Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Xnofus
Bellona
Level 28
God Stats
2W - 4L
1,677 SR
Queue Stats
210W - 217L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
smurf13
Kukulkan
Level 21
God Stats
11W - 8L
1,524 SR
Queue Stats
70W - 85L
1,394 Elo+
Party 2
Team Averages
Level 67
1,540 SR
1,481 Elo+

VS

Team Averages
Level 72
1,557 SR
1,508 Elo+
Erlang Shen
Erlang Shen
DaMoonKid
Erlang Shen
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 64L
1,643 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Krakakenny
Kumbhakarna
Level 44
God Stats
59W - 36L
1,610 SR
Queue Stats
230W - 228L
1,511 Elo+
Solo
Nemesis
Nemesis
iceninja12
Nemesis
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 233L
1,470 Elo+
Solo
Ah Puch
Ah Puch
whiteboymalachi
Ah Puch
Level 100
God Stats
1W - 0L
1,727 SR
Queue Stats
95W - 95L
1,528 Elo+
Party 1
Discordia
Discordia
xreiya
Discordia
Level 46
God Stats
113W - 122L
1,446 SR
Queue Stats
118W - 133L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 6 / 1
8,839
982
13,238
12,562
5,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
14
1 / 3 / 2
7,980
887
6,076
10,455
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
 
Charybdis
14
0 / 4 / 1
7,775
864
5,483
6,476
2,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Bellona
Xnofus
Bellona
14
0 / 1 / 4
7,975
886
6,132
14,274
12,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
smurf13
Kukulkan
15
1 / 2 / 4
8,862
985
10,106
7,083
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

211

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaMoonKid
Erlang Shen
16
7 / 1 / 5
10,062
1,118
12,196
9,110
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Krakakenny
Kumbhakarna
16
3 / 0 / 11
10,312
1,146
4,579
14,285
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
iceninja12
Nemesis
15
3 / 2 / 5
8,496
944
6,147
9,962
4,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 11
9,659
1,073
17,156
7,890
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
xreiya
Discordia
15
0 / 0 / 9
8,392
932
6,713
3,820
1,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
5
Kills
16
16
Deaths
5
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
1
0.58
L
Bacchus
 
Bacchus
1
3
2
0.67
L
Charybdis
 
Charybdis
0
4
1
0.13
W
Erlang Shen
DaMoonKid
Erlang Shen
7
1
5
9.5
W
Kumbhakarna
Krakakenny
Kumbhakarna
3
0
11
8.5
L
Bellona
Xnofus
Bellona
0
1
4
2
W
Nemesis
iceninja12
Nemesis
3
2
5
2.75
L
Kukulkan
smurf13
Kukulkan
1
2
4
1.5
W
3
2
11
4.25
W
Discordia
xreiya
Discordia
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,035
Damage
46,791
50,850
Taken
45,067
28,314
Mitigated
30,108
2,193
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,238
2,687
82
540
12,562
5,000
0
7,676
4,886
25,367
0
L
Bacchus
 
Bacchus
6,076
278
0
95
10,455
5,851
0
6,145
4,310
11,355
0
L
Charybdis
 
Charybdis
5,483
2,075
153
610
6,476
2,405
0
5,149
1,327
0
21,667
W
Erlang Shen
DaMoonKid
Erlang Shen
12,196
5,199
0
1,623
9,110
5,116
0
5,488
3,538
0
22,871
W
Kumbhakarna
Krakakenny
Kumbhakarna
4,579
103
542
1,801
14,285
15,432
0
9,581
4,320
11,952
0
L
Bellona
Xnofus
Bellona
6,132
2,144
0
713
14,274
12,232
0
5,583
8,691
0
9,685
W
Nemesis
iceninja12
Nemesis
6,147
1,930
0
2,270
9,962
4,500
0
4,957
4,631
0
13,066
L
Kukulkan
smurf13
Kukulkan
10,106
704
0
0
7,083
2,826
0
3,895
3,188
38,402
0
W
17,156
1,683
0
772
7,890
3,440
0
5,731
2,137
47,877
0
W
Discordia
xreiya
Discordia
6,713
172
0
309
3,820
1,620
0
3,001
721
26,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
46,921
163
Minions Killed
177
4
Camps Cleared
7
827,252
Distance Traveled
882,896
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,839
982
15
2
0
168,462
1
L
Bacchus
7,980
887
12
1
0
191,383
0
L
Charybdis
7,775
864
35
4
2
110,083
1
W
Erlang Shen
10,062
1,118
22
2
4
200,506
0
W
Kumbhakarna
10,312
1,146
8
1
0
203,428
1
L
Bellona
7,975
886
15
2
1
185,377
0
W
Nemesis
8,496
944
14
2
1
168,170
3
L
Kukulkan
8,862
985
86
10
1
171,947
3
W
Ah Puch
9,659
1,073
85
9
2
166,254
0
W
Discordia
8,392
932
48
5
0
144,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role