Player Matchup

Olorun
Olorun
Goldenphoenix999
Olorun
Level 4
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 11L
1,720 Elo+
Solo
Sobek
Sobek
Juaum lucas
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Sol
Sol
SoberClub6
Sol
Level 13
God Stats
13W - 21L
1,500 SR
Queue Stats
187W - 253L
1,398 Elo+
Solo
Janus
Janus
SteelassCZ
Janus
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 50L
1,586 Elo+
Solo
Fenrir
Fenrir
XenoWolf2338
Fenrir
Level 29
God Stats
34W - 38L
1,338 SR
Queue Stats
224W - 251L
1,370 Elo+
Solo
Team Averages
Level 11
1,436 SR
1,515 Elo+

VS

Team Averages
Level 21
1,627 SR
1,449 Elo+
Bastet
Bastet
BeadsWntSavU
Bastet
Level 6
God Stats
12W - 1L
1,986 SR
Queue Stats
29W - 19L
1,771 Elo+
Solo
Cerberus
Cerberus
DanJimenez
Cerberus
Level 27
God Stats
217W - 162L
1,601 SR
Queue Stats
271W - 252L
1,295 Elo+
Solo
Bacchus
Bacchus
PiscesOfDark
Bacchus
Level 24
God Stats
4W - 1L
1,590 SR
Queue Stats
80W - 57L
1,389 Elo+
Solo
Agni
Agni
bananasaurasrex-
Agni
Level 28
God Stats
5W - 5L
1,492 SR
Queue Stats
114W - 112L
1,481 Elo+
Solo
Neith
Neith
deltrom095
Neith
Level 18
God Stats
28W - 18L
1,469 SR
Queue Stats
50W - 48L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,292
845
5,094
19,196
6,053
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 13 / 2
8,950
814
6,623
25,096
24,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 5 / 0
9,457
860
1,824
7,406
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
15
1 / 8 / 2
9,505
864
16,301
14,302
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
3 / 6 / 1
9,957
905
5,795
15,893
5,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
19 / 0 / 14
13,468
1,224
30,104
7,092
2,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
DanJimenez
Cerberus
18
8 / 0 / 22
11,675
1,061
10,339
11,023
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
PiscesOfDark
Bacchus
18
2 / 2 / 24
10,615
965
10,172
10,459
7,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 22
11,992
1,090
14,443
7,354
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
18
6 / 0 / 12
10,437
949
11,131
4,776
1,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
137
4
Kills
43
43
Deaths
4
7
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bastet
19
0
14
26
W
Cerberus
DanJimenez
Cerberus
8
0
22
19
L
0
11
2
0.09
L
0
13
2
0.08
W
Bacchus
PiscesOfDark
Bacchus
2
2
24
7
L
0
5
0
0
L
Janus
1
8
2
0.25
L
Fenrir
3
6
1
0.58
W
8
2
22
9.5
W
Neith
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,637
Damage
76,189
81,893
Taken
40,704
41,782
Mitigated
21,018
4,867
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
30,104
7,281
0
0
7,092
2,907
0
4,766
2,326
0
35,302
W
Cerberus
DanJimenez
Cerberus
10,339
1,131
0
988
11,023
5,415
0
8,111
2,912
23,361
0
L
5,094
2,406
634
1,093
19,196
6,053
0
7,092
12,104
21,186
0
L
6,623
1,305
0
1,602
25,096
24,784
0
13,212
11,884
13,911
0
W
Bacchus
PiscesOfDark
Bacchus
10,172
1,674
0
1,792
10,459
7,877
0
8,097
2,362
15,882
0
L
1,824
769
0
736
7,406
2,570
0
3,614
3,792
14,280
0
L
Janus
16,301
730
0
0
14,302
3,247
0
2,775
11,527
34,343
0
L
Fenrir
5,795
1,135
0
802
15,893
5,128
0
8,261
7,632
0
19,444
W
14,443
2,584
0
268
7,354
2,968
0
4,845
2,509
45,565
0
W
Neith
11,131
4,993
0
2,163
4,776
1,851
0
4,023
753
0
28,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,161
Gold Earned
58,187
135
Minions Killed
168
0
Camps Cleared
4
890,067
Distance Traveled
1,075,231
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,468
1,224
12
1
3
267,873
0
W
Cerberus
11,675
1,061
39
4
0
233,701
2
L
Olorun
9,292
845
30
3
0
159,090
0
L
Sobek
8,950
814
3
0
0
180,869
2
W
Bacchus
10,615
965
17
2
0
197,597
0
L
Sol
9,457
860
23
2
0
160,759
1
L
Janus
9,505
864
39
4
0
200,124
0
L
Fenrir
9,957
905
40
4
0
189,225
1
W
Agni
11,992
1,090
64
6
1
193,236
0
W
Neith
10,437
949
36
3
0
182,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role