Player Matchup

Hel
Hel
Gold IV
KangDаniel
Hel
Gold IV
Level 140
God Stats
0W - 1L
1,633 SR
Queue Stats
19W - 13L
1,732 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,633 SR
1,732 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,446 SR
1,647 MMR
Fenrir
Fenrir
Gold IV
FlyNdie
Fenrir
Gold IV
Level 82
God Stats
6W - 1L
1,446 SR
Queue Stats
8W - 2L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,897
778
8,111
13,825
12,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiUllrBakasuraAnhurKali

VS

Bans
He BoAnubisChronosTiamatOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlyNdie
Fenrir
18
5 / 2 / 0
11,910
851
9,962
14,638
9,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FlyNdie
Fenrir
5
2
0
2.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,111
Damage
9,962
13,825
Taken
14,638
12,525
Mitigated
9,410
5,805
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FlyNdie
Fenrir
9,962
3,266
0
2,673
14,638
9,410
1,229
8,363
6,275
224
64,685
L
8,111
1,516
0
5,805
13,825
12,525
851
624
13,201
65,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,897
Gold Earned
11,910
142
Minions Killed
137
5
Camps Cleared
7
250,071
Distance Traveled
299,495
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,910
851
137
10
7
299,495
2
L
Hel
10,897
778
142
10
5
250,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role