Player Matchup

Danzaburou
Danzaburou
Cethic
Danzaburou
Level 14
God Stats
7W - 5L
1,611 SR
Queue Stats
18W - 25L
1,371 Elo+
Party 1
Bellona
Bellona
KiRill140295
Bellona
Level 28
God Stats
3W - 2L
1,695 SR
Queue Stats
131W - 158L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SangohanScarlet
Morgan Le Fay
Level 27
God Stats
5W - 7L
1,568 SR
Queue Stats
43W - 63L
1,362 Elo+
Party 1
Olorun
Olorun
blablabla1909
Olorun
Level 25
God Stats
1W - 2L
1,507 SR
Queue Stats
107W - 125L
1,368 Elo+
Solo
Loki
Loki
xStOrMyyx
Loki
Level 6
God Stats
2W - 2L
1,742 SR
Queue Stats
12W - 15L
1,248 Elo+
Solo
Team Averages
Level 20
1,624 SR
1,351 Elo+

VS

Team Averages
Level 13
1,353 SR
1,354 Elo+
Baron Samedi
Baron Samedi
Calcyonqt
Baron Samedi
Level 2
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 1L
1,284 Elo+
Party 2
Thanatos
Thanatos
DaichiMC
Thanatos
Level 33
God Stats
1W - 3L
1,177 SR
Queue Stats
16W - 17L
1,511 Elo+
Party 2
Apollo
Apollo
MheySide
Apollo
Level 11
God Stats
3W - 1L
1,481 SR
Queue Stats
118W - 147L
1,321 Elo+
Solo
Ymir
Ymir
NirruT
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Zallonza
Jormungandr
Level 15
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cethic
Danzaburou
15
8 / 8 / 3
10,274
514
9,823
13,935
4,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
KiRill140295
Bellona
10
0 / 5 / 2
7,414
371
2,698
10,398
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SangohanScarlet
Morgan Le Fay
13
5 / 12 / 6
8,812
441
11,272
17,137
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 12 / 6
9,718
486
10,688
19,818
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
14
1 / 11 / 5
9,015
451
2,900
18,436
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Calcyonqt
Baron Samedi
14
5 / 5 / 22
9,948
497
15,788
10,290
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DaichiMC
Thanatos
20
29 / 3 / 6
13,824
691
24,902
24,174
11,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
MheySide
Apollo
14
7 / 5 / 16
9,980
499
4,279
12,243
8,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
NirruT
Ymir
14
3 / 5 / 19
9,971
499
5,400
15,048
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Zallonza
Jormungandr
14
4 / 3 / 21
10,070
504
12,630
17,272
19,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
18
Kills
48
48
Deaths
21
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Calcyonqt
Baron Samedi
5
5
22
3.2
L
Danzaburou
Cethic
Danzaburou
8
8
3
1.19
W
Thanatos
DaichiMC
Thanatos
29
3
6
10.67
L
Bellona
KiRill140295
Bellona
0
5
2
0.2
W
Apollo
MheySide
Apollo
7
5
16
3
W
Ymir
NirruT
Ymir
3
5
19
2.5
L
Morgan Le Fay
SangohanScarlet
Morgan Le Fay
5
12
6
0.67
W
Jormungandr
Zallonza
Jormungandr
4
3
21
4.83
L
4
12
6
0.58
L
Loki
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,381
Damage
62,999
79,724
Taken
79,027
27,750
Mitigated
61,579
14,494
Healing
30,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Calcyonqt
Baron Samedi
15,788
2,042
1,822
1,820
10,290
4,657
2,448
3,195
7,095
36,951
0
L
Danzaburou
Cethic
Danzaburou
9,823
4,331
0
1,917
13,935
4,164
589
6,421
7,514
0
33,411
W
Thanatos
DaichiMC
Thanatos
24,902
7,204
0
22,808
24,174
11,477
3,092
6,564
17,610
0
99,441
L
Bellona
KiRill140295
Bellona
2,698
300
0
1,693
10,398
6,089
0
5,091
5,307
0
27,070
W
Apollo
MheySide
Apollo
4,279
1,118
0
921
12,243
8,188
1,881
3,246
8,997
0
29,238
W
Ymir
NirruT
Ymir
5,400
836
0
1,224
15,048
17,759
1,116
2,116
12,932
15,523
0
L
Morgan Le Fay
SangohanScarlet
Morgan Le Fay
11,272
1,223
0
1,742
17,137
4,814
33
7,920
9,217
32,747
0
W
Jormungandr
Zallonza
Jormungandr
12,630
2,532
0
2,141
17,272
19,498
1,736
5,681
11,591
59,214
0
L
10,688
5,031
280
4,666
19,818
7,131
696
9,016
10,802
48,436
5,200
L
Loki
2,900
1,041
0
4,196
18,436
5,552
0
5,370
13,066
0
51,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
53,793
305
Minions Killed
332
0
Camps Cleared
0
1,471,409
Distance Traveled
1,849,137
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,948
497
43
2
0
323,643
1
L
Danzaburou
10,274
514
46
2
0
317,425
1
W
Thanatos
13,824
691
134
7
0
419,019
1
L
Bellona
7,414
371
57
3
0
232,811
2
W
Apollo
9,980
499
47
2
0
398,736
0
W
Ymir
9,971
499
13
1
0
345,983
3
L
Morgan Le Fay
8,812
441
33
2
0
347,505
2
W
Jormungandr
10,070
504
95
5
0
361,756
0
L
Olorun
9,718
486
70
4
0
263,180
4
L
Loki
9,015
451
99
5
0
310,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role