Player Matchup

Hades
Hades
P0l1o
Hades
Level 107
God Stats
101W - 65L
1,679 SR
Queue Stats
327W - 318L
1,623 Elo+
Party 2
Ymir
Ymir
RAFITA29
Ymir
Level 105
God Stats
5W - 8L
1,497 SR
Queue Stats
168W - 178L
1,468 Elo+
Party 1
Nemesis
Nemesis
SAW00T
Nemesis
Level 54
God Stats
11W - 12L
1,457 SR
Queue Stats
144W - 160L
1,382 Elo+
Party 1
Apollo
Apollo
Supertoxin135
Apollo
Level 80
God Stats
22W - 29L
1,445 SR
Queue Stats
459W - 475L
1,463 Elo+
Solo
Hercules
Hercules
lenypo
Hercules
Level 83
God Stats
0W - 3L
1,208 SR
Queue Stats
156W - 198L
1,416 Elo+
Party 2
Team Averages
Level 86
1,457 SR
1,470 Elo+

VS

Team Averages
Level 69
1,498 SR
1,456 Elo+
Sobek
Sobek
 
Sobek
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Coldaf
Da Ji
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,484 Elo+
Solo
Neith
Neith
LogiF4
Neith
Level 48
God Stats
10W - 10L
1,477 SR
Queue Stats
160W - 186L
1,409 Elo+
Solo
Baba Yaga
Baba Yaga
ThomaShavun
Baba Yaga
Level 69
God Stats
4W - 1L
1,681 SR
Queue Stats
150W - 149L
1,460 Elo+
Solo
Hercules
Hercules
matyorugua95
Hercules
Level 49
God Stats
11W - 17L
1,333 SR
Queue Stats
140W - 168L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
P0l1o
Hades
17
7 / 4 / 0
11,523
524
17,207
16,347
10,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
2 / 3 / 7
10,505
478
9,361
14,908
18,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SAW00T
Nemesis
17
3 / 4 / 1
10,594
482
5,319
14,185
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 6 / 3
9,699
441
10,051
12,172
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lenypo
Hercules
15
0 / 2 / 0
9,772
444
7,375
14,853
17,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 7 / 8
8,798
400
2,985
18,778
18,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Coldaf
Da Ji
18
5 / 4 / 7
11,484
522
10,362
15,920
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LogiF4
Neith
20
8 / 3 / 2
12,628
574
13,156
13,831
5,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
ThomaShavun
Baba Yaga
17
3 / 3 / 5
11,064
503
9,443
13,230
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
matyorugua95
Hercules
19
3 / 0 / 4
11,644
529
15,558
20,420
20,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
17
Kills
19
19
Deaths
17
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
7
8
0.57
W
Da Ji
Coldaf
Da Ji
5
4
7
2.13
W
Neith
LogiF4
Neith
8
3
2
3
L
Hades
P0l1o
Hades
7
4
0
1.75
L
Ymir
2
3
7
1.83
L
Nemesis
SAW00T
Nemesis
3
4
1
0.88
L
5
6
3
1.08
W
Baba Yaga
ThomaShavun
Baba Yaga
3
3
5
1.83
L
Hercules
lenypo
Hercules
0
2
0
0
W
Hercules
matyorugua95
Hercules
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,313
Damage
51,504
72,465
Taken
82,179
57,894
Mitigated
56,849
24,563
Healing
29,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,985
228
0
2,308
18,778
18,275
15
6,318
12,460
16,697
0
W
Da Ji
Coldaf
Da Ji
10,362
3,152
0
6,184
15,920
7,238
0
4,333
11,587
0
80,328
W
Neith
LogiF4
Neith
13,156
7,237
0
6,572
13,831
5,180
3,858
4,798
9,033
0
109,444
L
Hades
P0l1o
Hades
17,207
1,567
219
7,861
16,347
10,121
548
7,361
8,493
73,970
0
L
Ymir
9,361
1,905
0
2,979
14,908
18,886
68
2,642
11,952
47,630
0
L
Nemesis
SAW00T
Nemesis
5,319
1,814
155
4,671
14,185
7,194
0
1,773
12,317
0
68,766
L
10,051
4,804
0
2,545
12,172
4,110
992
1,296
10,876
0
56,889
W
Baba Yaga
ThomaShavun
Baba Yaga
9,443
1,004
0
1,935
13,230
5,374
850
7,739
5,491
75,747
0
L
Hercules
lenypo
Hercules
7,375
1,423
0
6,133
14,853
17,583
206
2,463
12,390
0
54,629
W
Hercules
matyorugua95
Hercules
15,558
3,739
779
11,939
20,420
20,782
27
3,380
17,040
17,303
59,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
55,618
520
Minions Killed
597
0
Camps Cleared
0
1,951,266
Distance Traveled
1,933,758
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,798
400
16
1
0
332,906
4
W
Da Ji
11,484
522
118
5
0
425,495
2
W
Neith
12,628
574
175
8
0
362,079
5
L
Hades
11,523
524
142
6
0
397,372
1
L
Ymir
10,505
478
50
2
0
372,379
2
L
Nemesis
10,594
482
97
4
0
461,427
3
L
Apollo
9,699
441
99
5
0
383,081
1
W
Baba Yaga
11,064
503
139
6
0
394,508
4
L
Hercules
9,772
444
132
6
0
337,007
3
W
Hercules
11,644
529
149
7
0
418,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role