Player Matchup

Zhong Kui
Zhong Kui
Cl3anKillx
Zhong Kui
Level 139
God Stats
13W - 10L
1,540 SR
Queue Stats
171W - 155L
1,563 Elo+
Solo
Apollo
Apollo
Darzo
Apollo
Level 69
God Stats
1W - 4L
1,192 SR
Queue Stats
197W - 205L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
NerfedByGod
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,577 Elo+
Party 1
Xing Tian
Xing Tian
SirKnowsTheWay
Xing Tian
Level 67
God Stats
12W - 12L
1,585 SR
Queue Stats
253W - 231L
1,614 Elo+
Party 1
Mercury
Mercury
Technomunk
Mercury
Level 68
God Stats
5W - 7L
1,551 SR
Queue Stats
310W - 283L
1,613 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,580 Elo+

VS

Team Averages
Level 70
1,570 SR
1,554 Elo+
Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
AyasakiQwQ
Chronos
Level 24
God Stats
4W - 3L
1,496 SR
Queue Stats
63W - 43L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
Osmond76
Cabrakan
Level 134
God Stats
21W - 10L
1,653 SR
Queue Stats
235W - 209L
1,585 Elo+
Party 3
Sylvanus
Sylvanus
Wrfx
Sylvanus
Level 21
God Stats
15W - 8L
1,661 SR
Queue Stats
16W - 15L
1,526 Elo+
Party 3
Fenrir
Fenrir
zemuH
Fenrir
Level 109
God Stats
7W - 3L
1,537 SR
Queue Stats
352W - 315L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cl3anKillx
Zhong Kui
11
1 / 5 / 1
6,813
524
6,485
11,664
7,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Apollo
Darzo
Apollo
9
2 / 5 / 2
6,614
509
5,097
10,215
2,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
NerfedByGod
Kukulkan
9
1 / 6 / 0
6,237
480
1,783
6,345
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
SirKnowsTheWay
Xing Tian
9
1 / 3 / 5
6,050
465
7,529
12,612
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
Technomunk
Mercury
11
3 / 7 / 2
7,175
552
5,429
10,498
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
14 / 1 / 1
9,557
735
12,352
6,788
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
AyasakiQwQ
Chronos
12
5 / 1 / 7
7,674
590
10,120
11,337
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cabrakan
Osmond76
Cabrakan
13
2 / 1 / 3
7,925
610
5,743
8,827
9,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Wrfx
Sylvanus
12
1 / 3 / 7
6,842
526
4,395
8,425
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
zemuH
Fenrir
13
4 / 2 / 4
7,798
600
4,988
10,386
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
26
26
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
14
1
1
14.5
W
Chronos
AyasakiQwQ
Chronos
5
1
7
8.5
L
Zhong Kui
Cl3anKillx
Zhong Kui
1
5
1
0.3
L
Apollo
Darzo
Apollo
2
5
2
0.6
L
Kukulkan
NerfedByGod
Kukulkan
1
6
0
0.17
W
Cabrakan
Osmond76
Cabrakan
2
1
3
3.5
L
Xing Tian
SirKnowsTheWay
Xing Tian
1
3
5
1.17
L
Mercury
Technomunk
Mercury
3
7
2
0.57
W
Sylvanus
Wrfx
Sylvanus
1
3
7
1.5
W
Fenrir
zemuH
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
37,598
51,334
Taken
45,763
21,547
Mitigated
25,483
13,774
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,352
3,669
0
2,260
6,788
2,545
2,155
2,322
4,310
0
54,636
W
Chronos
AyasakiQwQ
Chronos
10,120
4,045
0
3,106
11,337
3,804
1,868
3,441
7,850
47,552
0
L
Zhong Kui
Cl3anKillx
Zhong Kui
6,485
1,166
192
5,262
11,664
7,901
0
4,879
6,785
41,815
0
L
Apollo
Darzo
Apollo
5,097
2,930
0
2,479
10,215
2,626
0
5,749
4,466
0
26,762
L
Kukulkan
NerfedByGod
Kukulkan
1,783
186
0
827
6,345
1,686
0
631
5,714
22,627
0
W
Cabrakan
Osmond76
Cabrakan
5,743
1,020
0
1,588
8,827
9,990
0
3,943
4,884
45,136
0
L
Xing Tian
SirKnowsTheWay
Xing Tian
7,529
1,025
0
3,738
12,612
5,952
0
5,689
6,923
17,235
0
L
Mercury
Technomunk
Mercury
5,429
2,445
0
1,276
10,498
3,382
0
2,766
7,732
0
35,364
W
Sylvanus
Wrfx
Sylvanus
4,395
1,422
451
1,417
8,425
5,127
607
2,450
5,975
16,184
5,495
W
Fenrir
zemuH
Fenrir
4,988
1,464
0
4,526
10,386
4,017
0
3,439
6,947
0
50,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
39,796
288
Minions Killed
388
0
Camps Cleared
0
1,259,422
Distance Traveled
1,254,319
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,557
735
103
8
0
268,483
2
W
Chronos
7,674
590
86
7
0
258,489
1
L
Zhong Kui
6,813
524
89
7
0
219,534
0
L
Apollo
6,614
509
55
4
0
237,829
2
L
Kukulkan
6,237
480
65
5
0
215,844
2
W
Cabrakan
7,925
610
84
6
0
203,808
1
L
Xing Tian
6,050
465
19
1
0
284,432
6
L
Mercury
7,175
552
60
5
0
301,783
4
W
Sylvanus
6,842
526
33
3
0
243,036
2
W
Fenrir
7,798
600
82
6
0
280,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role