Player Matchup

Charybdis
Charybdis
KoolaidInMyCup
Charybdis
Level 121
God Stats
10W - 12L
1,493 SR
Queue Stats
277W - 267L
1,558 Elo+
Solo
Susano
Susano
LilVersailles
Susano
Level 128
God Stats
2W - 2L
1,454 SR
Queue Stats
43W - 48L
1,465 Elo+
Solo
Guan Yu
Guan Yu
OriginalDogger
Guan Yu
Level 69
God Stats
13W - 7L
1,590 SR
Queue Stats
278W - 252L
1,584 Elo+
Solo
Ah Puch
Ah Puch
Some1B3ttaThanU
Ah Puch
Level 60
God Stats
5W - 6L
1,516 SR
Queue Stats
123W - 126L
1,537 Elo+
Party 1
Zeus
Zeus
insertnamepls
Zeus
Level 66
God Stats
1W - 1L
1,220 SR
Queue Stats
116W - 116L
1,536 Elo+
Party 1
Team Averages
Level 89
1,455 SR
1,536 Elo+

VS

Team Averages
Level 73
1,556 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
Ditches
Morgan Le Fay
Level 83
God Stats
20W - 22L
1,539 SR
Queue Stats
334W - 328L
1,555 Elo+
Party 3
Geb
Geb
Endrel1110
Geb
Level 84
God Stats
6W - 4L
1,784 SR
Queue Stats
375W - 365L
1,539 Elo+
Solo
The Morrigan
The Morrigan
Tordorryt
The Morrigan
Level 59
God Stats
0W - 2L
1,378 SR
Queue Stats
82W - 84L
1,524 Elo+
Party 2
Hercules
Hercules
TrashiestTrash
Hercules
Level 62
God Stats
7W - 4L
1,579 SR
Queue Stats
76W - 73L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
psychicrain
Ne Zha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 335L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KoolaidInMyCup
Charybdis
18
13 / 0 / 10
13,154
1,315
14,385
10,234
3,784
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 5 / 16
10,218
1,022
12,650
13,620
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 24
12,300
1,230
8,164
14,168
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 1 / 19
10,870
1,087
16,956
5,674
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 3 / 20
10,483
1,048
16,148
9,242
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

252

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ditches
Morgan Le Fay
16
3 / 4 / 5
10,318
1,032
15,888
13,505
5,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 6 / 8
10,248
1,025
9,376
16,198
15,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Tordorryt
The Morrigan
16
4 / 9 / 4
10,296
1,030
6,887
11,177
4,236
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
16
0 / 3 / 6
9,964
996
5,928
16,392
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
16
3 / 8 / 4
10,098
1,010
10,769
17,265
5,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
30
Kills
10
10
Deaths
30
89
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ditches
Morgan Le Fay
3
4
5
1.38
L
0
6
8
0.67
W
Charybdis
KoolaidInMyCup
Charybdis
13
0
10
18
W
5
5
16
2.6
W
4
1
24
16
W
4
1
19
13.5
L
The Morrigan
Tordorryt
The Morrigan
4
9
4
0.67
L
Hercules
0
3
6
1
W
4
3
20
4.67
L
Ne Zha
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,303
Damage
48,848
52,938
Taken
74,537
31,860
Mitigated
45,693
11,807
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ditches
Morgan Le Fay
15,888
619
0
1,080
13,505
5,709
0
4,174
9,331
35,948
0
L
9,376
917
0
2,188
16,198
15,848
0
7,484
8,714
20,539
0
W
Charybdis
KoolaidInMyCup
Charybdis
14,385
9,368
0
2,285
10,234
3,784
0
6,998
3,236
0
44,335
W
12,650
1,775
0
0
13,620
4,504
0
6,761
6,859
0
24,422
W
8,164
376
2,610
6,126
14,168
18,805
0
9,381
4,787
0
21,655
W
16,956
116
116
465
5,674
1,879
0
4,026
1,648
39,350
0
L
The Morrigan
Tordorryt
The Morrigan
6,887
644
409
448
11,177
4,236
0
6,129
4,887
23,587
588
L
Hercules
5,928
1,128
0
2,616
16,392
13,989
0
7,971
8,421
0
13,682
W
16,148
1,729
0
205
9,242
2,888
0
4,985
4,257
40,813
0
L
Ne Zha
10,769
2,233
0
1,136
17,265
5,911
0
7,346
9,919
0
34,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,025
Gold Earned
50,924
210
Minions Killed
181
9
Camps Cleared
3
988,121
Distance Traveled
1,020,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,318
1,032
41
4
0
209,798
0
L
Geb
10,248
1,025
22
2
0
204,120
1
W
Charybdis
13,154
1,315
71
7
7
205,828
0
W
Susano
10,218
1,022
17
2
0
177,421
0
W
Guan Yu
12,300
1,230
26
3
0
229,107
0
W
Ah Puch
10,870
1,087
49
5
2
195,543
0
L
The Morrigan
10,296
1,030
51
5
0
191,486
0
L
Hercules
9,964
996
15
2
0
201,105
0
W
Zeus
10,483
1,048
47
5
0
180,222
0
L
Ne Zha
10,098
1,010
52
5
3
214,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role