Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
CapoDeCapi93120
Skadi
Bronze III
Level 30
God Stats
0W - 2L
1,372 SR
Queue Stats
1W - 5L
1,229 MMR
Solo
Thoth
Thoth
Gold II
MurokayBR
Thoth
Gold II
Level 157
God Stats
0W - 1L
1,325 SR
Queue Stats
579W - 540L
1,554 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,399 SR
1,428 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,486 SR
1,264 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
dj mishima
Sun Wukong
Gold IV
Level 87
God Stats
8W - 9L
1,482 SR
Queue Stats
122W - 144L
1,556 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
timomordis
Baba Yaga
Silver IV
Level 108
God Stats
10W - 15L
1,476 SR
Queue Stats
42W - 66L
736 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 2 / 0
9,552
637
6,965
15,800
9,270
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
8,192
546
5,677
10,756
3,680
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
MurokayBR
Thoth
11
0 / 5 / 1
7,907
527
6,563
8,352
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayGebPersephoneAthenaGilgamesh

VS

Bans
OdinAphroditeSobekAnubisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 2 / 4
11,452
763
13,348
17,911
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
dj mishima
Sun Wukong
13
2 / 1 / 6
9,249
617
8,139
12,886
11,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
timomordis
Baba Yaga
14
2 / 0 / 7
9,743
650
9,918
5,109
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
W
Fenrir
 
Fenrir
9
2
4
5.5
L
0
6
2
0.17
L
Thoth
MurokayBR
Thoth
0
5
1
0.1
W
Sun Wukong
dj mishima
Sun Wukong
2
1
6
5
W
Baba Yaga
timomordis
Baba Yaga
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
31,405
34,908
Taken
35,906
15,710
Mitigated
31,302
2,499
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,965
1,452
0
940
15,800
9,270
0
4,573
10,435
0
23,480
W
Fenrir
 
Fenrir
13,348
2,169
0
6,107
17,911
17,527
521
3,607
13,766
618
35,891
L
5,677
2,240
0
336
10,756
3,680
0
3,489
7,101
0
19,682
L
Thoth
MurokayBR
Thoth
6,563
305
0
1,223
8,352
2,760
0
2,443
5,776
24,903
0
W
Sun Wukong
dj mishima
Sun Wukong
8,139
1,289
568
4,697
12,886
11,624
547
1,758
10,770
0
28,742
W
Baba Yaga
timomordis
Baba Yaga
9,918
729
211
2,225
5,109
2,151
1,030
911
4,123
50,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
30,444
131
Minions Killed
168
4
Camps Cleared
9
747,571
Distance Traveled
858,257
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,552
637
51
3
2
264,828
2
W
Fenrir
11,452
763
37
2
4
287,215
3
L
Skadi
8,192
546
30
2
2
239,585
10
L
Thoth
7,907
527
50
3
0
243,158
1
W
Sun Wukong
9,249
617
44
3
1
282,878
4
W
Baba Yaga
9,743
650
87
6
4
288,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role