Player Matchup

Rama
Rama
 
Rama
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Hachapyri2
Artio
Level 77
God Stats
0W - 2L
1,327 SR
Queue Stats
68W - 104L
1,351 Elo+
Party 1
Hades
Hades
ZaDrot77
Hades
Level 26
God Stats
30W - 41L
1,380 SR
Queue Stats
129W - 196L
1,360 Elo+
Party 1
Team Averages
Level 48
1,402 SR
1,404 Elo+

VS

Team Averages
Level 14
1,655 SR
1,626 Elo+
Sun Wukong
Sun Wukong
Bajhaara
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 2
Ullr
Ullr
L2JungleBeach
Ullr
Level 17
God Stats
7W - 1L
1,772 SR
Queue Stats
17W - 7L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
Madrigaall
Baron Samedi
Level 11
God Stats
2W - 2L
1,695 SR
Queue Stats
4W - 3L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 10 / 3
8,040
618
6,528
12,227
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
9
2 / 9 / 0
8,114
624
7,959
25,615
15,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
ZaDrot77
Hades
11
3 / 10 / 1
8,946
688
9,333
16,938
7,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bajhaara
Sun Wukong
14
8 / 2 / 13
9,851
758
14,428
13,249
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
18 / 2 / 6
11,351
873
24,261
10,562
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Madrigaall
Baron Samedi
13
3 / 1 / 16
9,334
718
10,762
7,249
3,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
29
29
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
10
3
0.15
W
Sun Wukong
Bajhaara
Sun Wukong
8
2
13
7.25
L
Artio
2
9
0
0.22
W
18
2
6
10.5
W
Baron Samedi
Madrigaall
Baron Samedi
3
1
16
11
L
Hades
ZaDrot77
Hades
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
49,451
54,780
Taken
31,060
25,489
Mitigated
18,711
7,713
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,528
5,094
0
270
12,227
2,778
0
1,663
10,303
0
26,928
W
Sun Wukong
Bajhaara
Sun Wukong
14,428
3,678
0
2,926
13,249
11,420
101
7,311
5,938
0
28,317
L
Artio
7,959
689
424
4,565
25,615
15,245
0
6,332
18,406
12,257
0
W
24,261
9,773
0
3,699
10,562
4,102
0
5,744
4,818
0
56,655
W
Baron Samedi
Madrigaall
Baron Samedi
10,762
2,695
1,449
2,390
7,249
3,189
621
5,012
2,237
29,253
0
L
Hades
ZaDrot77
Hades
9,333
1,294
123
2,331
16,938
7,466
0
2,997
13,724
19,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
30,536
91
Minions Killed
131
1
Camps Cleared
11
545,807
Distance Traveled
669,679
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,040
618
53
4
1
169,579
0
W
Sun Wukong
9,851
758
37
3
4
247,670
0
L
Artio
8,114
624
15
1
0
212,108
0
W
Ullr
11,351
873
50
4
5
227,944
4
W
Baron Samedi
9,334
718
44
3
2
194,065
0
L
Hades
8,946
688
23
2
0
164,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role