Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Boesesmaedchen9
Arachne
Level 120
God Stats
40W - 34L
1,487 SR
Queue Stats
198W - 244L
1,397 Elo+
Party 4
Heimdallr
Heimdallr
DarkSandwolf
Heimdallr
Level 94
God Stats
31W - 37L
1,500 SR
Queue Stats
414W - 447L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Foz9205
Ao Kuang
Level 15
God Stats
1W - 3L
1,749 SR
Queue Stats
7W - 20L
1,186 Elo+
Party 1
Hel
Hel
RyanLC05
Hel
Level 61
God Stats
0W - 7L
1,306 SR
Queue Stats
183W - 188L
1,422 Elo+
Party 1
Team Averages
Level 84
1,508 SR
1,392 Elo+

VS

Team Averages
Level 62
1,389 SR
1,319 Elo+
Ra
Ra
Coco7559
Ra
Level 68
God Stats
5W - 6L
1,306 SR
Queue Stats
110W - 133L
1,337 Elo+
Party 3
Heimdallr
Heimdallr
DreadFB89
Heimdallr
Level 109
God Stats
12W - 8L
1,489 SR
Queue Stats
148W - 176L
1,357 Elo+
Party 2
Mulan
Mulan
EvilMortyBot
Mulan
Level 34
God Stats
5W - 1L
1,562 SR
Queue Stats
31W - 44L
1,378 Elo+
Solo
Hercules
Hercules
MichelleF93
Hercules
Level 53
God Stats
20W - 13L
1,241 SR
Queue Stats
69W - 104L
1,218 Elo+
Party 2
Anubis
Anubis
WaarTie
Anubis
Level 45
God Stats
1W - 3L
1,346 SR
Queue Stats
105W - 116L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 8 / 1
9,798
467
11,632
24,716
16,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 9 / 5
11,873
565
10,257
19,688
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
DarkSandwolf
Heimdallr
14
1 / 5 / 2
9,319
444
11,780
15,808
6,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Foz9205
Ao Kuang
13
3 / 16 / 0
8,570
408
6,193
23,042
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 9 / 1
8,976
427
4,898
23,755
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 14
11,998
571
21,046
17,889
8,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DreadFB89
Heimdallr
18
10 / 1 / 6
11,851
564
14,975
10,897
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
8 / 2 / 8
12,727
606
13,403
20,091
17,561
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
MichelleF93
Hercules
17
3 / 1 / 14
10,120
482
3,657
16,157
20,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
WaarTie
Anubis
20
17 / 1 / 9
13,857
660
26,141
17,942
10,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
11
Kills
47
47
Deaths
11
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
8
1
0.19
L
5
9
5
0.83
W
9
6
14
2.67
L
Heimdallr
DarkSandwolf
Heimdallr
1
5
2
0.4
W
Heimdallr
DreadFB89
Heimdallr
10
1
6
13
W
8
2
8
6
L
Ao Kuang
Foz9205
Ao Kuang
3
16
0
0.19
W
Hercules
MichelleF93
Hercules
3
1
14
10
L
1
9
1
0.17
W
Anubis
WaarTie
Anubis
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
79,222
107,009
Taken
82,976
49,914
Mitigated
62,852
29,706
Healing
38,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,632
2,976
436
7,168
24,716
16,642
247
10,072
14,644
59,176
11,023
L
10,257
5,967
480
3,228
19,688
7,423
0
11,692
7,996
0
52,268
W
21,046
1,709
2,836
8,127
17,889
8,111
3,208
6,608
11,281
75,550
0
L
Heimdallr
DarkSandwolf
Heimdallr
11,780
5,220
0
2,584
15,808
6,108
1,391
4,487
11,318
0
58,221
W
Heimdallr
DreadFB89
Heimdallr
14,975
3,620
0
2,522
10,897
6,737
5,049
2,126
8,771
0
99,883
W
13,403
1,849
0
7,146
20,091
17,561
1,268
5,055
15,036
383
79,546
L
Ao Kuang
Foz9205
Ao Kuang
6,193
2,079
0
3,280
23,042
7,960
1,127
10,424
12,618
35,352
0
W
Hercules
MichelleF93
Hercules
3,657
1,156
994
5,778
16,157
20,035
1,147
2,394
13,763
0
23,041
L
4,898
931
3,578
8,952
23,755
11,781
425
10,619
13,136
29,824
0
W
Anubis
WaarTie
Anubis
26,141
1,454
353
10,831
17,942
10,408
3,691
5,454
12,488
105,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,536
Gold Earned
60,553
421
Minions Killed
626
0
Camps Cleared
0
1,761,393
Distance Traveled
1,965,273
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,798
467
141
7
0
295,189
5
L
Arachne
11,873
565
73
3
0
394,323
6
W
Ra
11,998
571
117
6
0
370,129
1
L
Heimdallr
9,319
444
106
5
0
445,130
6
W
Heimdallr
11,851
564
138
7
0
366,613
0
W
Mulan
12,727
606
167
8
0
450,315
1
L
Ao Kuang
8,570
408
59
3
0
291,232
1
W
Hercules
10,120
482
21
1
0
408,813
2
L
Hel
8,976
427
42
2
0
335,519
2
W
Anubis
13,857
660
183
9
0
369,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role