Player Matchup

Kukulkan
Kukulkan
Anethie
Kukulkan
Level 27
God Stats
6W - 13L
1,527 SR
Queue Stats
80W - 140L
1,306 Elo+
Solo
Nemesis
Nemesis
MastGeraldisimo
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Ra
Ra
Rowins
Ra
Level 8
God Stats
2W - 4L
1,515 SR
Queue Stats
9W - 11L
1,257 Elo+
Solo
Da Ji
Da Ji
Wackojacko12
Da Ji
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
44W - 39L
1,372 Elo+
Solo
Odin
Odin
жожасосетужижи
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Team Averages
Level 16
1,553 SR
1,267 Elo+

VS

Team Averages
Level 24
1,551 SR
1,356 Elo+
Artemis
Artemis
AzurHUN
Artemis
Level 24
God Stats
43W - 26L
1,614 SR
Queue Stats
89W - 77L
1,416 Elo+
Solo
Achilles
Achilles
Britlep
Achilles
Level 29
God Stats
40W - 52L
1,426 SR
Queue Stats
289W - 363L
1,405 Elo+
Solo
Athena
Athena
IVIorat
Athena
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,138 Elo+
Solo
Baba Yaga
Baba Yaga
dasreichtangle
Baba Yaga
Level 24
God Stats
10W - 9L
1,565 SR
Queue Stats
225W - 219L
1,410 Elo+
Solo
Thor
Thor
themuslimgamer1
Thor
Level 25
God Stats
4W - 0L
1,651 SR
Queue Stats
62W - 54L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anethie
Kukulkan
13
4 / 7 / 2
7,894
415
13,664
11,965
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 3
7,424
391
3,370
10,972
3,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
13
2 / 9 / 3
8,339
439
3,739
12,301
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 1
10,055
529
9,380
11,221
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
7,029
370
2,188
6,555
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzurHUN
Artemis
15
8 / 6 / 0
9,865
519
11,028
12,648
4,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Britlep
Achilles
15
2 / 2 / 7
9,291
489
7,767
11,512
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
IVIorat
Athena
15
0 / 3 / 12
9,411
495
2,832
15,948
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
dasreichtangle
Baba Yaga
18
9 / 1 / 2
11,204
590
10,485
7,255
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 1
9,647
508
4,192
10,051
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
16
Kills
22
22
Deaths
16
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anethie
Kukulkan
4
7
2
0.71
W
Artemis
AzurHUN
Artemis
8
6
0
1.33
W
Achilles
Britlep
Achilles
2
2
7
2.75
W
Athena
IVIorat
Athena
0
3
12
2
L
0
2
3
0.75
L
Ra
2
9
3
0.39
L
8
1
1
8.5
W
Baba Yaga
dasreichtangle
Baba Yaga
9
1
2
10
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
36,304
53,014
Taken
57,414
20,678
Mitigated
36,715
12,838
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anethie
Kukulkan
13,664
1,444
0
1,736
11,965
3,980
147
2,952
8,963
47,205
0
W
Artemis
AzurHUN
Artemis
11,028
5,788
0
1,930
12,648
4,788
2,768
6,500
6,102
0
64,288
W
Achilles
Britlep
Achilles
7,767
1,328
0
4,106
11,512
9,005
1,118
2,789
8,052
0
49,558
W
Athena
IVIorat
Athena
2,832
838
0
3,605
15,948
15,565
565
7,277
8,609
16,309
0
L
3,370
1,382
0
4,444
10,972
3,292
0
1,997
8,900
0
48,857
L
Ra
3,739
815
0
1,878
12,301
4,018
0
6,184
5,887
34,544
0
L
9,380
2,052
0
3,921
11,221
5,951
0
1,883
9,173
0
58,043
W
Baba Yaga
dasreichtangle
Baba Yaga
10,485
949
0
1,613
7,255
3,135
2,738
280
6,935
68,875
0
W
4,192
1,369
0
864
10,051
4,222
722
279
9,689
0
47,885
L
2,188
428
0
859
6,555
3,437
105
301
5,775
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
49,418
361
Minions Killed
444
0
Camps Cleared
0
1,568,406
Distance Traveled
1,694,785
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,894
415
75
4
0
264,345
1
W
Artemis
9,865
519
115
6
0
292,975
4
W
Achilles
9,291
489
78
4
0
346,600
3
W
Athena
9,411
495
22
1
0
384,726
8
L
Nemesis
7,424
391
68
4
0
375,690
0
L
Ra
8,339
439
81
4
0
307,448
2
L
Da Ji
10,055
529
106
6
0
377,547
2
W
Baba Yaga
11,204
590
128
7
0
361,073
7
W
Thor
9,647
508
101
5
0
309,411
0
L
Odin
7,029
370
31
2
0
243,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role