Player Matchup

Ullr
Ullr
CallMeJustBetter
Ullr
Level 12
God Stats
27W - 6L
1,909 SR
Queue Stats
119W - 32L
2,090 Elo+
Party 1
Pele
Pele
HolyMully
Pele
Level 29
God Stats
18W - 5L
1,903 SR
Queue Stats
572W - 350L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marktds
Morgan Le Fay
Level 146
God Stats
269W - 79L
1,843 SR
Queue Stats
821W - 319L
1,862 Elo+
Party 1
Set
Set
ResultedHawk422
Set
Level 17
God Stats
2W - 1L
1,393 SR
Queue Stats
43W - 49L
1,337 Elo+
Party 1
Chaac
Chaac
TheChaacMain
Chaac
Level 17
God Stats
185W - 77L
1,692 SR
Queue Stats
289W - 123L
1,776 Elo+
Party 1
Team Averages
Level 44
1,748 SR
1,727 Elo+

VS

Team Averages
Level 16
1,593 SR
1,626 Elo+
Tyr
Tyr
B3S5I3
Tyr
Level 16
God Stats
2W - 4L
1,521 SR
Queue Stats
47W - 29L
1,723 Elo+
Solo
He Bo
He Bo
BYULI
He Bo
Level 30
God Stats
3W - 2L
1,824 SR
Queue Stats
136W - 103L
1,645 Elo+
Solo
Danzaburou
Danzaburou
L4ZARU3
Danzaburou
Level 24
God Stats
11W - 12L
1,558 SR
Queue Stats
166W - 164L
1,520 Elo+
Solo
Fenrir
Fenrir
Plimsou
Fenrir
Level 7
God Stats
5W - 6L
1,562 SR
Queue Stats
33W - 32L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 6L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
13,026
651
16,530
10,468
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
17
7 / 3 / 2
10,919
546
10,004
17,926
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morgan Le Fay
Marktds
Morgan Le Fay
17
6 / 6 / 5
10,913
546
15,956
17,259
7,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 6 / 3
8,817
441
2,876
11,848
6,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 4
11,852
593
13,230
20,534
17,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
B3S5I3
Tyr
17
7 / 4 / 5
10,734
537
16,134
19,573
23,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
BYULI
He Bo
18
2 / 6 / 5
11,310
566
12,474
15,163
5,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
L4ZARU3
Danzaburou
16
2 / 5 / 2
10,323
516
5,684
14,351
3,754
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Plimsou
Fenrir
20
10 / 5 / 4
12,410
621
14,836
18,125
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
16
1 / 6 / 3
9,859
493
5,601
13,706
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
26
Kills
22
22
Deaths
26
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
B3S5I3
Tyr
7
4
5
2.38
L
He Bo
BYULI
He Bo
2
6
5
0.75
W
9
2
3
5.25
W
Pele
7
3
2
2.67
L
Danzaburou
L4ZARU3
Danzaburou
2
5
2
0.6
W
Morgan Le Fay
Marktds
Morgan Le Fay
6
6
5
1.42
L
Fenrir
Plimsou
Fenrir
10
5
4
2.4
W
1
6
3
0.42
W
3
5
4
1
L
Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,596
Damage
54,729
78,035
Taken
80,918
41,197
Mitigated
46,499
23,712
Healing
25,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
B3S5I3
Tyr
16,134
2,415
0
7,904
19,573
23,725
0
4,756
14,817
0
58,781
L
He Bo
BYULI
He Bo
12,474
379
0
5,629
15,163
5,443
724
442
14,721
75,048
0
W
16,530
6,508
0
3,082
10,468
4,349
2,854
1,072
9,044
0
91,299
W
Pele
10,004
1,923
0
5,753
17,926
5,692
0
3,532
14,266
0
72,899
L
Danzaburou
L4ZARU3
Danzaburou
5,684
1,644
0
4,103
14,351
3,754
143
944
13,407
0
69,267
W
Morgan Le Fay
Marktds
Morgan Le Fay
15,956
1,979
0
4,809
17,259
7,393
792
2,438
14,395
77,149
0
L
Fenrir
Plimsou
Fenrir
14,836
2,941
0
3,260
18,125
8,606
0
5,797
12,328
0
74,848
W
2,876
1,474
0
608
11,848
6,604
693
104
11,408
0
42,076
W
13,230
2,458
0
9,460
20,534
17,159
0
10,929
9,414
2,826
83,232
L
Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
5,601
597
0
4,659
13,706
4,971
438
4,832
8,874
71,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
54,636
644
Minions Killed
628
0
Camps Cleared
0
1,944,855
Distance Traveled
2,016,475
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,734
537
93
5
0
420,301
5
L
He Bo
11,310
566
170
9
0
371,375
4
W
Ullr
13,026
651
183
9
0
402,089
4
W
Pele
10,919
546
103
5
0
383,063
10
L
Danzaburou
10,323
516
119
6
0
385,164
11
W
Morgan Le Fay
10,913
546
121
6
0
366,264
2
L
Fenrir
12,410
621
114
6
0
449,936
0
W
Set
8,817
441
70
4
0
371,153
1
W
Chaac
11,852
593
167
8
0
422,286
3
L
Morgan Le Fay
9,859
493
132
7
0
389,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role