Player Matchup

Neith
Neith
JoeMc_62
Neith
Level 17
God Stats
25W - 28L
1,337 SR
Queue Stats
91W - 128L
1,296 Elo+
Solo
Vamana
Vamana
KinoLegend
Vamana
Level 28
God Stats
14W - 13L
1,523 SR
Queue Stats
72W - 110L
1,348 Elo+
Solo
Nu Wa
Nu Wa
winterGnostic
Nu Wa
Level 29
God Stats
4W - 5L
1,288 SR
Queue Stats
37W - 88L
1,233 Elo+
Solo
Team Averages
Level 25
1,383 SR
1,292 Elo+

VS

Team Averages
Level 67
1,517 SR
1,411 Elo+
Gilgamesh
Gilgamesh
AnAverageJim
Gilgamesh
Level 46
God Stats
33W - 25L
1,514 SR
Queue Stats
283W - 241L
1,464 Elo+
Party 1
Terra
Terra
Surtrs-Champion
Terra
Level 70
God Stats
17W - 16L
1,498 SR
Queue Stats
224W - 221L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
Wiggins4051
Baron Samedi
Level 86
God Stats
8W - 6L
1,539 SR
Queue Stats
83W - 93L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoeMc_62
Neith
17
6 / 5 / 4
14,126
614
31,441
17,013
5,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
KinoLegend
Vamana
16
4 / 5 / 5
13,562
590
21,959
31,809
30,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 10 / 4
12,035
523
8,570
15,891
11,753
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnAverageJim
Gilgamesh
19
11 / 0 / 7
15,682
682
20,377
28,124
23,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
3 / 10 / 11
14,147
615
10,750
32,757
18,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Wiggins4051
Baron Samedi
18
6 / 2 / 11
14,871
647
20,823
23,063
32,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
20
20
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnAverageJim
Gilgamesh
11
0
7
14.5
L
Neith
JoeMc_62
Neith
6
5
4
1.6
L
Vamana
KinoLegend
Vamana
4
5
5
1.3
W
3
10
11
0.85
W
Baron Samedi
Wiggins4051
Baron Samedi
6
2
11
5.75
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,970
Damage
51,950
64,713
Taken
83,944
47,900
Mitigated
74,258
17,484
Healing
36,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnAverageJim
Gilgamesh
20,377
5,479
1,299
4,844
28,124
23,759
134
5,090
23,034
0
57,116
L
Neith
JoeMc_62
Neith
31,441
11,893
0
4,146
17,013
5,862
1,131
7,640
9,373
0
74,183
L
Vamana
KinoLegend
Vamana
21,959
5,341
0
11,036
31,809
30,285
104
15,391
16,383
20,046
49,439
W
10,750
3,903
10,180
8,542
32,757
18,195
1,989
6,341
26,416
49,681
4,696
W
Baron Samedi
Wiggins4051
Baron Samedi
20,823
1,703
4,460
7,154
23,063
32,304
1,288
5,040
18,023
64,577
0
L
8,570
2,932
1,145
1,157
15,891
11,753
96
8,173
7,718
25,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
44,700
227
Minions Killed
233
3
Camps Cleared
8
1,070,866
Distance Traveled
1,197,091
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,682
682
74
3
3
433,378
0
L
Neith
14,126
614
93
4
0
358,857
2
L
Vamana
13,562
590
105
5
3
415,497
1
W
Terra
14,147
615
80
3
4
382,478
2
W
Baron Samedi
14,871
647
79
3
1
381,235
1
L
Nu Wa
12,035
523
29
1
0
296,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role