Player Matchup

Ravana
Ravana
EmPeezy
Ravana
Level 33
God Stats
2W - 1L
1,538 SR
Queue Stats
218W - 157L
1,649 Elo+
Party 1
Bakasura
Bakasura
GodsNytemare
Bakasura
Level 104
God Stats
6W - 9L
1,577 SR
Queue Stats
259W - 256L
1,505 Elo+
Solo
Janus
Janus
Wizcolelifa
Janus
Level 101
God Stats
2W - 5L
1,431 SR
Queue Stats
98W - 95L
1,521 Elo+
Party 1
Ymir
Ymir
Xerxes0Golden
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,612 Elo+
Party 1
Neith
Neith
xCory95
Neith
Level 158
God Stats
2W - 2L
1,206 SR
Queue Stats
171W - 142L
1,578 Elo+
Party 1
Team Averages
Level 109
1,450 SR
1,573 Elo+

VS

Team Averages
Level 86
1,523 SR
1,496 Elo+
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cuggz VI
Thanatos
Level 47
God Stats
36W - 41L
1,497 SR
Queue Stats
115W - 117L
1,473 Elo+
Party 2
Discordia
Discordia
StormierThrone8
Discordia
Level 153
God Stats
9W - 7L
1,592 SR
Queue Stats
563W - 476L
1,553 Elo+
Party 2
Ullr
Ullr
Szyza
Ullr
Level 125
God Stats
31W - 38L
1,526 SR
Queue Stats
945W - 830L
1,595 Elo+
Party 2
Amaterasu
Amaterasu
TWS_Nicolas
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EmPeezy
Ravana
10
6 / 1 / 1
6,581
658
4,483
4,693
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
GodsNytemare
Bakasura
12
4 / 0 / 1
6,880
688
4,922
5,479
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 3 / 2
6,461
646
4,447
5,269
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 4
5,724
572
825
3,042
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
xCory95
Neith
11
1 / 1 / 2
6,198
620
3,401
4,496
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
2
0 / 4 / 0
3,474
347
149
3,246
904
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Cuggz VI
Thanatos
9
2 / 4 / 2
5,884
588
1,852
5,782
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
StormierThrone8
Discordia
9
2 / 5 / 1
5,553
555
3,922
6,052
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Szyza
Ullr
11
1 / 1 / 0
5,825
583
1,585
5,664
1,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TWS_Nicolas
Amaterasu
8
0 / 4 / 0
4,674
467
2,031
6,953
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
5
5
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
L
Thanatos
Cuggz VI
Thanatos
2
4
2
0.75
W
Ravana
EmPeezy
Ravana
6
1
1
6.5
W
Bakasura
GodsNytemare
Bakasura
4
0
1
4.5
L
Discordia
StormierThrone8
Discordia
2
5
1
0.5
L
Ullr
Szyza
Ullr
1
1
0
1
L
Amaterasu
TWS_Nicolas
Amaterasu
0
4
0
0
W
4
3
2
1.67
W
2
0
4
4
W
Neith
xCory95
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,078
Damage
9,539
22,979
Taken
27,697
8,936
Mitigated
9,176
8,689
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
149
149
0
0
3,246
904
96
755
2,423
0
1,513
L
Thanatos
Cuggz VI
Thanatos
1,852
625
0
2,466
5,782
1,596
0
892
4,860
0
21,980
W
Ravana
EmPeezy
Ravana
4,483
1,311
0
2,003
4,693
1,497
0
422
4,219
0
31,986
W
Bakasura
GodsNytemare
Bakasura
4,922
3,473
0
2,915
5,479
2,272
0
0
5,479
0
31,345
L
Discordia
StormierThrone8
Discordia
3,922
360
0
1,301
6,052
1,563
0
2,469
3,411
23,710
0
L
Ullr
Szyza
Ullr
1,585
416
0
217
5,664
1,307
0
0
5,664
0
35,427
L
Amaterasu
TWS_Nicolas
Amaterasu
2,031
822
0
1,210
6,953
3,806
0
890
5,463
0
21,827
W
4,447
140
0
929
5,269
1,534
84
2,536
2,461
37,946
0
W
825
412
417
606
3,042
1,926
48
554
2,402
12,351
0
W
Neith
xCory95
Neith
3,401
1,011
0
1,819
4,496
1,707
1,038
60
4,436
0
43,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
25,410
342
Minions Killed
229
0
Camps Cleared
0
947,098
Distance Traveled
862,860
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,474
347
5
1
0
133,641
2
L
Thanatos
5,884
588
49
5
0
196,698
2
W
Ravana
6,581
658
61
6
0
203,641
0
W
Bakasura
6,880
688
81
8
0
203,248
0
L
Discordia
5,553
555
53
5
0
170,094
2
L
Ullr
5,825
583
87
9
0
172,905
2
L
Amaterasu
4,674
467
35
4
0
189,522
3
W
Janus
6,461
646
81
8
0
188,849
1
W
Ymir
5,724
572
32
3
0
186,806
2
W
Neith
6,198
620
87
9
0
164,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role