Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
InfernalShadow66
Geb
Level 152
God Stats
3W - 0L
1,713 SR
Queue Stats
60W - 50L
1,560 Elo+
Solo
Raijin
Raijin
MajorSheep
Raijin
Level 108
God Stats
5W - 7L
1,246 SR
Queue Stats
252W - 243L
1,568 Elo+
Solo
Hou Yi
Hou Yi
MarcRayoNinja27
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,463 Elo+
Solo
Bastet
Bastet
Saastekoer
Bastet
Level 89
God Stats
4W - 0L
1,898 SR
Queue Stats
102W - 111L
1,520 Elo+
Solo
Team Averages
Level 100
1,571 SR
1,522 Elo+

VS

Team Averages
Level 23
1,500 SR
1,482 Elo+
Sol
Sol
BblHocM03ra
Sol
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 152L
1,430 Elo+
Party 1
Nike
Nike
DaerMusic
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 2
Odin
Odin
Sheep328
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
Sprite_2077
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 98L
1,452 Elo+
Party 1
Chronos
Chronos
kreng_vazovski
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 19
8,155
1,019
9,220
6,005
3,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 20
8,271
1,034
3,670
11,253
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
MajorSheep
Raijin
15
8 / 0 / 16
8,811
1,101
8,120
5,075
2,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 18
7,581
948
9,098
4,635
2,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Saastekoer
Bastet
14
10 / 2 / 15
8,833
1,104
12,833
7,494
3,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,544
818
7,635
6,028
1,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
12
2 / 6 / 1
6,449
806
5,451
9,619
7,041
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
10
0 / 8 / 3
5,696
712
4,590
12,030
6,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Sprite_2077
Charybdis
11
2 / 5 / 2
6,051
756
3,620
7,329
2,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 7 / 1
5,931
741
3,031
10,009
3,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
16
29
Kills
5
5
Deaths
29
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
19
14.5
L
1
3
4
1
L
Nike
2
6
1
0.42
W
3
2
20
6.5
W
Raijin
MajorSheep
Raijin
8
0
16
16
W
3
1
18
12
W
Bastet
Saastekoer
Bastet
10
2
15
8.75
L
Odin
0
8
3
0.19
L
Charybdis
Sprite_2077
Charybdis
2
5
2
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,941
Damage
24,327
34,462
Taken
45,015
23,363
Mitigated
21,443
16,064
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,220
4,682
2,811
3,128
6,005
3,016
2,277
2,981
3,024
0
18,217
L
7,635
235
0
2,143
6,028
1,801
0
1,412
4,616
16,404
0
L
Nike
5,451
444
256
59
9,619
7,041
0
2,635
6,984
0
9,680
W
3,670
607
325
1,951
11,253
12,360
375
2,433
8,820
9,012
0
W
Raijin
MajorSheep
Raijin
8,120
1,113
1,794
1,140
5,075
2,436
1,447
1,533
3,542
23,949
0
W
9,098
3,580
0
1,094
4,635
2,292
1,389
1,309
3,326
0
19,457
W
Bastet
Saastekoer
Bastet
12,833
3,296
1,565
2,256
7,494
3,259
88
2,410
5,084
0
15,826
L
Odin
4,590
682
0
250
12,030
6,704
0
2,235
9,795
0
5,531
L
Charybdis
Sprite_2077
Charybdis
3,620
1,288
373
896
7,329
2,615
0
2,173
5,156
0
7,238
L
3,031
371
0
1,887
10,009
3,282
0
3,335
6,674
9,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,651
Gold Earned
30,671
84
Minions Killed
58
0
Camps Cleared
0
792,536
Distance Traveled
707,961
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,155
1,019
15
2
0
165,660
0
L
Sol
6,544
818
15
2
0
165,976
0
L
Nike
6,449
806
2
0
0
149,673
1
W
Geb
8,271
1,034
7
1
0
158,674
0
W
Raijin
8,811
1,101
38
5
0
154,383
1
W
Hou Yi
7,581
948
18
2
0
128,799
0
W
Bastet
8,833
1,104
6
1
0
185,020
0
L
Odin
5,696
712
6
1
0
128,226
0
L
Charybdis
6,051
756
16
2
0
132,077
0
L
Chronos
5,931
741
19
2
0
132,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role