Player Matchup

Bacchus
Bacchus
Geraltdi
Bacchus
Level 27
God Stats
14W - 7L
1,697 SR
Queue Stats
40W - 31L
1,480 Elo+
Solo
Sol
Sol
Sesylawesy_
Sol
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 118L
1,434 Elo+
Party 2
Cupid
Cupid
Walmart Giftbag
Cupid
Level 127
God Stats
2W - 0L
1,656 SR
Queue Stats
69W - 81L
1,507 Elo+
Party 2
Team Averages
Level 59
1,618 SR
1,474 Elo+

VS

Team Averages
Level 56
1,655 SR
1,587 Elo+
Artio
Artio
DeadlyOpioidZ
Artio
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 37L
1,396 Elo+
Solo
Bakasura
Bakasura
Sloth7804
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,860 Elo+
Party 1
Anubis
Anubis
theChadsTugBoat
Anubis
Level 121
God Stats
2W - 3L
1,750 SR
Queue Stats
177W - 159L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geraltdi
Bacchus
13
5 / 1 / 13
10,717
824
11,482
11,469
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 12
9,426
725
4,781
9,129
1,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
11 / 4 / 6
11,015
847
15,478
10,262
2,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
8,312
639
5,777
16,979
14,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Sloth7804
Bakasura
10
0 / 8 / 6
7,819
601
2,565
12,156
4,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
9 / 6 / 0
10,737
826
15,058
12,097
6,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
18
Kills
10
10
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Bacchus
Geraltdi
Bacchus
5
1
13
11.5
W
2
5
12
1.6
L
Bakasura
Sloth7804
Bakasura
0
8
6
0.38
W
11
4
6
3.5
L
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
23,400
30,860
Taken
41,232
19,594
Mitigated
25,222
6,700
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,777
1,018
540
3,760
16,979
14,740
0
4,871
12,108
18,221
0
W
Bacchus
Geraltdi
Bacchus
11,482
1,367
347
2,379
11,469
15,314
198
5,550
5,560
21,316
0
W
4,781
2,419
0
1,274
9,129
1,631
1,227
6,915
1,832
18,784
0
L
Bakasura
Sloth7804
Bakasura
2,565
1,744
0
335
12,156
4,417
0
5,119
7,037
0
10,712
W
15,478
10,287
239
2,461
10,262
2,649
957
7,633
2,174
0
42,106
L
15,058
514
353
2,947
12,097
6,065
0
6,488
5,609
43,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
26,868
141
Minions Killed
115
6
Camps Cleared
5
670,018
Distance Traveled
669,587
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,312
639
23
2
1
236,579
2
W
Bacchus
10,717
824
17
1
2
242,756
1
W
Sol
9,426
725
39
3
1
220,902
0
L
Bakasura
7,819
601
23
2
1
242,809
2
W
Cupid
11,015
847
85
7
3
206,360
0
L
Anubis
10,737
826
69
5
3
190,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role