Player Matchup

Fenrir
Fenrir
CaptainMadwolf
Fenrir
Level 29
God Stats
6W - 11L
1,487 SR
Queue Stats
30W - 36L
1,222 Elo+
Solo
Skadi
Skadi
P3n12hed
Skadi
Level 31
God Stats
2W - 6L
1,525 SR
Queue Stats
118W - 162L
1,247 Elo+
Solo
Ares
Ares
TrainerJerry920
Ares
Level 84
God Stats
2W - 1L
1,539 SR
Queue Stats
30W - 48L
1,305 Elo+
Solo
Team Averages
Level 48
1,517 SR
1,258 Elo+

VS

Team Averages
Level 38
1,530 SR
1,273 Elo+
King Arthur
King Arthur
SSJR Kakarot TT
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 96L
1,099 Elo+
Solo
Thor
Thor
TertianDegree52
Thor
Level 79
God Stats
41W - 50L
1,591 SR
Queue Stats
41W - 51L
1,501 Elo+
Solo
Hades
Hades
monster duckie
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
7,083
787
4,712
4,518
2,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
P3n12hed
Skadi
11
6 / 4 / 7
7,621
847
7,145
5,687
1,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 0 / 9
7,192
799
5,125
6,434
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SSJR Kakarot TT
King Arthur
6
0 / 3 / 0
5,179
575
1,501
4,015
1,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 2
6,740
749
4,486
9,134
2,682
9
2 / 7 / 2
6,887
765
5,538
8,050
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
4
4
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Skadi
P3n12hed
Skadi
6
4
7
2.38
L
King Arthur
SSJR Kakarot TT
King Arthur
0
3
0
0
L
2
5
2
0.6
W
4
0
9
8.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
11,525
16,639
Taken
21,199
7,379
Mitigated
7,001
2,166
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,712
367
112
1,140
4,518
2,830
401
1,422
3,096
0
10,748
W
Skadi
P3n12hed
Skadi
7,145
3,179
171
176
5,687
1,700
441
977
4,710
0
26,901
L
King Arthur
SSJR Kakarot TT
King Arthur
1,501
252
12
179
4,015
1,137
0
820
3,115
0
3,874
L
4,486
633
0
120
9,134
2,682
0
2,695
6,141
0
14,514
W
5,125
302
0
567
6,434
2,849
344
3,567
2,867
11,002
0
L
5,538
708
157
718
8,050
3,182
0
1,576
6,326
15,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
18,806
76
Minions Killed
47
6
Camps Cleared
2
473,998
Distance Traveled
378,792
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,083
787
15
2
1
170,111
2
W
Skadi
7,621
847
46
5
2
134,449
1
L
King Arthur
5,179
575
7
1
1
77,761
0
L
Thor
6,740
749
21
2
0
164,669
4
W
Ares
7,192
799
15
2
3
169,438
0
L
Hades
6,887
765
19
2
1
136,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role