Player Matchup

Nox
Nox
DoubleIris
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,184 Elo+
Party 2
Susano
Susano
Gaspl
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,448 Elo+
Solo
Khepri
Khepri
GokuDeus1239
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,342 Elo+
Party 2
Ganesha
Ganesha
PirateBaby
Ganesha
Level 8
God Stats
5W - 4L
1,487 SR
Queue Stats
7W - 6L
1,422 Elo+
Party 1
Artemis
Artemis
llukeluke
Artemis
Level 8
God Stats
2W - 1L
1,442 SR
Queue Stats
4W - 5L
1,274 Elo+
Party 1
Team Averages
Level 11
1,486 SR
1,334 Elo+

VS

Team Averages
Level 17
1,396 SR
1,359 Elo+
Kukulkan
Kukulkan
Abductors
Kukulkan
Level 7
God Stats
0W - 3L
1,133 SR
Queue Stats
24W - 31L
1,189 Elo+
Solo
Susano
Susano
GuguvolNINJA525
Susano
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 177L
1,291 Elo+
Solo
Achilles
Achilles
KiiraReem
Achilles
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 100L
1,444 Elo+
Solo
Nemesis
Nemesis
Tigraoazul
Nemesis
Level 17
God Stats
44W - 49L
1,350 SR
Queue Stats
151W - 200L
1,389 Elo+
Solo
Bacchus
Bacchus
dcmsantos92
Bacchus
Level 29
God Stats
27W - 42L
1,499 SR
Queue Stats
362W - 409L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
11,065
553
17,665
11,940
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Gaspl
Susano
16
8 / 4 / 4
10,324
516
8,643
14,427
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
14
1 / 4 / 0
9,047
452
1,634
7,853
3,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
PirateBaby
Ganesha
13
0 / 2 / 8
8,003
400
1,035
9,114
7,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
llukeluke
Artemis
15
4 / 3 / 3
9,524
476
8,990
8,991
2,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abductors
Kukulkan
15
2 / 5 / 4
9,306
465
4,871
10,031
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 4 / 1
6,240
312
1,274
4,464
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
KiiraReem
Achilles
14
8 / 4 / 1
9,661
483
12,264
17,966
17,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Tigraoazul
Nemesis
15
1 / 5 / 5
9,074
454
3,883
16,145
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
dcmsantos92
Bacchus
15
2 / 4 / 4
8,939
447
6,270
13,117
12,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
21
Kills
13
14
Deaths
22
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abductors
Kukulkan
2
5
4
0.8
W
8
1
8
12
W
Susano
Gaspl
Susano
8
4
4
2.5
W
Khepri
1
4
0
0.25
L
0
4
1
0.13
L
Achilles
KiiraReem
Achilles
8
4
1
2.13
W
Ganesha
PirateBaby
Ganesha
0
2
8
2
L
Nemesis
Tigraoazul
Nemesis
1
5
5
0.7
L
Bacchus
dcmsantos92
Bacchus
2
4
4
1
W
Artemis
llukeluke
Artemis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,967
Damage
28,562
52,325
Taken
61,723
25,320
Mitigated
39,497
8,859
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abductors
Kukulkan
4,871
736
0
1,215
10,031
3,201
1,074
7,090
2,941
42,035
0
W
17,665
1,853
0
1,827
11,940
4,691
2,176
3,335
8,052
70,671
0
W
Susano
Gaspl
Susano
8,643
2,191
0
3,783
14,427
6,738
0
986
13,170
0
63,042
W
Khepri
1,634
421
554
77
7,853
3,797
722
1,379
6,025
31,939
0
L
1,274
261
0
788
4,464
1,207
173
880
3,584
0
13,538
L
Achilles
KiiraReem
Achilles
12,264
3,189
0
7,347
17,966
17,319
0
7,231
10,735
0
49,778
W
Ganesha
PirateBaby
Ganesha
1,035
138
112
329
9,114
7,121
516
2,759
6,275
22,507
0
L
Nemesis
Tigraoazul
Nemesis
3,883
1,489
0
2,045
16,145
5,611
0
3,210
12,935
0
76,631
L
Bacchus
dcmsantos92
Bacchus
6,270
343
0
1,368
13,117
12,159
0
2,059
11,058
43,343
0
W
Artemis
llukeluke
Artemis
8,990
5,324
0
2,177
8,991
2,973
1,994
2,678
6,167
0
64,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
43,220
405
Minions Killed
392
0
Camps Cleared
0
1,760,756
Distance Traveled
1,462,958
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,306
465
99
5
0
340,025
4
W
Nox
11,065
553
117
6
0
380,199
5
W
Susano
10,324
516
95
5
0
412,172
0
W
Khepri
9,047
452
55
3
0
342,252
1
L
Susano
6,240
312
29
1
0
153,310
0
L
Achilles
9,661
483
98
5
0
297,017
1
W
Ganesha
8,003
400
11
1
0
297,510
4
L
Nemesis
9,074
454
109
5
0
358,381
0
L
Bacchus
8,939
447
57
3
0
314,225
2
W
Artemis
9,524
476
127
6
0
328,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role