Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Amaterasu9597
Anubis
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 2
Chernobog
Chernobog
Mescalitos
Chernobog
Level 18
God Stats
6W - 7L
1,226 SR
Queue Stats
19W - 21L
1,311 Elo+
Party 2
Cerberus
Cerberus
rizzla02
Cerberus
Level 35
God Stats
4W - 2L
1,624 SR
Queue Stats
25W - 24L
1,445 Elo+
Party 2
Chaac
Chaac
tigraine
Chaac
Level 22
God Stats
2W - 5L
1,377 SR
Queue Stats
17W - 18L
1,296 Elo+
Party 2
Team Averages
Level 24
1,445 SR
1,392 Elo+

VS

Team Averages
Level 26
1,410 SR
1,376 Elo+
Artemis
Artemis
Burleey
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,463 Elo+
Party 1
Ymir
Ymir
DimitriBalance
Ymir
Level 10
God Stats
7W - 6L
1,500 SR
Queue Stats
182W - 197L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
LordDevil_666
Ao Kuang
Level 88
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 3
Bellona
Bellona
MAXOLOO
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Shambles14
King Arthur
Level 21
God Stats
0W - 2L
1,272 SR
Queue Stats
28W - 36L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 2 / 7
7,423
530
5,936
8,705
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 4 / 4
7,462
533
4,960
6,213
2,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Mescalitos
Chernobog
12
5 / 1 / 9
7,507
536
7,509
5,747
1,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
rizzla02
Cerberus
11
4 / 0 / 11
7,390
528
6,577
6,363
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
tigraine
Chaac
14
6 / 0 / 6
8,375
598
12,665
11,232
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Burleey
Artemis
7
0 / 7 / 1
5,066
362
3,376
6,778
1,571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,179
370
1,511
8,099
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
LordDevil_666
Ao Kuang
13
5 / 3 / 0
7,733
552
7,021
11,992
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MAXOLOO
Bellona
10
0 / 6 / 2
6,065
433
4,800
9,981
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Shambles14
King Arthur
9
0 / 5 / 1
5,613
401
3,753
11,696
5,801
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
26
Kills
5
7
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
7
4.75
W
5
4
4
1.75
L
Artemis
Burleey
Artemis
0
7
1
0.07
L
0
5
0
0
L
Ao Kuang
LordDevil_666
Ao Kuang
5
3
0
1.67
L
Bellona
MAXOLOO
Bellona
0
6
2
0.17
W
Chernobog
Mescalitos
Chernobog
5
1
9
9.5
L
King Arthur
Shambles14
King Arthur
0
5
1
0.1
W
Cerberus
rizzla02
Cerberus
4
0
11
9.5
W
Chaac
tigraine
Chaac
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
20,461
38,260
Taken
48,546
23,542
Mitigated
21,158
15,043
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,936
2,072
0
2,794
8,705
3,494
0
2,477
6,228
0
35,752
W
4,960
442
0
1,325
6,213
2,742
765
1,902
4,311
38,222
0
L
Artemis
Burleey
Artemis
3,376
946
0
266
6,778
1,571
0
2,582
4,196
0
15,138
L
1,511
468
0
1,506
8,099
4,873
0
1,284
6,634
6,758
0
L
Ao Kuang
LordDevil_666
Ao Kuang
7,021
1,280
0
4,776
11,992
3,862
0
2,347
9,509
49,758
0
L
Bellona
MAXOLOO
Bellona
4,800
1,113
0
684
9,981
5,051
756
4,109
5,825
0
33,166
W
Chernobog
Mescalitos
Chernobog
7,509
3,835
0
2,570
5,747
1,944
1,008
832
4,915
0
39,407
L
King Arthur
Shambles14
King Arthur
3,753
627
0
2,408
11,696
5,801
0
1,215
9,549
0
20,520
W
Cerberus
rizzla02
Cerberus
6,577
313
0
2,616
6,363
5,400
235
1,742
4,621
16,758
0
W
Chaac
tigraine
Chaac
12,665
2,384
0
5,738
11,232
9,962
1,226
1,579
9,653
0
46,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
29,656
326
Minions Killed
243
0
Camps Cleared
0
1,348,372
Distance Traveled
1,186,026
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,423
530
64
5
0
297,889
3
W
Anubis
7,462
533
68
5
0
231,856
0
L
Artemis
5,066
362
24
2
0
222,873
1
L
Ymir
5,179
370
15
1
0
191,900
3
L
Ao Kuang
7,733
552
109
8
0
270,467
0
L
Bellona
6,065
433
54
4
0
241,899
1
W
Chernobog
7,507
536
71
5
0
281,142
2
L
King Arthur
5,613
401
41
3
0
258,887
2
W
Cerberus
7,390
528
38
3
0
278,230
2
W
Chaac
8,375
598
85
6
0
259,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role