Player Matchup

Ravana
Ravana
GoddMm
Ravana
Level 27
God Stats
7W - 13L
1,659 SR
Queue Stats
141W - 161L
1,438 Elo+
Solo
Fafnir
Fafnir
OvL_RedLine
Fafnir
Level 79
God Stats
1W - 3L
1,042 SR
Queue Stats
207W - 192L
1,447 Elo+
Party 2
Chaac
Chaac
Vanix5280
Chaac
Level 28
God Stats
9W - 3L
1,723 SR
Queue Stats
168W - 111L
1,577 Elo+
Solo
Kukulkan
Kukulkan
deyimon
Kukulkan
Level 28
God Stats
1W - 4L
1,295 SR
Queue Stats
38W - 36L
1,475 Elo+
Solo
Neith
Neith
itchiski
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,599 Elo+
Party 2
Team Averages
Level 34
1,444 SR
1,507 Elo+

VS

Team Averages
Level 24
1,582 SR
1,364 Elo+
Guan Yu
Guan Yu
CrazyGermanTV
Guan Yu
Level 26
God Stats
36W - 19L
1,638 SR
Queue Stats
42W - 41L
1,445 Elo+
Party 1
Ares
Ares
Duncanyee22
Ares
Level 25
God Stats
3W - 7L
1,273 SR
Queue Stats
25W - 37L
1,297 Elo+
Party 1
Cabrakan
Cabrakan
Erdbeerchen_1997
Cabrakan
Level 23
God Stats
13W - 14L
1,516 SR
Queue Stats
25W - 38L
1,297 Elo+
Party 1
Zeus
Zeus
KillahDavid
Zeus
Level 18
God Stats
1W - 1L
1,770 SR
Queue Stats
19W - 21L
1,355 Elo+
Party 1
Arachne
Arachne
Online-ID_147
Arachne
Level 26
God Stats
14W - 7L
1,711 SR
Queue Stats
41W - 43L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GoddMm
Ravana
10
4 / 0 / 2
6,378
638
4,358
4,178
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
3 / 1 / 5
6,436
644
2,105
6,061
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Vanix5280
Chaac
12
1 / 1 / 3
6,609
661
5,775
5,570
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
deyimon
Kukulkan
11
4 / 1 / 1
6,821
682
4,211
3,056
950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
itchiski
Neith
11
5 / 1 / 3
6,439
644
6,302
3,718
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 1 / 1
4,999
500
2,458
5,548
2,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
1 / 2 / 0
4,657
466
662
5,503
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 1
4,363
436
1,822
7,050
3,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 5 / 2
4,432
443
1,997
5,311
1,130
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
7
1 / 5 / 2
4,773
477
3,085
7,020
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
4
4
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
1
1
1.5
L
1
2
0
0.5
L
1
4
1
0.38
W
Ravana
GoddMm
Ravana
4
0
2
5
L
0
5
2
0.2
L
Arachne
1
5
2
0.4
W
Fafnir
3
1
5
5.5
W
Chaac
Vanix5280
Chaac
1
1
3
2.5
W
Kukulkan
deyimon
Kukulkan
4
1
1
4.5
W
Neith
itchiski
Neith
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,751
Damage
10,024
22,583
Taken
30,432
12,762
Mitigated
12,797
10,352
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,458
599
52
1,634
5,548
2,944
0
143
5,405
0
15,664
L
662
142
0
84
5,503
2,871
0
3,026
2,477
8,169
0
L
1,822
158
0
698
7,050
3,132
0
1,166
5,884
8,297
0
W
Ravana
GoddMm
Ravana
4,358
1,484
0
2,938
4,178
1,184
417
142
4,036
0
28,281
L
1,997
265
0
622
5,311
1,130
0
1,172
4,139
17,133
0
L
Arachne
3,085
1,939
0
1,581
7,020
2,720
0
1,856
5,164
0
17,525
W
Fafnir
2,105
546
184
2,343
6,061
4,697
28
1,949
4,112
10,752
0
W
Chaac
Vanix5280
Chaac
5,775
981
0
2,064
5,570
4,558
0
739
4,831
8,371
37,269
W
Kukulkan
deyimon
Kukulkan
4,211
244
0
943
3,056
950
513
374
2,682
37,001
0
W
Neith
itchiski
Neith
6,302
2,422
0
1,880
3,718
1,373
756
1,338
2,380
0
38,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
23,224
327
Minions Killed
123
0
Camps Cleared
0
993,190
Distance Traveled
933,833
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,999
500
31
3
0
202,979
1
L
Ares
4,657
466
10
1
0
177,489
2
L
Cabrakan
4,363
436
14
1
0
179,356
1
W
Ravana
6,378
638
61
6
0
219,081
2
L
Zeus
4,432
443
31
3
0
158,517
1
L
Arachne
4,773
477
37
4
0
215,492
0
W
Fafnir
6,436
644
20
2
0
168,490
1
W
Chaac
6,609
661
99
10
0
220,098
3
W
Kukulkan
6,821
682
78
8
0
191,130
3
W
Neith
6,439
644
69
7
0
194,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role