Player Matchup

Cerberus
Cerberus
Kerekkarika
Cerberus
Level 24
God Stats
9W - 8L
1,447 SR
Queue Stats
54W - 75L
1,298 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LightningMcBean0
Cu Chulainn
Level 24
God Stats
4W - 1L
1,338 SR
Queue Stats
82W - 78L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
SeatSwat347
Baron Samedi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Solo
Arachne
Arachne
Taigam
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Chiron
Chiron
Urim120
Chiron
Level 14
God Stats
13W - 15L
1,162 SR
Queue Stats
73W - 102L
1,139 Elo+
Party 1
Team Averages
Level 13
1,390 SR
1,353 Elo+

VS

Team Averages
Level 11
1,469 SR
1,373 Elo+
Kukulkan
Kukulkan
Alvaroortizz19
Kukulkan
Level 8
God Stats
0W - 2L
1,733 SR
Queue Stats
4W - 9L
1,254 Elo+
Solo
Thanatos
Thanatos
CamoCactus
Thanatos
Level 18
God Stats
0W - 4L
1,316 SR
Queue Stats
14W - 21L
1,323 Elo+
Solo
He Bo
He Bo
Dizoul
He Bo
Level 24
God Stats
0W - 3L
1,295 SR
Queue Stats
36W - 48L
1,287 Elo+
Solo
Loki
Loki
cataaclysm
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
samadhi1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kerekkarika
Cerberus
9
4 / 3 / 3
6,792
485
2,728
8,411
6,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
LightningMcBean0
Cu Chulainn
12
0 / 3 / 8
7,415
530
6,872
11,557
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SeatSwat347
Baron Samedi
15
8 / 0 / 6
9,362
669
12,195
8,655
4,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Arachne
Taigam
Arachne
17
15 / 0 / 3
10,599
757
12,675
10,299
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Urim120
Chiron
11
3 / 3 / 4
6,967
498
2,675
5,858
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
5 / 1 / 3
6,928
495
9,466
6,271
1,764
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CamoCactus
Thanatos
11
3 / 9 / 2
6,875
491
5,834
12,025
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Dizoul
He Bo
8
0 / 8 / 3
5,285
378
2,123
9,655
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 7 / 0
5,512
394
2,408
7,926
1,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
8
0 / 6 / 4
5,559
397
2,216
10,932
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
30
Kills
9
9
Deaths
31
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
1
3
6.5
L
Thanatos
CamoCactus
Thanatos
3
9
2
0.44
L
He Bo
Dizoul
He Bo
0
8
3
0.19
W
Cerberus
Kerekkarika
Cerberus
4
3
3
1.83
W
Cu Chulainn
LightningMcBean0
Cu Chulainn
0
3
8
1.33
W
Baron Samedi
SeatSwat347
Baron Samedi
8
0
6
11
W
Arachne
Taigam
Arachne
15
0
3
16.5
W
Chiron
Urim120
Chiron
3
3
4
1.67
L
1
7
0
0.14
L
Ymir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
22,047
44,780
Taken
46,809
26,837
Mitigated
16,159
18,890
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,466
598
0
1,034
6,271
1,764
0
2,586
3,401
33,500
0
L
Thanatos
CamoCactus
Thanatos
5,834
1,972
0
6,760
12,025
3,950
0
3,223
8,500
0
40,170
L
He Bo
Dizoul
He Bo
2,123
223
0
401
9,655
2,174
145
4,077
5,491
14,987
0
W
Cerberus
Kerekkarika
Cerberus
2,728
285
478
2,060
8,411
6,508
501
3,081
5,330
19,165
0
W
Cu Chulainn
LightningMcBean0
Cu Chulainn
6,872
1,152
0
3,846
11,557
8,721
190
3,780
7,777
1,992
30,059
W
Baron Samedi
SeatSwat347
Baron Samedi
12,195
1,528
387
3,748
8,655
4,024
498
3,278
5,377
64,184
0
W
Arachne
Taigam
Arachne
12,675
8,084
0
6,462
10,299
5,615
646
1,196
9,103
0
82,570
W
Chiron
Urim120
Chiron
2,675
715
374
1,535
5,858
1,969
1,441
2,470
3,378
0
23,733
L
2,408
704
0
1,392
7,926
1,408
0
2,298
5,628
0
22,190
L
Ymir
2,216
304
0
1,791
10,932
6,863
0
3,202
7,307
11,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
30,159
389
Minions Killed
240
0
Camps Cleared
0
1,326,014
Distance Traveled
1,160,488
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,928
495
65
5
0
250,806
0
L
Thanatos
6,875
491
75
5
0
253,054
2
L
He Bo
5,285
378
21
2
0
220,057
1
W
Cerberus
6,792
485
54
4
0
264,615
2
W
Cu Chulainn
7,415
530
62
4
0
268,694
1
W
Baron Samedi
9,362
669
106
8
0
271,741
0
W
Arachne
10,599
757
119
9
0
283,827
1
W
Chiron
6,967
498
48
3
0
237,137
0
L
Loki
5,512
394
51
4
0
170,759
0
L
Ymir
5,559
397
28
2
0
265,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role