
0
L
4,564
930
0
481
7,119
2,540
98
1,313
5,806
0
24,235
L
1,302
255
0
1,878
5,907
1,491
0
429
5,478
0
26,688
W
Kukulkan
Sekigetsu
Kukulkan
1,918
86
0
409
3,663
1,001
588
855
2,716
22,191
0
L
Ymir
Skyduv
Ymir
1,914
428
0
1,096
6,686
4,178
0
886
5,800
19,910
0
W
1,228
208
0
204
3,073
1,991
0
1,051
1,878
9,893
0
W
Chernobog
YatoRogue
Chernobog
2,170
1,477
0
2,486
6,646
2,075
0
974
5,672
0
48,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
30,340
240
Minions Killed
267
0
Camps Cleared
0
1,103,016
Distance Traveled
1,138,021
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,361
530
62
5
0
262,048
2
L
Artemis
5,715
476
58
5
0
228,382
5
W
Amaterasu
6,128
511
16
1
0
174,972
0
L
Discordia
6,857
571
73
6
0
222,576
4
L
Nike
5,702
475
50
4
0
237,947
1
L
Loki
6,077
506
57
5
0
237,066
1
W
Kukulkan
5,411
451
47
4
0
228,851
3
L
Ymir
5,989
499
29
2
0
212,050
4
W
Khepri
5,752
479
19
2
0
214,061
1
W
Chernobog
6,876
573
96
8
0
223,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role