Player Matchup

Ares
Ares
EXALITY_Zynoro
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
Glatorex
Ra
Level 10
God Stats
25W - 13L
1,402 SR
Queue Stats
50W - 39L
1,319 Elo+
Solo
Cthulhu
Cthulhu
KiritoBurrito
Cthulhu
Level 7
God Stats
1W - 2L
1,226 SR
Queue Stats
6W - 11L
1,202 Elo+
Solo
Zeus
Zeus
drisoxe
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,384 Elo+
Party 1
Thor
Thor
simsimissa45220
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 8
1,426 SR
1,381 Elo+

VS

Team Averages
Level 10
1,392 SR
1,342 Elo+
Sylvanus
Sylvanus
Jammy-Nash
Sylvanus
Level 19
God Stats
25W - 31L
1,500 SR
Queue Stats
161W - 180L
1,236 Elo+
Solo
Medusa
Medusa
SARGENTsmokes86
Medusa
Level 15
God Stats
7W - 8L
1,386 SR
Queue Stats
25W - 51L
1,210 Elo+
Solo
Neith
Neith
iattevolim
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
kåîn
Thanatos
Level 4
God Stats
0W - 3L
1,253 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
poepiefloep1e
Cerberus
Level 6
God Stats
3W - 7L
1,321 SR
Queue Stats
7W - 17L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 18
12,380
1,125
11,013
17,351
23,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 0 / 12
12,102
1,100
12,948
8,813
4,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
17
0 / 10 / 7
9,471
861
3,090
16,514
7,308
Zeus
drisoxe
Zeus
20
17 / 3 / 12
15,247
1,386
35,623
12,063
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 12
11,216
1,020
11,235
11,672
5,493
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jammy-Nash
Sylvanus
18
3 / 3 / 14
12,428
1,130
8,206
18,644
28,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
4 / 9 / 5
9,808
892
11,218
15,858
11,794
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Neith
17
8 / 7 / 7
12,047
1,095
17,499
17,438
8,406
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
kåîn
Thanatos
16
5 / 11 / 9
11,046
1,004
12,806
21,321
9,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
poepiefloep1e
Cerberus
16
4 / 3 / 8
10,188
926
4,343
12,822
5,171

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
32
Kills
24
24
Deaths
33
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
6
18
2.33
W
5
0
12
11
L
Sylvanus
Jammy-Nash
Sylvanus
3
3
14
3.33
W
Cthulhu
0
10
7
0.35
L
4
9
5
0.72
W
Zeus
drisoxe
Zeus
17
3
12
7.67
L
Neith
8
7
7
1.64
L
Thanatos
kåîn
Thanatos
5
11
9
0.86
L
Cerberus
poepiefloep1e
Cerberus
4
3
8
2.67
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,909
Damage
54,072
66,413
Taken
86,083
45,123
Mitigated
62,864
7,634
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,013
1,985
0
66
17,351
23,374
0
3,617
12,606
19,899
0
W
12,948
1,138
1,360
3,249
8,813
4,353
0
1,309
7,504
53,770
0
L
Sylvanus
Jammy-Nash
Sylvanus
8,206
3,408
2,192
3,119
18,644
28,146
0
11,774
6,870
21,356
0
W
Cthulhu
3,090
1,159
0
90
16,514
7,308
0
3,408
13,106
10,772
0
L
11,218
6,147
0
220
15,858
11,794
0
14,126
1,732
0
17,183
W
Zeus
drisoxe
Zeus
35,623
6,316
336
2,437
12,063
4,595
0
2,285
9,778
53,295
0
L
Neith
17,499
8,620
0
1,958
17,438
8,406
0
13,360
4,078
0
44,715
L
Thanatos
kåîn
Thanatos
12,806
4,046
0
4,135
21,321
9,347
0
15,398
5,923
0
22,154
L
Cerberus
poepiefloep1e
Cerberus
4,343
940
0
465
12,822
5,171
0
8,016
4,806
8,094
0
W
11,235
4,994
0
96
11,672
5,493
0
1,930
9,742
0
15,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,416
Gold Earned
55,517
178
Minions Killed
101
3
Camps Cleared
3
881,158
Distance Traveled
793,759
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,380
1,125
18
2
1
188,497
0
W
Ra
12,102
1,100
92
8
1
206,014
0
L
Sylvanus
12,428
1,130
19
2
0
144,280
0
W
Cthulhu
9,471
861
19
2
0
142,193
0
L
Medusa
9,808
892
13
1
0
131,477
2
W
Zeus
15,247
1,386
30
3
1
172,716
1
L
Neith
12,047
1,095
39
4
0
169,186
0
L
Thanatos
11,046
1,004
22
2
2
193,616
0
L
Cerberus
10,188
926
8
1
1
155,200
0
W
Thor
11,216
1,020
19
2
0
171,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role