Player Matchup

Apollo
Apollo
StoszeQ
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
carolinacea13
Kukulkan
Level 6
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
cecubla32
Skadi
Level 107
God Stats
0W - 2L
1,387 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
livaddee
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Agni
Agni
nata0
Agni
Level 17
God Stats
0W - 2L
1,655 SR
Queue Stats
13W - 17L
1,268 Elo+
Solo
Team Averages
Level 27
1,474 SR
1,392 Elo+

VS

Team Averages
Level 28
1,456 SR
1,372 Elo+
Mulan
Mulan
ElGoblino42069
Mulan
Level 20
God Stats
3W - 4L
1,261 SR
Queue Stats
23W - 20L
1,385 Elo+
Party 2
Loki
Loki
Muryokusho_MJ
Loki
Level 42
God Stats
23W - 21L
1,499 SR
Queue Stats
116W - 96L
1,438 Elo+
Party 2
Arachne
Arachne
YCHAN
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,354 Elo+
Party 2
Xing Tian
Xing Tian
ZenHeras
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 85L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
ZephyrLucsion
Baron Samedi
Level 25
God Stats
11W - 8L
1,519 SR
Queue Stats
24W - 21L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
StoszeQ
Apollo
10
4 / 7 / 1
7,527
470
3,830
8,600
2,176
Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
carolinacea13
Kukulkan
10
1 / 13 / 0
6,276
392
5,544
11,850
3,282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
cecubla32
Skadi
11
1 / 7 / 0
7,458
466
4,077
10,330
2,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
livaddee
Sun Wukong
3
0 / 5 / 0
4,901
306
1,276
4,438
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
nata0
Agni
9
0 / 5 / 0
5,982
374
3,890
8,204
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,486
530
5,705
8,145
4,447
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 0 / 6
9,460
591
5,012
8,570
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
YCHAN
Arachne
14
4 / 3 / 5
8,396
525
5,403
9,919
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
ZenHeras
Xing Tian
12
1 / 1 / 8
7,905
494
3,240
9,472
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ZephyrLucsion
Baron Samedi
16
23 / 2 / 1
11,081
693
16,910
9,252
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
6
Kills
37
37
Deaths
6
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
6
0
6
9
L
Apollo
StoszeQ
Apollo
4
7
1
0.64
W
Arachne
YCHAN
Arachne
4
3
5
2.17
W
Xing Tian
ZenHeras
Xing Tian
1
1
8
5
W
Baron Samedi
ZephyrLucsion
Baron Samedi
23
2
1
11.75
L
Kukulkan
carolinacea13
Kukulkan
1
13
0
0.08
L
Skadi
cecubla32
Skadi
1
7
0
0.14
L
Sun Wukong
livaddee
Sun Wukong
0
5
0
0
L
Agni
nata0
Agni
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,617
Damage
36,270
43,422
Taken
45,358
12,299
Mitigated
28,766
3,334
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,705
489
0
2,546
8,145
4,447
2,162
1,898
5,868
0
33,792
W
5,012
1,288
0
1,631
8,570
6,038
715
731
7,689
0
70,229
L
Apollo
StoszeQ
Apollo
3,830
2,637
0
1,154
8,600
2,176
564
3,539
5,061
0
26,886
W
Arachne
YCHAN
Arachne
5,403
4,154
0
3,427
9,919
4,544
454
1,891
7,846
0
52,781
W
Xing Tian
ZenHeras
Xing Tian
3,240
262
0
1,797
9,472
9,804
443
1,856
7,444
15,000
0
W
Baron Samedi
ZephyrLucsion
Baron Samedi
16,910
1,928
0
2,959
9,252
3,933
666
2,045
6,789
67,797
0
L
Kukulkan
carolinacea13
Kukulkan
5,544
593
0
57
11,850
3,282
175
6,334
5,516
19,206
0
L
Skadi
cecubla32
Skadi
4,077
1,781
0
641
10,330
2,709
2,929
3,541
6,622
0
30,450
L
Sun Wukong
livaddee
Sun Wukong
1,276
158
0
508
4,438
2,269
0
1,680
2,758
0
2,714
L
Agni
nata0
Agni
3,890
202
45
929
8,204
1,863
0
4,899
3,246
17,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
45,328
174
Minions Killed
395
0
Camps Cleared
0
1,073,866
Distance Traveled
1,601,068
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,486
530
64
4
0
296,264
0
W
Loki
9,460
591
118
7
0
339,757
2
L
Apollo
7,527
470
50
3
0
202,290
1
W
Arachne
8,396
525
87
5
0
340,683
0
W
Xing Tian
7,905
494
25
2
0
322,783
3
W
Baron Samedi
11,081
693
101
6
0
301,581
0
L
Kukulkan
6,276
392
26
2
0
202,189
0
L
Skadi
7,458
466
56
4
0
280,487
0
L
Sun Wukong
4,901
306
2
0
0
121,153
2
L
Agni
5,982
374
40
3
0
267,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role