Player Matchup

Mulan
Mulan
ElementShots
Mulan
Level 27
God Stats
2W - 5L
1,278 SR
Queue Stats
233W - 240L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Liein
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 253L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
OnOITzRELLIK
Hou Yi
Level 29
God Stats
30W - 16L
1,829 SR
Queue Stats
211W - 162L
1,703 Elo+
Solo
Kukulkan
Kukulkan
Quicktimess
Kukulkan
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 2
Ne Zha
Ne Zha
fishloverjohn
Ne Zha
Level 12
God Stats
3W - 3L
1,640 SR
Queue Stats
18W - 8L
1,622 Elo+
Solo
Team Averages
Level 15
1,590 SR
1,658 Elo+

VS

Team Averages
Level 16
1,558 SR
1,676 Elo+
Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DimpleDips
Sylvanus
Level 9
God Stats
2W - 0L
1,808 SR
Queue Stats
10W - 7L
1,577 Elo+
Solo
Chronos
Chronos
Oni Zatoichi
Chronos
Level 20
God Stats
1W - 1L
1,265 SR
Queue Stats
36W - 11L
1,713 Elo+
Party 1
Neith
Neith
t14csz
Neith
Level 6
God Stats
5W - 1L
1,664 SR
Queue Stats
6W - 3L
1,904 Elo+
Solo
Tsukuyomi
Tsukuyomi
theragemaster13
Tsukuyomi
Level 29
God Stats
2W - 1L
1,552 SR
Queue Stats
121W - 72L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,658
456
6,790
17,995
11,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Liein
Sylvanus
14
1 / 9 / 3
8,590
452
11,861
19,723
10,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
7 / 5 / 1
10,509
553
11,722
14,297
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Quicktimess
Kukulkan
15
3 / 9 / 1
9,051
476
8,401
13,182
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 9
9,384
494
9,709
18,015
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 13
10,399
547
10,148
18,163
23,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
DimpleDips
Sylvanus
18
9 / 1 / 8
11,658
614
14,397
15,289
16,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Oni Zatoichi
Chronos
16
6 / 4 / 12
10,284
541
17,935
17,171
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
t14csz
Neith
17
8 / 3 / 5
10,704
563
10,723
11,621
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
theragemaster13
Tsukuyomi
20
7 / 4 / 8
12,143
639
13,893
16,478
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
13
Kills
33
33
Deaths
13
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
13
9.5
W
Sylvanus
DimpleDips
Sylvanus
9
1
8
13
L
1
6
1
0.25
L
Sylvanus
Liein
Sylvanus
1
9
3
0.28
L
Hou Yi
7
5
1
1.5
W
Chronos
Oni Zatoichi
Chronos
6
4
12
3
L
Kukulkan
Quicktimess
Kukulkan
3
9
1
0.39
L
1
4
9
1.38
W
Neith
t14csz
Neith
8
3
5
3.5
W
Tsukuyomi
theragemaster13
Tsukuyomi
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,483
Damage
67,096
83,212
Taken
78,722
47,277
Mitigated
59,421
21,301
Healing
30,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,148
1,927
0
4,737
18,163
23,182
117
4,119
13,858
118
32,916
W
Sylvanus
DimpleDips
Sylvanus
14,397
4,030
3,135
7,783
15,289
16,337
1,033
5,100
10,103
61,121
18,624
L
6,790
1,183
0
6,644
17,995
11,499
0
6,398
11,597
0
51,517
L
Sylvanus
Liein
Sylvanus
11,861
2,987
1,062
4,884
19,723
10,697
0
7,473
12,250
49,743
11,283
L
Hou Yi
11,722
5,515
0
3,960
14,297
5,133
0
5,437
8,860
0
76,513
W
Chronos
Oni Zatoichi
Chronos
17,935
6,382
0
4,289
17,171
8,199
2,524
3,144
13,921
63,806
7,066
L
Kukulkan
Quicktimess
Kukulkan
8,401
638
112
1,668
13,182
4,668
360
2,821
10,361
46,624
0
L
9,709
1,997
0
2,971
18,015
15,280
0
7,130
10,885
0
28,603
W
Neith
t14csz
Neith
10,723
4,057
92
2,904
11,621
4,052
1,000
3,303
8,278
0
50,488
W
Tsukuyomi
theragemaster13
Tsukuyomi
13,893
1,833
0
7,375
16,478
7,651
180
3,211
13,122
0
101,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,192
Gold Earned
55,188
466
Minions Killed
502
0
Camps Cleared
0
1,625,895
Distance Traveled
1,790,172
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,399
547
31
2
0
420,211
5
W
Sylvanus
11,658
614
135
7
0
303,140
2
L
Mulan
8,658
456
107
6
0
385,202
3
L
Sylvanus
8,590
452
98
5
0
260,509
0
L
Hou Yi
10,509
553
140
7
0
312,817
1
W
Chronos
10,284
541
97
5
0
346,415
5
L
Kukulkan
9,051
476
102
5
0
304,364
0
L
Ne Zha
9,384
494
19
1
0
363,003
0
W
Neith
10,704
563
79
4
0
330,671
0
W
Tsukuyomi
12,143
639
160
8
0
389,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role