Player Matchup

Ganesha
Ganesha
BigGirthyPotato
Ganesha
Level 28
God Stats
17W - 11L
1,604 SR
Queue Stats
184W - 163L
1,459 Elo+
Solo
Merlin
Merlin
BlackImperium_
Merlin
Level 16
God Stats
40W - 19L
1,563 SR
Queue Stats
96W - 73L
1,349 Elo+
Party 1
Cupid
Cupid
CallTheDocktor
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 72L
1,439 Elo+
Party 1
Anubis
Anubis
HippieDeClue33
Anubis
Level 13
God Stats
8W - 9L
1,521 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Nemesis
Nemesis
MisterBingaling
Nemesis
Level 5
God Stats
3W - 6L
1,409 SR
Queue Stats
8W - 11L
1,510 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,451 Elo+

VS

Team Averages
Level 22
1,540 SR
1,414 Elo+
Artemis
Artemis
DARO8629
Artemis
Level 21
God Stats
17W - 14L
1,654 SR
Queue Stats
89W - 91L
1,411 Elo+
Solo
Ares
Ares
Darkmist75E
Ares
Level 29
God Stats
22W - 20L
1,519 SR
Queue Stats
141W - 137L
1,501 Elo+
Solo
Odin
Odin
Glitter-Gunnerr0
Odin
Level 24
God Stats
15W - 10L
1,508 SR
Queue Stats
34W - 33L
1,389 Elo+
Solo
Loki
Loki
Ramezmon
Loki
Level 26
God Stats
6W - 8L
1,406 SR
Queue Stats
83W - 62L
1,418 Elo+
Solo
Hades
Hades
TTV_DOBETTER-_-
Hades
Level 8
God Stats
10W - 9L
1,616 SR
Queue Stats
28W - 36L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 26
11,351
1,135
10,554
13,039
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 0 / 18
9,987
999
10,837
3,988
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 1 / 14
12,558
1,256
17,679
10,021
4,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 3 / 11
11,616
1,162
14,392
7,631
3,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 15
10,996
1,100
11,165
10,661
6,345
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARO8629
Artemis
16
3 / 6 / 3
10,061
1,006
8,707
11,401
4,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 4
10,156
1,016
10,934
18,285
21,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 4
8,946
895
5,910
17,021
9,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
16
3 / 7 / 2
10,501
1,050
7,866
14,984
5,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 5
9,114
911
8,221
10,374
5,210
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
26
29
Kills
8
8
Deaths
29
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
26
13
W
2
0
18
11
W
12
1
14
19
L
Artemis
DARO8629
Artemis
3
6
3
0.75
L
2
4
4
1
L
0
8
4
0.25
W
8
3
11
4.5
W
7
3
15
4.83
L
Loki
3
7
2
0.57
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,627
Damage
41,638
45,340
Taken
72,065
27,503
Mitigated
46,035
11,448
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,554
755
516
1,875
13,039
11,868
0
6,285
6,754
23,573
0
W
10,837
370
0
260
3,988
1,550
0
2,232
1,756
22,080
0
W
17,679
9,210
686
2,478
10,021
4,183
0
3,326
6,695
0
39,511
L
Artemis
DARO8629
Artemis
8,707
4,583
0
203
11,401
4,349
0
5,166
6,235
0
27,640
L
10,934
520
558
2,487
18,285
21,395
0
8,847
9,438
13,624
0
L
5,910
512
0
8
17,021
9,712
0
8,007
9,014
0
16,394
W
14,392
1,352
156
2,160
7,631
3,557
0
3,017
4,614
40,836
0
W
11,165
5,526
302
3,015
10,661
6,345
0
4,295
6,366
0
22,994
L
Loki
7,866
658
0
40
14,984
5,369
0
7,073
7,911
0
37,897
L
8,221
906
58
771
10,374
5,210
0
6,690
3,684
21,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
48,778
192
Minions Killed
168
12
Camps Cleared
4
960,700
Distance Traveled
931,337
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,351
1,135
0
0
0
204,847
0
W
Merlin
9,987
999
32
3
1
203,637
1
W
Cupid
12,558
1,256
69
7
3
193,513
1
L
Artemis
10,061
1,006
21
2
0
171,400
3
L
Ares
10,156
1,016
4
0
1
190,230
1
L
Odin
8,946
895
26
3
1
185,456
0
W
Anubis
11,616
1,162
67
7
3
149,219
2
W
Nemesis
10,996
1,100
24
2
5
209,484
2
L
Loki
10,501
1,050
76
8
2
215,890
0
L
Hades
9,114
911
41
4
0
168,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role