Player Matchup

Discordia
Discordia
Aramarushi
Discordia
Level 22
God Stats
1W - 2L
1,504 SR
Queue Stats
105W - 108L
1,451 Elo+
Solo
Apollo
Apollo
Hydroskunk420i
Apollo
Level 28
God Stats
3W - 5L
1,496 SR
Queue Stats
64W - 68L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
noobish102
Morgan Le Fay
Level 7
God Stats
4W - 4L
1,297 SR
Queue Stats
12W - 29L
1,198 Elo+
Solo
Nike
Nike
piichii97
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 318L
1,299 Elo+
Solo
Chang'e
Chang'e
thisgirlcarries
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,386 Elo+

VS

Team Averages
Level 22
1,472 SR
1,453 Elo+
Danzaburou
Danzaburou
ARogerT
Danzaburou
Level 26
God Stats
8W - 7L
1,361 SR
Queue Stats
92W - 110L
1,366 Elo+
Solo
Sol
Sol
Coopdogggg
Sol
Level 23
God Stats
5W - 4L
1,601 SR
Queue Stats
5W - 4L
1,488 Elo+
Solo
Da Ji
Da Ji
JKelethMQ
Da Ji
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 17L
1,630 Elo+
Solo
Hel
Hel
Pastarony
Hel
Level 29
God Stats
22W - 14L
1,500 SR
Queue Stats
226W - 197L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
raresoupninja
Cu Chulainn
Level 14
God Stats
6W - 6L
1,397 SR
Queue Stats
52W - 51L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aramarushi
Discordia
17
1 / 4 / 10
10,971
914
11,537
10,850
4,513
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 14 / 5
13,503
1,125
27,818
26,253
12,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
noobish102
Morgan Le Fay
18
2 / 8 / 10
10,976
915
7,873
13,846
6,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
17
3 / 6 / 10
11,319
943
14,045
24,120
26,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 6 / 10
10,781
898
12,003
12,170
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

54

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARogerT
Danzaburou
19
3 / 2 / 15
11,325
944
17,248
14,712
6,844
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 4 / 12
13,146
1,096
20,387
15,226
5,476
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
JKelethMQ
Da Ji
19
18 / 6 / 9
14,934
1,245
23,862
14,156
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 17
12,396
1,033
6,935
13,848
11,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
raresoupninja
Cu Chulainn
19
2 / 4 / 19
11,939
995
14,453
21,018
21,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
110
17
Kills
38
38
Deaths
17
45
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARogerT
Danzaburou
3
2
15
5.25
L
Discordia
Aramarushi
Discordia
1
4
10
1.5
W
10
4
12
4
L
10
14
5
0.89
W
Da Ji
JKelethMQ
Da Ji
18
6
9
3.75
W
5
1
17
13.5
L
Morgan Le Fay
noobish102
Morgan Le Fay
2
8
10
0.88
L
Nike
3
6
10
1.33
W
Cu Chulainn
raresoupninja
Cu Chulainn
2
4
19
2.88
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,276
Damage
82,885
87,239
Taken
78,960
54,785
Mitigated
51,125
8,140
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARogerT
Danzaburou
17,248
10,339
50
2,774
14,712
6,844
0
6,310
8,217
0
35,675
L
Discordia
Aramarushi
Discordia
11,537
1,724
0
831
10,850
4,513
0
2,590
8,260
35,903
0
W
20,387
7,274
0
1,239
15,226
5,476
0
5,427
9,657
43,418
0
L
27,818
17,674
0
3,060
26,253
12,333
0
10,711
15,542
0
50,984
W
Da Ji
JKelethMQ
Da Ji
23,862
10,029
0
813
14,156
6,447
0
5,058
8,786
0
34,721
W
6,935
1,476
11,063
8,261
13,848
11,218
0
6,019
7,648
16,037
0
L
Morgan Le Fay
noobish102
Morgan Le Fay
7,873
974
0
156
13,846
6,527
0
4,895
8,951
26,602
0
L
Nike
14,045
2,191
0
918
24,120
26,189
0
9,721
14,399
8,334
14,754
W
Cu Chulainn
raresoupninja
Cu Chulainn
14,453
2,295
0
389
21,018
21,140
0
12,000
8,505
10,908
29,116
L
12,003
3,048
1,733
1,442
12,170
5,223
0
2,738
9,432
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,550
Gold Earned
63,740
184
Minions Killed
208
3
Camps Cleared
6
990,393
Distance Traveled
1,032,560
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,325
944
41
3
1
184,750
1
L
Discordia
10,971
914
43
4
0
198,450
0
W
Sol
13,146
1,096
54
5
0
189,743
0
L
Apollo
13,503
1,125
59
5
1
200,638
0
W
Da Ji
14,934
1,245
22
2
3
189,073
0
W
Hel
12,396
1,033
24
2
1
238,729
0
L
Morgan Le Fay
10,976
915
38
3
1
203,314
0
L
Nike
11,319
943
17
1
0
212,300
0
W
Cu Chulainn
11,939
995
67
6
1
230,265
1
L
Chang'e
10,781
898
27
2
1
175,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role