Player Matchup

Achilles
Achilles
DJ Squirrel9674
Achilles
Level 8
God Stats
3W - 9L
1,375 SR
Queue Stats
48W - 68L
1,177 Elo+
Party 1
Arachne
Arachne
sgrodo20
Arachne
Level 26
God Stats
0W - 1L
1,539 SR
Queue Stats
18W - 55L
979 Elo+
Solo
Ullr
Ullr
zman7890
Ullr
Level 39
God Stats
2W - 2L
1,580 SR
Queue Stats
27W - 31L
1,252 Elo+
Party 1
Team Averages
Level 24
1,498 SR
1,136 Elo+

VS

Team Averages
Level 28
1,389 SR
1,284 Elo+
Hel
Hel
Jopitz
Hel
Level 29
God Stats
17W - 23L
1,500 SR
Queue Stats
140W - 214L
1,216 Elo+
Solo
Ganesha
Ganesha
ZoneCross
Ganesha
Level 28
God Stats
3W - 2L
1,532 SR
Queue Stats
56W - 45L
1,429 Elo+
Solo
Horus
Horus
crazycajun95
Horus
Level 27
God Stats
7W - 10L
1,134 SR
Queue Stats
154W - 211L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 2 / 0
8,193
546
11,152
12,809
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
sgrodo20
Arachne
10
0 / 5 / 2
8,414
561
3,777
11,282
3,530
Ullr
11
0 / 7 / 1
8,079
539
7,011
14,198
4,848
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Jopitz
Hel
14
10 / 1 / 2
10,976
732
13,302
13,255
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ZoneCross
Ganesha
13
0 / 0 / 10
10,477
698
7,868
9,794
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 9
10,134
676
9,901
11,387
8,471
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
2
0
0.5
W
Hel
Jopitz
Hel
10
1
2
11
W
Ganesha
ZoneCross
Ganesha
0
0
10
5
W
4
1
9
8.5
L
Arachne
sgrodo20
Arachne
0
5
2
0.2
L
Ullr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
31,071
38,289
Taken
34,436
20,785
Mitigated
24,703
5,080
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,152
2,008
514
1,942
12,809
12,407
0
5,274
7,535
0
21,359
W
Hel
Jopitz
Hel
13,302
930
5,630
7,670
13,255
5,304
108
679
11,963
39,289
0
W
Ganesha
ZoneCross
Ganesha
7,868
737
0
1,635
9,794
10,928
415
0
9,287
34,998
0
W
9,901
6,394
3,550
2,616
11,387
8,471
1,125
0
10,910
0
23,683
L
Arachne
sgrodo20
Arachne
3,777
2,664
0
458
11,282
3,530
0
7,825
3,457
0
8,943
L
Ullr
7,011
3,173
613
1,553
14,198
4,848
0
8,097
6,101
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
31,587
89
Minions Killed
170
1
Camps Cleared
5
794,720
Distance Traveled
861,927
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,193
546
14
1
0
286,504
0
W
Hel
10,976
732
113
8
4
273,777
1
W
Ganesha
10,477
698
0
0
0
294,704
0
W
Horus
10,134
676
57
4
1
293,446
2
L
Arachne
8,414
561
20
1
0
267,065
3
L
Ullr
8,079
539
55
4
1
241,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role