Player Matchup

Discordia
Discordia
Linc-Mayle
Discordia
Level 29
God Stats
9W - 4L
1,421 SR
Queue Stats
108W - 49L
1,664 Elo+
Solo
Thor
Thor
McD_2011_
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,818 Elo+
Solo
Heimdallr
Heimdallr
N1ckN4me07
Heimdallr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 11L
1,382 Elo+
Solo
Ymir
Ymir
darkSauron5
Ymir
Level 29
God Stats
5W - 3L
1,450 SR
Queue Stats
28W - 23L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
zIRisen
Cu Chulainn
Level 25
God Stats
8W - 7L
1,658 SR
Queue Stats
136W - 102L
1,654 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,598 Elo+

VS

Team Averages
Level 24
1,591 SR
1,592 Elo+
Aphrodite
Aphrodite
CacatuaLateral
Aphrodite
Level 26
God Stats
63W - 46L
1,660 SR
Queue Stats
206W - 193L
1,596 Elo+
Solo
Bastet
Bastet
CharmCityBoh
Bastet
Level 26
God Stats
2W - 4L
1,529 SR
Queue Stats
132W - 98L
1,658 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarrylTNB
Cu Chulainn
Level 28
God Stats
14W - 13L
1,640 SR
Queue Stats
261W - 290L
1,538 Elo+
Solo
Apollo
Apollo
Keister It
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,589 Elo+
Party 1
Geb
Geb
The Rapture x21
Geb
Level 24
God Stats
11W - 2L
1,627 SR
Queue Stats
78W - 77L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Linc-Mayle
Discordia
20
7 / 4 / 9
13,872
514
15,971
15,686
6,481
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
14 / 1 / 5
17,218
638
21,489
19,173
8,642
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
N1ckN4me07
Heimdallr
16
0 / 4 / 6
11,044
409
1,911
14,086
10,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 2 / 13
11,739
435
5,397
21,715
20,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
zIRisen
Cu Chulainn
20
11 / 2 / 4
16,392
607
18,908
16,490
21,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CacatuaLateral
Aphrodite
20
4 / 9 / 2
13,989
518
11,386
23,852
13,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
20
3 / 9 / 2
14,293
529
15,222
21,358
11,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
DarrylTNB
Cu Chulainn
13
1 / 4 / 2
10,080
373
4,819
12,566
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Keister It
Apollo
20
4 / 6 / 2
12,734
472
15,032
17,931
6,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 3
10,661
395
5,189
20,287
22,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
32
Kills
13
13
Deaths
32
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CacatuaLateral
Aphrodite
4
9
2
0.56
L
Bastet
3
9
2
0.44
L
Cu Chulainn
DarrylTNB
Cu Chulainn
1
4
2
0.5
L
Apollo
Keister It
Apollo
4
6
2
0.83
W
Discordia
Linc-Mayle
Discordia
7
4
9
2.88
W
Thor
14
1
5
16.5
W
Heimdallr
N1ckN4me07
Heimdallr
0
4
6
0.75
L
1
4
3
0.63
W
0
2
13
3.25
W
Cu Chulainn
zIRisen
Cu Chulainn
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
51,648
87,150
Taken
95,994
67,142
Mitigated
60,215
25,543
Healing
26,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CacatuaLateral
Aphrodite
11,386
251
2,806
11,492
23,852
13,653
844
9,531
13,693
85,056
0
L
Bastet
15,222
5,251
0
3,018
21,358
11,999
0
3,780
17,452
0
106,271
L
Cu Chulainn
DarrylTNB
Cu Chulainn
4,819
1,038
0
1,982
12,566
5,698
0
3,114
9,304
0
45,170
L
Apollo
Keister It
Apollo
15,032
9,623
0
4,916
17,931
6,790
540
3,173
14,656
0
125,631
W
Discordia
Linc-Mayle
Discordia
15,971
1,469
0
3,129
15,686
6,481
485
6,260
9,426
88,584
0
W
Thor
21,489
7,817
0
12,274
19,173
8,642
0
2,170
16,846
0
190,046
W
Heimdallr
N1ckN4me07
Heimdallr
1,911
463
0
1,547
14,086
10,087
1,017
1,989
12,097
0
46,659
L
5,189
528
0
2,512
20,287
22,075
0
4,518
15,617
49,773
0
W
5,397
1,099
292
5,002
21,715
20,000
88
3,774
17,832
34,605
0
W
Cu Chulainn
zIRisen
Cu Chulainn
18,908
3,951
0
3,299
16,490
21,932
341
2,116
14,374
19,722
109,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,265
Gold Earned
61,757
774
Minions Killed
665
0
Camps Cleared
0
2,546,614
Distance Traveled
2,342,751
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,989
518
134
5
0
460,793
2
L
Bastet
14,293
529
222
8
0
545,772
2
L
Cu Chulainn
10,080
373
81
3
0
311,385
1
L
Apollo
12,734
472
174
6
0
479,088
1
W
Discordia
13,872
514
136
5
0
525,211
3
W
Thor
17,218
638
266
10
0
577,476
1
W
Heimdallr
11,044
409
75
3
0
458,512
4
L
Geb
10,661
395
54
2
0
545,713
0
W
Ymir
11,739
435
50
2
0
455,139
5
W
Cu Chulainn
16,392
607
247
9
0
530,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role