Player Matchup

Sol
Sol
Skydack
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
TheRobMachine
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Odin
Odin
TheRossMachine
Odin
Level 5
God Stats
5W - 6L
1,287 SR
Queue Stats
6W - 6L
1,219 Elo+
Party 1
Jormungandr
Jormungandr
Zurikato666
Jormungandr
Level 28
God Stats
30W - 21L
1,618 SR
Queue Stats
114W - 110L
1,354 Elo+
Solo
Thor
Thor
skydragon01
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,481 SR
1,358 Elo+

VS

Team Averages
Level 30
1,382 SR
1,345 Elo+
Ullr
Ullr
 
Ullr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
HughAkston
Nemesis
Level 14
God Stats
8W - 7L
1,409 SR
Queue Stats
14W - 19L
1,340 Elo+
Solo
Guan Yu
Guan Yu
JimmyG123
Guan Yu
Level 7
God Stats
1W - 0L
1,369 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
Seto0Mite
Cthulhu
Level 18
God Stats
11W - 14L
1,311 SR
Queue Stats
12W - 18L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
raresoupninja
Cu Chulainn
Level 14
God Stats
6W - 6L
1,322 SR
Queue Stats
52W - 51L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 9 / 2
8,052
1,007
12,002
13,670
4,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 6 / 2
7,435
929
4,023
10,473
10,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 0
8,195
1,024
6,991
10,215
6,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Zurikato666
Jormungandr
14
2 / 4 / 3
8,629
1,079
12,792
13,007
10,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 10 / 2
7,834
979
4,839
13,587
5,371
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
9 / 1 / 11
10,179
1,272
14,334
4,617
1,622
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
HughAkston
Nemesis
17
13 / 0 / 9
10,835
1,354
12,749
11,353
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JimmyG123
Guan Yu
15
0 / 2 / 10
7,842
980
855
5,895
2,116
Cthulhu
Seto0Mite
Cthulhu
16
3 / 1 / 18
9,503
1,188
11,647
10,618
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
raresoupninja
Cu Chulainn
16
7 / 1 / 15
10,249
1,281
16,148
13,468
11,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
5
Kills
32
32
Deaths
5
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
1
11
14.5
W
Nemesis
HughAkston
Nemesis
13
0
9
17.5
W
Guan Yu
JimmyG123
Guan Yu
0
2
10
2.5
W
Cthulhu
Seto0Mite
Cthulhu
3
1
18
12
L
Sol
0
9
2
0.11
L
0
6
2
0.17
L
2
3
0
0.67
L
Jormungandr
Zurikato666
Jormungandr
2
4
3
0.88
W
Cu Chulainn
raresoupninja
Cu Chulainn
7
1
15
14.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
55,733
60,952
Taken
45,951
37,703
Mitigated
27,568
4,105
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,334
9,841
0
801
4,617
1,622
0
3,558
1,059
0
22,100
W
Nemesis
HughAkston
Nemesis
12,749
6,282
0
1,652
11,353
5,027
0
6,045
5,308
0
26,160
W
Guan Yu
JimmyG123
Guan Yu
855
367
855
396
5,895
2,116
0
4,011
1,884
0
2,681
W
Cthulhu
Seto0Mite
Cthulhu
11,647
666
1,223
3,569
10,618
7,020
0
6,971
3,647
29,154
0
L
Sol
12,002
5,731
0
2,299
13,670
4,586
0
1,882
11,647
32,229
0
L
4,023
739
0
0
10,473
10,671
0
2,105
8,234
18,407
0
L
6,991
2,072
0
1,125
10,215
6,168
0
2,322
7,625
738
14,356
L
Jormungandr
Zurikato666
Jormungandr
12,792
3,744
112
569
13,007
10,907
0
3,592
9,143
30,386
0
W
Cu Chulainn
raresoupninja
Cu Chulainn
16,148
2,977
0
6
13,468
11,783
0
8,232
5,236
8,423
24,620
L
4,839
2,048
0
0
13,587
5,371
0
4,103
9,091
0
9,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
48,608
133
Minions Killed
150
1
Camps Cleared
6
660,965
Distance Traveled
889,372
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,179
1,272
18
2
1
173,912
1
W
Nemesis
10,835
1,354
22
3
5
209,665
0
W
Guan Yu
7,842
980
14
2
0
134,087
0
W
Cthulhu
9,503
1,188
48
6
0
177,897
0
L
Sol
8,052
1,007
51
6
1
146,860
1
L
Ares
7,435
929
19
2
0
84,610
2
L
Odin
8,195
1,024
18
2
0
154,151
0
L
Jormungandr
8,629
1,079
35
4
0
139,076
0
W
Cu Chulainn
10,249
1,281
48
6
0
193,811
1
L
Thor
7,834
979
10
1
0
136,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role