Player Matchup

Ah Puch
Ah Puch
Bistko77
Ah Puch
Level 146
God Stats
10W - 8L
1,521 SR
Queue Stats
188W - 220L
1,512 Elo+
Solo
Hades
Hades
Gich
Hades
Level 107
God Stats
0W - 3L
1,185 SR
Queue Stats
227W - 247L
1,534 Elo+
Solo
Anubis
Anubis
Juukkaa
Anubis
Level 154
God Stats
8W - 13L
1,494 SR
Queue Stats
469W - 477L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Shurley18
Nu Wa
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
141W - 136L
1,499 Elo+
Solo
Izanami
Izanami
pipistrel76
Izanami
Level 159
God Stats
14W - 10L
1,522 SR
Queue Stats
1,173W - 1,193L
1,480 Elo+
Solo
Team Averages
Level 139
1,488 SR
1,502 Elo+

VS

Team Averages
Level 113
1,526 SR
1,518 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Stranden
Ganesha
Level 138
God Stats
3W - 1L
1,304 SR
Queue Stats
190W - 132L
1,616 Elo+
Party 1
Discordia
Discordia
Teesuck
Discordia
Level 83
God Stats
18W - 8L
1,624 SR
Queue Stats
1,092W - 979L
1,524 Elo+
Party 2
Sobek
Sobek
Whåp
Sobek
Level 25
God Stats
2W - 0L
1,702 SR
Queue Stats
10W - 2L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bistko77
Ah Puch
15
5 / 5 / 1
7,948
795
8,855
9,834
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Gich
Hades
12
0 / 5 / 6
7,061
706
3,558
9,883
14,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Juukkaa
Anubis
13
1 / 4 / 3
7,264
726
6,319
7,448
2,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Shurley18
Nu Wa
13
1 / 2 / 4
7,305
731
5,286
6,081
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
pipistrel76
Izanami
13
3 / 6 / 1
7,539
754
5,610
8,384
2,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 11
9,371
937
8,188
4,796
2,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
 
Kukulkan
15
4 / 2 / 13
8,684
868
7,141
5,240
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Stranden
Ganesha
15
0 / 2 / 21
8,132
813
7,529
9,620
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Teesuck
Discordia
14
2 / 2 / 16
8,371
837
11,618
5,141
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Whåp
Sobek
15
8 / 3 / 11
9,899
990
5,346
11,440
13,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
10
Kills
22
22
Deaths
10
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
11
13.5
W
Kukulkan
 
Kukulkan
4
2
13
5.25
L
Ah Puch
Bistko77
Ah Puch
5
5
1
1.1
L
Hades
Gich
Hades
0
5
6
0.6
L
Anubis
Juukkaa
Anubis
1
4
3
0.63
L
Nu Wa
Shurley18
Nu Wa
1
2
4
1.5
W
Ganesha
Stranden
Ganesha
0
2
21
5.25
W
Discordia
Teesuck
Discordia
2
2
16
5
W
Sobek
Whåp
Sobek
8
3
11
4.5
L
Izanami
pipistrel76
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
39,822
41,630
Taken
36,237
24,854
Mitigated
25,221
10,149
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,188
506
798
1,652
4,796
2,298
1,212
4,018
778
17,848
0
W
Kukulkan
 
Kukulkan
7,141
442
166
1,607
5,240
2,298
700
3,732
1,508
23,279
0
L
Ah Puch
Bistko77
Ah Puch
8,855
226
921
3,036
9,834
3,002
82
9,238
596
18,423
0
L
Hades
Gich
Hades
3,558
299
298
716
9,883
14,253
0
9,058
825
8,600
0
L
Anubis
Juukkaa
Anubis
6,319
146
966
996
7,448
2,629
46
7,431
17
15,742
0
L
Nu Wa
Shurley18
Nu Wa
5,286
1,178
474
1,800
6,081
2,065
0
5,962
119
14,391
0
W
Ganesha
Stranden
Ganesha
7,529
458
2,907
3,582
9,620
5,389
474
7,314
2,306
20,424
0
W
Discordia
Teesuck
Discordia
11,618
447
341
1,283
5,141
1,952
1,023
3,509
1,632
26,100
0
W
Sobek
Whåp
Sobek
5,346
358
76
2,523
11,440
13,284
76
5,445
5,995
7,835
0
L
Izanami
pipistrel76
Izanami
5,610
2,757
285
657
8,384
2,905
0
8,133
251
0
14,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,117
Gold Earned
44,457
96
Minions Killed
133
0
Camps Cleared
0
806,523
Distance Traveled
972,578
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,371
937
31
3
0
204,617
2
W
Kukulkan
8,684
868
48
5
0
153,765
2
L
Ah Puch
7,948
795
19
2
0
196,108
2
L
Hades
7,061
706
18
2
0
134,221
5
L
Anubis
7,264
726
23
2
0
153,615
3
L
Nu Wa
7,305
731
16
2
0
159,451
0
W
Ganesha
8,132
813
0
0
0
227,051
5
W
Discordia
8,371
837
41
4
0
183,131
4
W
Sobek
9,899
990
13
1
0
204,014
1
L
Izanami
7,539
754
20
2
0
163,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role