Player Matchup

Odin
Odin
DerInquisitor
Odin
Level 17
God Stats
20W - 11L
1,723 SR
Queue Stats
37W - 32L
1,458 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kurakeisari
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,762 Elo+
Party 1
Nemesis
Nemesis
Migdał
Nemesis
Level 29
God Stats
11W - 14L
1,303 SR
Queue Stats
80W - 82L
1,460 Elo+
Solo
Sol
Sol
Zephalia
Sol
Level 26
God Stats
43W - 24L
1,632 SR
Queue Stats
78W - 61L
1,596 Elo+
Party 2
Susano
Susano
atuB
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,762 Elo+
Party 1
Team Averages
Level 20
1,532 SR
1,608 Elo+

VS

Team Averages
Level 27
1,650 SR
1,532 Elo+
Loki
Loki
MamaEasy55
Loki
Level 27
God Stats
13W - 13L
1,522 SR
Queue Stats
135W - 117L
1,487 Elo+
Party 3
Scylla
Scylla
MamaEasy69
Scylla
Level 28
God Stats
10W - 8L
1,636 SR
Queue Stats
112W - 109L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
OszczepuS
Sylvanus
Level 29
God Stats
9W - 4L
1,667 SR
Queue Stats
102W - 89L
1,701 Elo+
Solo
Aphrodite
Aphrodite
Rakukuru
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,466 Elo+
Solo
Artemis
Artemis
followmeetogg123
Artemis
Level 28
God Stats
1W - 0L
1,924 SR
Queue Stats
36W - 33L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,028
464
2,686
9,179
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
Kurakeisari
Kumbhakarna
9
1 / 6 / 0
5,874
452
3,302
12,184
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Migdał
Nemesis
10
0 / 4 / 1
5,927
456
2,048
7,652
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 1
7,846
604
7,833
8,799
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
atuB
Susano
10
0 / 5 / 1
5,630
433
2,858
7,765
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,245
480
2,271
4,665
1,375
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
MamaEasy69
Scylla
12
5 / 2 / 2
7,699
592
4,188
7,265
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
OszczepuS
Sylvanus
14
2 / 2 / 1
7,956
612
6,431
9,489
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Rakukuru
Aphrodite
12
4 / 0 / 10
8,349
642
4,659
4,436
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 1 / 5
7,845
603
11,430
7,539
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
20
20
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Kumbhakarna
Kurakeisari
Kumbhakarna
1
6
0
0.17
W
0
2
4
1
W
Scylla
MamaEasy69
Scylla
5
2
2
3
L
Nemesis
Migdał
Nemesis
0
4
1
0.13
W
Sylvanus
OszczepuS
Sylvanus
2
2
1
1.25
W
Aphrodite
Rakukuru
Aphrodite
4
0
10
9
L
5
3
1
1.83
L
Susano
atuB
Susano
0
5
1
0.1
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
28,979
45,579
Taken
33,394
23,364
Mitigated
15,979
9,466
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,686
934
0
2,215
9,179
5,251
130
3,561
5,618
0
21,372
L
Kumbhakarna
Kurakeisari
Kumbhakarna
3,302
684
0
958
12,184
9,428
0
3,089
9,095
17,790
0
W
2,271
907
0
1,331
4,665
1,375
424
1,507
3,158
0
24,709
W
Scylla
MamaEasy69
Scylla
4,188
523
0
2,460
7,265
2,408
1,000
3,955
3,310
38,395
0
L
Nemesis
Migdał
Nemesis
2,048
404
0
1,447
7,652
2,854
0
1,337
6,315
0
32,101
W
Sylvanus
OszczepuS
Sylvanus
6,431
2,127
97
5,144
9,489
7,659
635
1,973
6,937
38,278
13,306
W
Aphrodite
Rakukuru
Aphrodite
4,659
1,069
2,386
3,281
4,436
2,200
281
1,200
3,236
15,738
0
L
7,833
3,319
0
4,454
8,799
3,124
2,189
3,635
5,164
41,509
5,005
L
Susano
atuB
Susano
2,858
774
0
392
7,765
2,707
0
2,598
5,167
0
22,303
W
11,430
6,609
0
2,670
7,539
2,337
1,408
1,738
5,801
0
59,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
38,094
285
Minions Killed
384
0
Camps Cleared
0
1,185,402
Distance Traveled
1,247,083
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,028
464
47
4
0
212,219
0
L
Kumbhakarna
5,874
452
17
1
0
216,632
0
W
Loki
6,245
480
52
4
0
297,201
3
W
Scylla
7,699
592
81
6
0
236,765
3
L
Nemesis
5,927
456
66
5
0
274,218
0
W
Sylvanus
7,956
612
120
9
0
214,162
1
W
Aphrodite
8,349
642
22
2
0
263,662
9
L
Sol
7,846
604
95
7
0
236,273
2
L
Susano
5,630
433
60
5
0
246,060
0
W
Artemis
7,845
603
109
8
0
235,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role