Player Matchup

Cupid
Cupid
Didei
Cupid
Level 146
God Stats
2W - 7L
1,279 SR
Queue Stats
354W - 357L
1,479 Elo+
Solo
Cerberus
Cerberus
Jar00
Cerberus
Level 147
God Stats
4W - 4L
1,442 SR
Queue Stats
311W - 313L
1,457 Elo+
Solo
Fafnir
Fafnir
Larmos
Fafnir
Level 89
God Stats
0W - 3L
1,211 SR
Queue Stats
216W - 203L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
chaponito
Kuzenbo
Level 104
God Stats
0W - 3L
1,253 SR
Queue Stats
99W - 94L
1,548 Elo+
Solo
Skadi
Skadi
gagarina
Skadi
Level 123
God Stats
11W - 6L
1,634 SR
Queue Stats
341W - 309L
1,530 Elo+
Solo
Team Averages
Level 122
1,364 SR
1,514 Elo+

VS

Team Averages
Level 138
1,502 SR
1,547 Elo+
Danzaburou
Danzaburou
Arrancar88
Danzaburou
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,543 Elo+
Solo
Cerberus
Cerberus
L1tR187
Cerberus
Level 160
God Stats
10W - 2L
1,688 SR
Queue Stats
540W - 560L
1,555 Elo+
Solo
Olorun
Olorun
Renkoto
Olorun
Level 132
God Stats
2W - 2L
1,418 SR
Queue Stats
145W - 143L
1,535 Elo+
Solo
Tiamat
Tiamat
Scream722
Tiamat
Level 137
God Stats
8W - 6L
1,466 SR
Queue Stats
381W - 363L
1,552 Elo+
Solo
Hachiman
Hachiman
theshmarkybaby
Hachiman
Level 102
God Stats
9W - 11L
1,440 SR
Queue Stats
430W - 414L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Didei
Cupid
20
7 / 8 / 20
12,572
698
24,148
20,997
10,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Jar00
Cerberus
19
6 / 6 / 15
12,564
698
14,364
32,357
39,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
Larmos
Fafnir
18
4 / 7 / 17
11,423
635
8,616
23,207
31,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kuzenbo
chaponito
Kuzenbo
20
6 / 5 / 19
12,459
692
20,728
25,389
45,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
gagarina
Skadi
20
8 / 7 / 19
13,312
740
28,408
17,818
8,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arrancar88
Danzaburou
20
6 / 4 / 21
13,896
772
32,423
18,166
8,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
L1tR187
Cerberus
20
5 / 6 / 20
13,647
758
12,669
31,007
40,747
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
Renkoto
Olorun
19
2 / 8 / 19
11,844
658
10,579
20,754
11,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Scream722
Tiamat
20
11 / 4 / 13
14,543
808
25,359
25,937
22,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
20
9 / 11 / 12
13,629
757
24,807
21,517
8,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
118
31
Kills
33
33
Deaths
33
90
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arrancar88
Danzaburou
6
4
21
4.13
L
Cupid
Didei
Cupid
7
8
20
2.13
L
Cerberus
Jar00
Cerberus
6
6
15
2.25
W
Cerberus
L1tR187
Cerberus
5
6
20
2.5
L
Fafnir
Larmos
Fafnir
4
7
17
1.79
W
Olorun
Renkoto
Olorun
2
8
19
1.44
W
Tiamat
Scream722
Tiamat
11
4
13
4.38
L
Kuzenbo
chaponito
Kuzenbo
6
5
19
3.1
L
Skadi
gagarina
Skadi
8
7
19
2.5
W
Hachiman
9
11
12
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,264
Damage
105,837
119,768
Taken
117,381
136,373
Mitigated
91,761
47,655
Healing
50,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arrancar88
Danzaburou
32,423
13,731
841
5,263
18,166
8,648
4,397
7,115
11,051
0
66,919
L
Cupid
Didei
Cupid
24,148
12,029
6,869
5,935
20,997
10,904
1,552
12,294
8,703
0
43,057
L
Cerberus
Jar00
Cerberus
14,364
140
88
9,178
32,357
39,362
0
9,250
23,107
27,874
0
W
Cerberus
L1tR187
Cerberus
12,669
403
4,277
7,804
31,007
40,747
77
10,612
20,395
29,732
0
L
Fafnir
Larmos
Fafnir
8,616
2,571
3,144
5,107
23,207
31,962
649
9,373
13,834
11,956
0
W
Olorun
Renkoto
Olorun
10,579
5,750
10,409
5,797
20,754
11,445
899
7,114
13,640
25,686
0
W
Tiamat
Scream722
Tiamat
25,359
1,079
1,749
11,959
25,937
22,356
110
11,885
14,052
53,684
0
L
Kuzenbo
chaponito
Kuzenbo
20,728
3,954
5,321
6,506
25,389
45,566
22
10,378
15,011
36,547
0
L
Skadi
gagarina
Skadi
28,408
11,801
2,832
2,675
17,818
8,579
1,632
7,558
10,260
0
65,301
W
Hachiman
24,807
10,956
970
1,355
21,517
8,565
62
6,982
14,535
378
34,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,330
Gold Earned
67,559
229
Minions Killed
222
0
Camps Cleared
0
1,530,786
Distance Traveled
1,468,469
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,896
772
75
4
0
273,341
3
L
Cupid
12,572
698
50
3
0
271,143
3
L
Cerberus
12,564
698
72
4
0
345,028
1
W
Cerberus
13,647
758
40
2
0
313,359
0
L
Fafnir
11,423
635
3
0
0
297,116
0
W
Olorun
11,844
658
41
2
0
271,196
3
W
Tiamat
14,543
808
50
3
0
324,291
0
L
Kuzenbo
12,459
692
24
1
0
337,626
0
L
Skadi
13,312
740
80
4
0
279,873
0
W
Hachiman
13,629
757
16
1
0
286,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role