Player Matchup

Guan Yu
Guan Yu
CrazyGermanTV
Guan Yu
Level 26
God Stats
36W - 19L
1,619 SR
Queue Stats
42W - 41L
1,435 Elo+
Party 1
Ares
Ares
Duncanyee22
Ares
Level 25
God Stats
3W - 7L
1,231 SR
Queue Stats
25W - 37L
1,291 Elo+
Party 1
Cabrakan
Cabrakan
Erdbeerchen_1997
Cabrakan
Level 23
God Stats
13W - 14L
1,478 SR
Queue Stats
25W - 38L
1,290 Elo+
Party 1
Thor
Thor
KillahDavid
Thor
Level 18
God Stats
4W - 3L
1,561 SR
Queue Stats
19W - 21L
1,347 Elo+
Party 1
Arachne
Arachne
Online-ID_147
Arachne
Level 26
God Stats
14W - 7L
1,658 SR
Queue Stats
41W - 43L
1,415 Elo+
Party 1
Team Averages
Level 24
1,509 SR
1,356 Elo+

VS

Team Averages
Level 26
1,628 SR
1,373 Elo+
Ravana
Ravana
SirusMoon
Ravana
Level 26
God Stats
2W - 2L
1,721 SR
Queue Stats
99W - 63L
1,453 Elo+
Solo
Hades
Hades
TIgERPSYKOO
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,283 Elo+
Solo
Sol
Sol
TulioHRC
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 114L
1,376 Elo+
Solo
Jormungandr
Jormungandr
ll-_-Kuma-_-ll
Jormungandr
Level 29
God Stats
2W - 0L
1,765 SR
Queue Stats
63W - 84L
1,393 Elo+
Party 2
Bellona
Bellona
tmat2003
Bellona
Level 29
God Stats
2W - 3L
1,656 SR
Queue Stats
54W - 63L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 2 / 0
5,721
440
2,486
9,163
5,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 0
5,149
396
512
2,605
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 3
5,202
400
2,325
7,857
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 3
5,115
393
2,682
6,938
3,136
Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
11
2 / 3 / 1
6,281
483
5,546
9,468
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SirusMoon
Ravana
12
4 / 1 / 2
7,412
570
5,235
6,295
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 5
6,208
478
5,912
6,627
3,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 0
6,630
510
3,362
3,205
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ll-_-Kuma-_-ll
Jormungandr
10
2 / 2 / 3
6,311
485
4,310
5,428
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
tmat2003
Bellona
13
1 / 0 / 1
7,216
555
5,112
6,598
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
12
12
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
2
0
0
L
0
0
0
0
L
1
4
3
0.63
L
1
3
3
0.83
L
Arachne
2
3
1
0.83
W
Ravana
SirusMoon
Ravana
4
1
2
5
W
2
1
5
4.5
W
3
0
0
3
W
Jormungandr
ll-_-Kuma-_-ll
Jormungandr
2
2
3
1.75
W
Bellona
tmat2003
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
23,931
36,031
Taken
28,153
16,988
Mitigated
15,737
7,880
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,486
414
178
1,848
9,163
5,604
259
862
7,745
67
22,353
L
512
0
0
0
2,605
1,354
224
830
1,775
12,481
0
L
2,325
241
0
1,103
7,857
3,497
0
5,348
2,509
14,269
0
L
2,682
381
0
1,671
6,938
3,136
0
4,829
2,109
0
12,667
L
Arachne
5,546
3,532
0
3,080
9,468
3,397
0
1,394
7,857
0
35,000
W
Ravana
SirusMoon
Ravana
5,235
839
0
2,436
6,295
2,150
0
329
5,966
0
45,037
W
5,912
645
0
2,460
6,627
3,450
1,006
1,133
5,494
20,416
0
W
3,362
1,066
0
1,146
3,205
1,132
2,497
512
2,693
28,148
3,072
W
Jormungandr
ll-_-Kuma-_-ll
Jormungandr
4,310
780
0
0
5,428
3,063
436
863
4,565
31,451
0
W
Bellona
tmat2003
Bellona
5,112
659
0
3,369
6,598
5,942
65
37
6,561
0
41,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
33,777
189
Minions Killed
328
0
Camps Cleared
0
1,151,701
Distance Traveled
1,181,765
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,721
440
55
4
0
245,173
0
L
Ares
5,149
396
21
2
0
200,366
1
L
Cabrakan
5,202
400
25
2
0
227,819
2
L
Thor
5,115
393
15
1
0
212,616
2
L
Arachne
6,281
483
73
6
0
265,727
0
W
Ravana
7,412
570
90
7
0
266,337
0
W
Hades
6,208
478
29
2
0
226,995
0
W
Sol
6,630
510
63
5
0
222,580
1
W
Jormungandr
6,311
485
46
4
0
220,835
2
W
Bellona
7,216
555
100
8
0
245,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role