Player Matchup

Anubis
Anubis
THOMPSON22csgo
Anubis
Level 29
God Stats
127W - 185L
1,444 SR
Queue Stats
128W - 191L
1,343 Elo+
Solo
Kukulkan
Kukulkan
blacky62
Kukulkan
Level 23
God Stats
1W - 1L
1,197 SR
Queue Stats
1W - 3L
1,066 Elo+
Party 1
Chaac
Chaac
lulugeek0913
Chaac
Level 40
God Stats
1W - 0L
1,134 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1
Team Averages
Level 31
1,258 SR
1,226 Elo+

VS

Team Averages
Level 58
1,350 SR
1,355 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gabricel
Cthulhu
Level 7
God Stats
0W - 3L
1,222 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 2
Thanatos
Thanatos
KUQUEGIRA
Thanatos
Level 17
God Stats
3W - 5L
1,328 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
11,451
674
10,296
12,335
4,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
blacky62
Kukulkan
12
2 / 3 / 7
10,290
605
2,124
7,845
4,296
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 7
10,778
634
3,646
8,744
6,835
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 1 / 3
11,254
662
11,649
3,179
1,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Gabricel
Cthulhu
7
0 / 1 / 3
8,444
497
380
1,872
962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
KUQUEGIRA
Thanatos
15
4 / 8 / 1
10,791
635
7,736
17,215
6,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
7
7
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
3
4.5
L
Cthulhu
Gabricel
Cthulhu
0
1
3
1.5
L
Thanatos
KUQUEGIRA
Thanatos
4
8
1
0.56
W
5
3
5
2.5
W
Kukulkan
blacky62
Kukulkan
2
3
7
1.83
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
19,765
28,924
Taken
22,266
15,827
Mitigated
8,136
8,610
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,649
34
0
0
3,179
1,073
0
1,611
1,568
73,475
0
L
Cthulhu
Gabricel
Cthulhu
380
0
0
78
1,872
962
0
1,122
750
3,196
0
L
Thanatos
KUQUEGIRA
Thanatos
7,736
1,396
0
6,672
17,215
6,101
73
10,396
6,819
0
31,085
W
10,296
459
0
5,974
12,335
4,696
1,119
6,329
5,967
63,825
0
W
Kukulkan
blacky62
Kukulkan
2,124
35
0
353
7,845
4,296
841
3,993
3,852
20,215
0
W
3,646
279
0
2,283
8,744
6,835
571
2,038
6,667
0
24,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
30,489
181
Minions Killed
191
5
Camps Cleared
9
834,143
Distance Traveled
629,378
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,254
662
149
9
8
295,595
4
L
Cthulhu
8,444
497
5
0
0
50,863
0
L
Thanatos
10,791
635
37
2
1
282,920
3
W
Anubis
11,451
674
101
6
3
266,100
5
W
Kukulkan
10,290
605
30
2
1
250,545
0
W
Chaac
10,778
634
50
3
1
317,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role