Player Matchup

Anhur
Anhur
AcidicWyvern7
Anhur
Level 120
God Stats
10W - 3L
1,769 SR
Queue Stats
296W - 285L
1,518 Elo+
Party 1
Hercules
Hercules
I994Sniper
Hercules
Level 29
God Stats
10W - 2L
1,682 SR
Queue Stats
86W - 65L
1,511 Elo+
Party 3
Hades
Hades
Lovethelag
Hades
Level 28
God Stats
20W - 11L
1,559 SR
Queue Stats
156W - 161L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
Panoramakillaa
Ne Zha
Level 105
God Stats
4W - 3L
1,504 SR
Queue Stats
178W - 162L
1,524 Elo+
Party 3
Anubis
Anubis
oDRAGONHEART22o
Anubis
Level 114
God Stats
4W - 2L
1,473 SR
Queue Stats
102W - 86L
1,454 Elo+
Party 1
Team Averages
Level 79
1,598 SR
1,492 Elo+

VS

Team Averages
Level 47
1,505 SR
1,456 Elo+
Chaac
Chaac
Bitsoflife
Chaac
Level 40
God Stats
2W - 7L
1,365 SR
Queue Stats
116W - 127L
1,419 Elo+
Solo
Tiamat
Tiamat
Chocharr
Tiamat
Level 23
God Stats
4W - 5L
1,383 SR
Queue Stats
248W - 186L
1,488 Elo+
Party 2
Thanatos
Thanatos
CrimsonShad7
Thanatos
Level 68
God Stats
14W - 5L
1,707 SR
Queue Stats
209W - 163L
1,528 Elo+
Party 2
Izanami
Izanami
JWizard4
Izanami
Level 67
God Stats
5W - 2L
1,791 SR
Queue Stats
163W - 101L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
SonikXl72
Ah Puch
Level 38
God Stats
0W - 3L
1,278 SR
Queue Stats
221W - 280L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 8
11,867
625
8,233
11,488
5,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
I994Sniper
Hercules
15
5 / 7 / 9
9,752
513
16,151
17,726
7,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
14
0 / 4 / 6
8,672
456
5,036
12,011
5,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 4
11,332
596
14,990
17,507
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 4 / 6
10,416
548
12,935
12,784
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 3 / 1
10,165
535
9,543
13,866
10,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Chocharr
Tiamat
15
1 / 5 / 6
9,515
501
7,083
16,768
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
CrimsonShad7
Thanatos
17
12 / 6 / 3
11,238
591
15,261
18,953
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JWizard4
Izanami
15
4 / 7 / 4
9,658
508
9,562
13,863
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
SonikXl72
Ah Puch
13
2 / 7 / 3
8,049
424
7,753
13,642
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
28
Kills
22
22
Deaths
28
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
3
8
5.67
L
Chaac
3
3
1
1.17
L
Tiamat
Chocharr
Tiamat
1
5
6
0.8
L
Thanatos
CrimsonShad7
Thanatos
12
6
3
2.25
W
Hercules
I994Sniper
Hercules
5
7
9
1.36
L
Izanami
JWizard4
Izanami
4
7
4
0.86
W
Hades
0
4
6
0.75
W
6
4
4
2
L
Ah Puch
SonikXl72
Ah Puch
2
7
3
0.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,345
Damage
49,202
71,516
Taken
77,092
31,816
Mitigated
33,129
24,554
Healing
31,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,233
3,607
0
2,705
11,488
5,113
442
2,600
8,846
0
51,194
L
Chaac
9,543
2,629
0
4,051
13,866
10,950
1,136
4,569
9,241
0
67,340
L
Tiamat
Chocharr
Tiamat
7,083
1,162
191
5,347
16,768
8,148
881
6,078
10,418
56,091
0
L
Thanatos
CrimsonShad7
Thanatos
15,261
4,328
0
16,147
18,953
6,455
0
2,362
16,395
0
68,660
W
Hercules
I994Sniper
Hercules
16,151
6,167
774
3,894
17,726
7,141
518
3,581
14,071
0
53,274
L
Izanami
JWizard4
Izanami
9,562
5,535
0
2,097
13,863
3,519
0
2,294
11,476
0
73,468
W
Hades
5,036
558
43
2,576
12,011
5,221
607
1,318
10,635
36,969
0
W
14,990
5,681
0
8,096
17,507
8,943
501
2,236
15,159
0
98,756
L
Ah Puch
SonikXl72
Ah Puch
7,753
92
235
3,603
13,642
4,057
0
2,036
11,520
30,627
0
W
12,935
467
228
6,238
12,784
5,398
542
4,475
7,969
66,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
48,625
539
Minions Killed
499
0
Camps Cleared
0
1,732,888
Distance Traveled
1,694,313
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,867
625
95
5
0
338,266
3
L
Chaac
10,165
535
128
7
0
309,633
3
L
Tiamat
9,515
501
105
6
0
346,151
4
L
Thanatos
11,238
591
96
5
0
373,978
3
W
Hercules
9,752
513
87
5
0
362,140
2
L
Izanami
9,658
508
124
7
0
332,358
0
W
Hades
8,672
456
89
5
0
305,500
1
W
Ne Zha
11,332
596
145
8
0
398,519
3
L
Ah Puch
8,049
424
46
2
0
332,193
1
W
Anubis
10,416
548
123
6
0
328,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role