Player Matchup

Hel
Hel
Angushunter5
Hel
Level 39
God Stats
6W - 12L
1,362 SR
Queue Stats
108W - 191L
1,352 Elo+
Party 1
Fenrir
Fenrir
BroChills
Fenrir
Level 6
God Stats
6W - 6L
1,190 SR
Queue Stats
36W - 40L
1,259 Elo+
Solo
Heimdallr
Heimdallr
TheDarkAlphaWolf
Heimdallr
Level 18
God Stats
37W - 54L
1,416 SR
Queue Stats
66W - 94L
1,372 Elo+
Party 1
Hercules
Hercules
WAGEDATWAR1
Hercules
Level 29
God Stats
1W - 3L
1,416 SR
Queue Stats
121W - 163L
1,418 Elo+
Party 1
Raijin
Raijin
bubbathebub
Raijin
Level 4
God Stats
2W - 2L
1,579 SR
Queue Stats
14W - 18L
1,555 Elo+
Solo
Team Averages
Level 19
1,392 SR
1,391 Elo+

VS

Team Averages
Level 16
1,561 SR
1,291 Elo+
Thoth
Thoth
 
Thoth
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BaphomethLumina
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,386 Elo+
Solo
Tyr
Tyr
Turner686
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
863 Elo+
Solo
Arachne
Arachne
causticsTOXIC
Arachne
Level 25
God Stats
6W - 1L
1,805 SR
Queue Stats
90W - 94L
1,441 Elo+
Solo
Ymir
Ymir
ploxso
Ymir
Level 10
God Stats
9W - 9L
1,500 SR
Queue Stats
21W - 33L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 6
9,438
858
11,682
21,727
10,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
BroChills
Fenrir
18
7 / 12 / 5
12,506
1,137
14,167
23,734
14,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
18
1 / 13 / 9
11,890
1,081
16,376
23,484
7,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
WAGEDATWAR1
Hercules
18
2 / 7 / 9
10,874
989
9,470
21,500
14,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
16
4 / 16 / 6
11,119
1,011
15,185
27,779
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
26 / 4 / 27
15,844
1,440
49,091
15,227
5,794
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
19
4 / 4 / 27
11,805
1,073
13,183
19,170
20,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 2 / 23
12,429
1,130
7,990
12,632
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
20
22 / 2 / 22
14,171
1,288
29,148
17,360
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
ploxso
Ymir
19
4 / 2 / 26
11,225
1,020
5,585
13,190
10,508
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
187
14
Kills
62
62
Deaths
14
35
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
26
4
27
9.88
L
0
14
6
0.21
W
Hercules
4
4
27
4.38
L
Fenrir
BroChills
Fenrir
7
12
5
0.79
L
Heimdallr
1
13
9
0.42
W
6
2
23
8.75
L
Hercules
WAGEDATWAR1
Hercules
2
7
9
0.93
L
Raijin
4
16
6
0.44
W
Arachne
22
2
22
16.5
W
Ymir
ploxso
Ymir
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,880
Damage
104,997
118,224
Taken
77,579
52,416
Mitigated
58,439
9,124
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
49,091
944
430
4,324
15,227
5,794
0
4,270
10,957
62,083
0
L
11,682
2,759
542
2,155
21,727
10,570
0
12,576
8,251
23,872
0
W
Hercules
13,183
4,004
0
5,364
19,170
20,607
0
4,167
12,732
0
28,305
L
Fenrir
BroChills
Fenrir
14,167
3,493
0
607
23,734
14,500
0
12,552
10,659
0
32,477
L
Heimdallr
16,376
10,162
0
1,109
23,484
7,668
0
8,778
14,106
0
50,177
W
7,990
1,066
0
1,542
12,632
13,433
0
3,072
9,560
7,799
14,641
L
Hercules
WAGEDATWAR1
Hercules
9,470
3,751
0
2,310
21,500
14,612
0
9,075
11,984
31
18,781
L
Raijin
15,185
4,062
132
2,269
27,779
5,066
0
13,558
13,806
29,404
0
W
Arachne
29,148
21,169
0
5,750
17,360
8,097
0
8,908
8,452
0
43,866
W
Ymir
ploxso
Ymir
5,585
1,766
592
4,083
13,190
10,508
0
6,478
6,712
9,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
65,474
174
Minions Killed
132
6
Camps Cleared
8
967,379
Distance Traveled
1,166,425
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,844
1,440
27
2
3
207,399
0
L
Hel
9,438
858
20
2
1
176,289
0
W
Hercules
11,805
1,073
46
4
1
243,723
2
L
Fenrir
12,506
1,137
40
4
1
219,109
0
L
Heimdallr
11,890
1,081
66
6
3
165,847
1
W
Tyr
12,429
1,130
31
3
2
248,820
0
L
Hercules
10,874
989
24
2
0
242,634
1
L
Raijin
11,119
1,011
24
2
1
163,500
0
W
Arachne
14,171
1,288
21
2
2
230,159
2
W
Ymir
11,225
1,020
7
1
0
236,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role