Player Matchup

Bacchus
Bacchus
Abaddon_lllll_
Bacchus
Level 28
God Stats
3W - 3L
1,473 SR
Queue Stats
136W - 135L
1,445 Elo+
Solo
Arachne
Arachne
IMatthewH
Arachne
Level 10
God Stats
7W - 2L
1,693 SR
Queue Stats
15W - 13L
1,297 Elo+
Solo
Artemis
Artemis
Moleymole5628
Artemis
Level 12
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo
Osiris
Osiris
THE P0TS
Osiris
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 132L
1,477 Elo+
Party 2
Anubis
Anubis
WAFFLE DUDE8123
Anubis
Level 26
God Stats
28W - 14L
1,646 SR
Queue Stats
197W - 193L
1,368 Elo+
Party 2
Team Averages
Level 20
1,605 SR
1,366 Elo+

VS

Team Averages
Level 20
1,504 SR
1,410 Elo+
Thor
Thor
Artemka_Kyxap
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Baron Samedi
Baron Samedi
Docteurchelou
Baron Samedi
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
102W - 83L
1,447 Elo+
Party 1
Bakasura
Bakasura
jirikokos
Bakasura
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Amaterasu
Amaterasu
roidene
Amaterasu
Level 26
God Stats
14W - 7L
1,653 SR
Queue Stats
93W - 75L
1,430 Elo+
Party 1
Thanatos
Thanatos
triangleofgod
Thanatos
Level 27
God Stats
30W - 26L
1,584 SR
Queue Stats
157W - 158L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
10,087
560
3,769
9,088
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
IMatthewH
Arachne
15
5 / 4 / 5
9,996
555
7,222
15,509
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
15
2 / 5 / 6
9,685
538
10,444
12,027
3,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
THE P0TS
Osiris
14
2 / 5 / 3
9,356
520
3,485
12,970
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 3 / 3
11,558
642
14,670
14,543
6,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
5,776
321
958
3,577
1,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Docteurchelou
Baron Samedi
13
2 / 6 / 6
7,995
444
5,601
12,787
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
jirikokos
Bakasura
9
0 / 3 / 2
6,531
363
1,190
8,429
2,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
roidene
Amaterasu
15
3 / 3 / 4
8,526
474
5,349
14,268
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
triangleofgod
Thanatos
16
11 / 6 / 2
10,521
585
15,858
15,457
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
22
Kills
16
19
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
4
1
0.13
L
Baron Samedi
Docteurchelou
Baron Samedi
2
6
6
0.83
W
Arachne
IMatthewH
Arachne
5
4
5
1.88
W
Artemis
2
5
6
1
W
Osiris
THE P0TS
Osiris
2
5
3
0.7
W
11
3
3
4.17
L
Bakasura
jirikokos
Bakasura
0
3
2
0.33
L
Amaterasu
roidene
Amaterasu
3
3
4
1.67
L
Thanatos
triangleofgod
Thanatos
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,590
Damage
28,956
64,137
Taken
54,518
40,877
Mitigated
21,843
21,107
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,769
314
0
2,642
9,088
12,189
234
1,445
7,643
31,986
0
L
958
361
0
38
3,577
1,066
0
0
3,277
0
6,236
L
Baron Samedi
Docteurchelou
Baron Samedi
5,601
267
182
1,555
12,787
3,565
0
6,838
5,949
32,149
0
W
Arachne
IMatthewH
Arachne
7,222
5,088
0
4,097
15,509
6,687
734
3,314
12,195
0
62,376
W
Artemis
10,444
7,517
0
5,121
12,027
3,800
2,870
1,315
10,712
0
74,900
W
Osiris
THE P0TS
Osiris
3,485
1,588
0
663
12,970
11,984
1,164
1,968
10,888
0
34,642
W
14,670
386
0
8,584
14,543
6,217
1,709
3,168
11,375
74,818
0
L
Bakasura
jirikokos
Bakasura
1,190
837
0
2,442
8,429
2,189
0
2,256
6,093
0
19,126
L
Amaterasu
roidene
Amaterasu
5,349
1,780
0
3,328
14,268
8,462
0
5,572
8,696
0
40,531
L
Thanatos
triangleofgod
Thanatos
15,858
4,680
0
12,037
15,457
6,561
0
3,773
11,423
0
73,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
39,349
433
Minions Killed
300
0
Camps Cleared
0
1,624,116
Distance Traveled
1,307,123
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,087
560
52
3
0
315,043
3
L
Thor
5,776
321
10
1
0
94,307
1
L
Baron Samedi
7,995
444
46
3
0
301,749
1
W
Arachne
9,996
555
78
4
0
404,436
0
W
Artemis
9,685
538
107
6
0
306,639
0
W
Osiris
9,356
520
78
4
0
326,505
1
W
Anubis
11,558
642
118
7
0
271,493
0
L
Bakasura
6,531
363
52
3
0
264,241
1
L
Amaterasu
8,526
474
73
4
0
300,225
5
L
Thanatos
10,521
585
119
7
0
346,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role