Player Matchup

He Bo
He Bo
Beesirr
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,506 Elo+
Solo
Tiamat
Tiamat
BigPocket420
Tiamat
Level 22
God Stats
7W - 8L
1,436 SR
Queue Stats
19W - 17L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Blaccburn
Aphrodite
Level 44
God Stats
3W - 4L
1,304 SR
Queue Stats
237W - 247L
1,537 Elo+
Party 1
Ymir
Ymir
Xxstroled6xX
Ymir
Level 17
God Stats
26W - 18L
1,492 SR
Queue Stats
59W - 53L
1,453 Elo+
Party 1
Cupid
Cupid
heraticphoenix
Cupid
Level 17
God Stats
36W - 30L
1,436 SR
Queue Stats
178W - 179L
1,402 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,477 Elo+

VS

Team Averages
Level 15
1,460 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aqaman389
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,681 Elo+
Solo
Ymir
Ymir
DreamIsTaken282
Ymir
Level 10
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Sol
Sol
ExplodingPenBomb
Sol
Level 29
God Stats
17W - 21L
1,622 SR
Queue Stats
81W - 113L
1,600 Elo+
Solo
Erlang Shen
Erlang Shen
munaser17
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Beesirr
He Bo
20
11 / 6 / 21
12,719
1,060
18,505
11,607
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
20
13 / 1 / 23
14,169
1,181
28,939
8,598
8,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Blaccburn
Aphrodite
19
8 / 0 / 21
12,613
1,051
18,140
11,777
12,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 29
12,479
1,040
12,889
15,817
25,150
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 1 / 25
12,686
1,057
26,790
7,158
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 10 / 3
12,362
1,030
20,273
28,117
36,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Aqaman389
Thanatos
16
0 / 3 / 1
9,379
782
636
3,062
950
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 12 / 5
11,623
969
8,428
37,809
27,819
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
3 / 5 / 4
11,742
979
18,686
19,870
6,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
munaser17
Erlang Shen
17
0 / 15 / 3
10,252
854
2,210
23,757
10,002

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
25
45
Kills
9
9
Deaths
45
119
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
10
3
0.55
L
Thanatos
Aqaman389
Thanatos
0
3
1
0.17
W
He Bo
Beesirr
He Bo
11
6
21
3.58
W
Tiamat
13
1
23
24.5
W
Aphrodite
Blaccburn
Aphrodite
8
0
21
18.5
L
2
12
5
0.38
L
3
5
4
1
W
5
1
29
19.5
W
8
1
25
20.5
L
Erlang Shen
munaser17
Erlang Shen
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,263
Damage
50,233
54,957
Taken
112,615
54,092
Mitigated
81,472
23,973
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,273
4,416
493
5,775
28,117
36,675
0
19,133
8,289
1,349
43,278
L
Thanatos
Aqaman389
Thanatos
636
233
0
457
3,062
950
0
1,562
1,424
0
2,625
W
He Bo
Beesirr
He Bo
18,505
3,873
148
927
11,607
4,890
0
6,365
5,190
24,729
0
W
Tiamat
28,939
3,396
230
3,165
8,598
8,446
0
3,638
4,960
50,009
0
W
Aphrodite
Blaccburn
Aphrodite
18,140
3,472
7,631
8,325
11,777
12,056
0
6,465
5,312
34,172
0
L
8,428
2,143
634
4,202
37,809
27,819
0
24,781
12,416
17,891
0
L
18,686
6,157
0
2,633
19,870
6,026
0
17,899
1,579
45,089
0
W
12,889
3,350
0
0
15,817
25,150
0
10,040
5,730
15,459
0
W
26,790
16,020
1,988
1,559
7,158
3,550
0
1,856
5,302
0
47,875
L
Erlang Shen
munaser17
Erlang Shen
2,210
473
0
677
23,757
10,002
0
12,990
10,434
0
10,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,666
Gold Earned
55,358
174
Minions Killed
169
2
Camps Cleared
5
1,082,955
Distance Traveled
854,643
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,362
1,030
64
5
0
213,461
0
L
Thanatos
9,379
782
0
0
0
69,579
0
W
He Bo
12,719
1,060
21
2
0
168,440
1
W
Tiamat
14,169
1,181
63
5
0
233,765
3
W
Aphrodite
12,613
1,051
33
3
2
238,339
0
L
Ymir
11,623
969
24
2
2
164,955
1
L
Sol
11,742
979
66
6
3
209,817
1
W
Ymir
12,479
1,040
6
1
0
234,403
0
W
Cupid
12,686
1,057
51
4
0
208,008
0
L
Erlang Shen
10,252
854
15
1
0
196,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role