Player Matchup

Izanami
Izanami
Dizzle_Shmizzle
Izanami
Level 49
God Stats
21W - 20L
1,543 SR
Queue Stats
90W - 95L
1,451 Elo+
Party 3
Loki
Loki
INC_Riley
Loki
Level 71
God Stats
9W - 9L
1,531 SR
Queue Stats
468W - 459L
1,515 Elo+
Party 3
Nox
Nox
IR_OneSev
Nox
Level 65
God Stats
30W - 31L
1,516 SR
Queue Stats
116W - 125L
1,440 Elo+
Party 3
Sun Wukong
Sun Wukong
oBxxy
Sun Wukong
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 97L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
vConn
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 2
Team Averages
Level 53
1,518 SR
1,423 Elo+

VS

Team Averages
Level 53
1,471 SR
1,460 Elo+
Zeus
Zeus
Fibela
Zeus
Level 44
God Stats
63W - 46L
1,645 SR
Queue Stats
140W - 141L
1,503 Elo+
Party 1
Artemis
Artemis
GtFGrif0
Artemis
Level 65
God Stats
4W - 2L
1,479 SR
Queue Stats
189W - 177L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
OddAndOnlyOG
Cthulhu
Level 41
God Stats
9W - 6L
1,606 SR
Queue Stats
157W - 109L
1,653 Elo+
Solo
Loki
Loki
TTV_Hex_Poot
Loki
Level 47
God Stats
2W - 4L
1,133 SR
Queue Stats
10W - 22L
1,204 Elo+
Solo
Khepri
Khepri
TpPowerman95
Khepri
Level 69
God Stats
23W - 23L
1,493 SR
Queue Stats
432W - 440L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 1
4,684
468
3,633
7,940
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
2 / 3 / 2
5,737
574
4,308
6,865
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,540
454
1,419
5,239
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
oBxxy
Sun Wukong
9
1 / 2 / 0
5,436
544
1,948
4,893
1,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
vConn
Sylvanus
7
1 / 3 / 1
4,532
453
1,978
5,480
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fibela
Zeus
11
5 / 3 / 0
6,335
634
6,699
6,957
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GtFGrif0
Artemis
11
9 / 1 / 3
6,835
684
7,239
3,336
917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
OddAndOnlyOG
Cthulhu
10
3 / 0 / 1
5,889
589
3,266
5,456
2,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
1 / 1 / 2
4,974
497
283
4,038
875
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
1 / 0 / 6
5,608
561
2,723
4,887
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
19
19
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Zeus
Fibela
Zeus
5
3
0
1.67
W
Artemis
GtFGrif0
Artemis
9
1
3
10.5
L
Loki
2
3
2
1
L
0
3
1
0.17
W
Cthulhu
OddAndOnlyOG
Cthulhu
3
0
1
3.5
W
1
1
2
2
W
Khepri
1
0
6
4
L
Sun Wukong
oBxxy
Sun Wukong
1
2
0
0.5
L
Sylvanus
vConn
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,286
Damage
20,210
30,417
Taken
24,674
10,834
Mitigated
10,370
7,178
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,633
3,427
53
1,279
7,940
1,421
83
1,995
5,900
0
25,093
W
Zeus
Fibela
Zeus
6,699
930
32
1,847
6,957
1,821
1,036
1,323
5,634
34,669
0
W
Artemis
GtFGrif0
Artemis
7,239
4,397
0
1,251
3,336
917
0
548
2,788
0
32,064
L
Loki
4,308
1,277
0
2,673
6,865
2,062
0
2,688
4,099
0
28,852
L
1,419
206
0
1,381
5,239
3,685
0
1,074
4,165
10,543
0
W
Cthulhu
OddAndOnlyOG
Cthulhu
3,266
554
108
1,048
5,456
2,951
0
323
5,133
22,492
0
W
283
0
0
1,476
4,038
875
0
260
3,778
0
15,763
W
Khepri
2,723
606
114
2,713
4,887
3,806
90
784
4,103
17,876
0
L
Sun Wukong
oBxxy
Sun Wukong
1,948
770
0
1,077
4,893
1,593
0
2,488
2,115
0
20,824
L
Sylvanus
vConn
Sylvanus
1,978
475
122
593
5,480
2,073
62
4,308
1,172
10,825
3,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
29,641
192
Minions Killed
240
0
Camps Cleared
0
847,633
Distance Traveled
932,130
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,684
468
50
5
0
174,640
1
W
Zeus
6,335
634
68
7
0
172,484
7
W
Artemis
6,835
684
60
6
0
184,598
2
L
Loki
5,737
574
59
6
0
208,514
0
L
Nox
4,540
454
17
2
0
168,559
0
W
Cthulhu
5,889
589
61
6
0
191,828
5
W
Loki
4,974
497
32
3
0
208,460
0
W
Khepri
5,608
561
19
2
0
174,760
3
L
Sun Wukong
5,436
544
50
5
0
167,954
1
L
Sylvanus
4,532
453
16
2
0
127,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role