Player Matchup

Olorun
Olorun
HaiLaiSaiMai
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 1
Ares
Ares
Heat-Charged
Ares
Level 26
God Stats
16W - 5L
1,802 SR
Queue Stats
112W - 64L
1,606 Elo+
Solo
Heimdallr
Heimdallr
JINX__TACO
Heimdallr
Level 25
God Stats
2W - 1L
1,290 SR
Queue Stats
46W - 45L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
SightsRhoT
Cthulhu
Level 27
God Stats
8W - 13L
1,438 SR
Queue Stats
39W - 41L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
Stags_209
Hun Batz
Level 27
God Stats
38W - 35L
1,569 SR
Queue Stats
64W - 62L
1,458 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,463 Elo+

VS

Team Averages
Level 14
1,605 SR
1,438 Elo+
Sobek
Sobek
AxonBP
Sobek
Level 26
God Stats
23W - 21L
1,571 SR
Queue Stats
115W - 132L
1,434 Elo+
Solo
Neith
Neith
Legion305
Neith
Level 5
God Stats
2W - 1L
1,713 SR
Queue Stats
3W - 4L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Sabrewulf Jago
Cthulhu
Level 8
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,196 Elo+
Solo
Artemis
Artemis
SirClappyCheeks
Artemis
Level 16
God Stats
1W - 2L
1,697 SR
Queue Stats
142W - 120L
1,556 Elo+
Solo
Tiamat
Tiamat
a_God_420
Tiamat
Level 13
God Stats
5W - 2L
1,734 SR
Queue Stats
81W - 66L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
4 / 1 / 5
6,948
632
5,132
5,879
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 0 / 0
5,903
537
541
3,527
2,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
JINX__TACO
Heimdallr
8
1 / 1 / 4
5,366
488
4,194
4,719
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SightsRhoT
Cthulhu
9
3 / 1 / 0
5,922
538
2,955
5,061
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Stags_209
Hun Batz
12
8 / 3 / 4
7,590
690
5,200
7,034
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AxonBP
Sobek
6
1 / 1 / 2
4,882
444
1,570
6,738
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Legion305
Neith
6
1 / 6 / 1
4,408
401
975
4,519
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

3
0 / 4 / 0
3,824
348
441
3,004
1,789
7
3 / 3 / 0
5,209
474
3,081
5,712
1,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
a_God_420
Tiamat
10
1 / 3 / 1
6,090
554
4,309
6,905
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
AxonBP
Sobek
1
1
2
2
W
Olorun
4
1
5
6.5
W
1
0
0
1
W
Heimdallr
JINX__TACO
Heimdallr
1
1
4
3
L
Neith
Legion305
Neith
1
6
1
0.25
L
0
4
0
0
W
Cthulhu
SightsRhoT
Cthulhu
3
1
0
3
L
3
3
0
1
W
Hun Batz
Stags_209
Hun Batz
8
3
4
3.33
L
Tiamat
a_God_420
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
10,376
26,220
Taken
26,878
10,361
Mitigated
11,806
6,424
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AxonBP
Sobek
1,570
132
0
2,725
6,738
3,833
0
1,647
5,091
7,505
0
W
Olorun
5,132
2,202
166
2,506
5,879
1,978
528
2,858
2,825
37,420
0
W
541
230
0
943
3,527
2,048
0
265
3,146
25,767
0
W
Heimdallr
JINX__TACO
Heimdallr
4,194
2,185
0
963
4,719
1,273
194
802
3,917
0
19,677
L
Neith
Legion305
Neith
975
571
0
368
4,519
996
0
1,215
3,304
0
9,311
L
441
254
0
0
3,004
1,789
0
1,452
1,552
2,979
0
W
Cthulhu
SightsRhoT
Cthulhu
2,955
126
0
566
5,061
2,197
0
518
4,511
14,505
0
L
3,081
2,054
0
1,327
5,712
1,466
0
1,376
4,336
0
13,613
W
Hun Batz
Stags_209
Hun Batz
5,200
1,769
0
1,280
7,034
2,865
34
1,445
5,501
0
45,561
L
Tiamat
a_God_420
Tiamat
4,309
802
0
2,218
6,905
3,722
0
2,938
3,967
33,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
24,413
276
Minions Killed
151
0
Camps Cleared
0
984,234
Distance Traveled
821,904
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,882
444
10
1
0
186,072
2
W
Olorun
6,948
632
71
6
0
198,454
1
W
Ares
5,903
537
56
5
0
145,158
4
W
Heimdallr
5,366
488
36
3
0
208,510
2
L
Neith
4,408
401
28
3
0
213,707
1
L
Cthulhu
3,824
348
8
1
0
75,323
1
W
Cthulhu
5,922
538
28
3
0
202,630
0
L
Artemis
5,209
474
32
3
0
158,828
0
W
Hun Batz
7,590
690
85
8
0
229,482
4
L
Tiamat
6,090
554
73
7
0
187,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role